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BACKENDS: Added an abstract MixerManager class
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backends/mixer/mixer.h
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67
backends/mixer/mixer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_MIXER_ABSTRACT_H
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#define BACKENDS_MIXER_ABSTRACT_H
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#include "audio/mixer_intern.h"
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/**
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* Abstract class for mixer manager. Subclasses
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* implement the real functionality.
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*/
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class MixerManager {
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public:
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MixerManager() : _mixer(0), _audioSuspended(false) {}
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virtual ~MixerManager() { delete _mixer; }
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/**
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* Initialize and setups the mixer
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*/
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virtual void init() = 0;
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/**
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* Get the audio mixer implementation
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*/
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Audio::Mixer *getMixer() { return (Audio::Mixer *)_mixer; }
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// Used by LinuxMoto Port
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/**
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* Pauses the audio system
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*/
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virtual void suspendAudio() = 0;
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/**
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* Resumes the audio system
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*/
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virtual int resumeAudio() = 0;
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protected:
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/** The mixer implementation */
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Audio::MixerImpl *_mixer;
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/** State of the audio system */
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bool _audioSuspended;
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};
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#endif
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@ -38,21 +38,12 @@
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#define SAMPLES_PER_SEC 44100
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#endif
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SdlMixerManager::SdlMixerManager()
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:
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_mixer(0),
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_audioSuspended(false) {
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}
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SdlMixerManager::~SdlMixerManager() {
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_mixer->setReady(false);
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SDL_CloseAudio();
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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delete _mixer;
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}
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void SdlMixerManager::init() {
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@ -24,7 +24,7 @@
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#define BACKENDS_MIXER_SDL_H
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#include "backends/platform/sdl/sdl-sys.h"
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#include "audio/mixer_intern.h"
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#include "backends/mixer/mixer.h"
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/**
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* SDL mixer manager. It wraps the actual implementation
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@ -32,9 +32,8 @@
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* the SDL audio subsystem and the callback for the
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* audio mixer implementation.
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*/
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class SdlMixerManager {
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class SdlMixerManager : public MixerManager {
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public:
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SdlMixerManager();
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virtual ~SdlMixerManager();
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/**
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@ -42,11 +41,6 @@ public:
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*/
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virtual void init();
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/**
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* Get the audio mixer implementation
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*/
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Audio::Mixer *getMixer() { return (Audio::Mixer *)_mixer; }
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// Used by Event recorder
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/**
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@ -60,18 +54,12 @@ public:
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virtual int resumeAudio();
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protected:
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/** The mixer implementation */
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Audio::MixerImpl *_mixer;
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/**
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* The obtained audio specification after opening the
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* audio system.
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*/
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SDL_AudioSpec _obtained;
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/** State of the audio system */
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bool _audioSuspended;
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/**
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* Returns the desired audio specification
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*/
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@ -546,7 +546,7 @@ Audio::Mixer *OSystem_SDL::getMixer() {
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return getMixerManager()->getMixer();
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}
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SdlMixerManager *OSystem_SDL::getMixerManager() {
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MixerManager *OSystem_SDL::getMixerManager() {
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assert(_mixerManager);
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#ifdef ENABLE_EVENTRECORDER
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@ -53,7 +53,7 @@ public:
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* that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
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* for the Audio::Mixer. Used by other managers.
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*/
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virtual SdlMixerManager *getMixerManager();
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virtual MixerManager *getMixerManager();
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virtual bool hasFeature(Feature f) override;
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@ -111,7 +111,7 @@ protected:
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* Mixer manager that configures and setups SDL for
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* the wrapped Audio::Mixer, the true mixer.
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*/
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SdlMixerManager *_mixerManager;
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MixerManager *_mixerManager;
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/**
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* The event source we use for obtaining SDL events.
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@ -31,7 +31,7 @@ DECLARE_SINGLETON(GUI::EventRecorder);
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#include "common/debug-channels.h"
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#include "backends/timer/sdl/sdl-timer.h"
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#include "backends/mixer/sdl/sdl-mixer.h"
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#include "backends/mixer/mixer.h"
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#include "common/config-manager.h"
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#include "common/md5.h"
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#include "gui/gui-manager.h"
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@ -349,7 +349,7 @@ bool EventRecorder::checkGameHash(const ADGameDescription *gameDesc) {
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return true;
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}
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void EventRecorder::registerMixerManager(SdlMixerManager *mixerManager) {
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void EventRecorder::registerMixerManager(MixerManager *mixerManager) {
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_realMixerManager = mixerManager;
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}
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@ -362,7 +362,7 @@ void EventRecorder::switchMixer() {
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}
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}
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SdlMixerManager *EventRecorder::getMixerManager() {
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MixerManager *EventRecorder::getMixerManager() {
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if (_recordMode == kPassthrough) {
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return _realMixerManager;
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} else {
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@ -36,7 +36,7 @@
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#include "common/mutex.h"
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#include "common/array.h"
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#include "common/memstream.h"
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#include "backends/mixer/sdl/sdl-mixer.h"
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#include "backends/mixer/mixer.h"
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#include "common/hashmap.h"
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#include "common/hash-str.h"
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#include "backends/timer/sdl/sdl-timer.h"
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@ -142,10 +142,10 @@ public:
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_needRedraw = redraw;
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}
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void registerMixerManager(SdlMixerManager *mixerManager);
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void registerMixerManager(MixerManager *mixerManager);
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void registerTimerManager(DefaultTimerManager *timerManager);
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SdlMixerManager *getMixerManager();
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MixerManager *getMixerManager();
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DefaultTimerManager *getTimerManager();
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void deleteRecord(const Common::String& fileName);
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@ -187,7 +187,7 @@ private:
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Common::String _name;
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Common::SaveFileManager *_realSaveManager;
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SdlMixerManager *_realMixerManager;
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MixerManager *_realMixerManager;
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DefaultTimerManager *_timerManager;
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RecorderSaveFileManager _fakeSaveManager;
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NullSdlMixerManager *_fakeMixerManager;
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