mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 13:50:13 +00:00
Moved Gob engine to AdvancedDetector.
svn-id: r25274
This commit is contained in:
parent
9833a65d4c
commit
6a20ddf1d2
220
engines/gob/detection.cpp
Normal file
220
engines/gob/detection.cpp
Normal file
@ -0,0 +1,220 @@
|
||||
/* ScummVM - Scumm Interpreter
|
||||
* Copyright (C) 2007 The ScummVM project
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/stdafx.h"
|
||||
|
||||
#include "base/plugins.h"
|
||||
|
||||
#include "common/advancedDetector.h"
|
||||
|
||||
#include "gob/gob.h"
|
||||
|
||||
namespace Gob {
|
||||
|
||||
struct GOBGameDescription {
|
||||
Common::ADGameDescription desc;
|
||||
|
||||
uint32 features;
|
||||
const char *startTotBase;
|
||||
};
|
||||
|
||||
static GameList GAME_detectGames(const FSList &fslist);
|
||||
}
|
||||
|
||||
using namespace Common;
|
||||
|
||||
static const PlainGameDescriptor gobGames[] = {
|
||||
{"gob", "Gob engine game"},
|
||||
{"gob1", "Gobliiins"},
|
||||
{"gob2", "Gobliins 2"},
|
||||
{"gob3", "Goblins Quest 3"},
|
||||
{"bargon", "Bargon Attack"},
|
||||
{"ween", "Ween: The Prohpecy"},
|
||||
{"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
static const ADObsoleteGameID obsoleteGameIDsTable[] = {
|
||||
{"gob1", "gob", kPlatformUnknown},
|
||||
{"gob2", "gob", kPlatformUnknown},
|
||||
{0, 0, kPlatformUnknown}
|
||||
};
|
||||
|
||||
namespace Gob {
|
||||
|
||||
#define ENTRY(id,extra,flags,lang,platform,md5,tot) \
|
||||
{ \
|
||||
{ \
|
||||
id, \
|
||||
extra, \
|
||||
AD_ENTRY1("intro.stk", md5), \
|
||||
lang, \
|
||||
platform, \
|
||||
}, \
|
||||
flags, \
|
||||
tot \
|
||||
}
|
||||
|
||||
static const GOBGameDescription gameDescriptions[] = {
|
||||
// Supplied by Florian Zeitz on scummvm-devel
|
||||
ENTRY("gob1", "EGA", GF_GOB1 | GF_EGA, UNK_LANG, kPlatformPC, "c65e9cc8ba23a38456242e1f2b1caad4", "intro"),
|
||||
ENTRY("gob1", "EGA", GF_GOB1 | GF_EGA, RU_RUS, kPlatformPC, "f9233283a0be2464248d83e14b95f09c", "intro"),
|
||||
//{"gob1", "Gobliiins (Windows)", GF_GOB1, UNK_LANG, "8a5e850c49d7cacdba5f5eb1fcc77b89", "intro"},
|
||||
|
||||
// Supplied by Theruler76 in bug report #1201233
|
||||
ENTRY("gob1", "VGA", GF_GOB1, UNK_LANG, kPlatformPC, "26a9118c0770fa5ac93a9626761600b2", "intro"),
|
||||
|
||||
// CD 1.000 version. Multilingual
|
||||
ENTRY("gob1", "CD 1.000", GF_GOB1 | GF_CD, UNK_LANG, kPlatformPC, "2fbf4b5b82bbaee87eb45d4404c28998", "intro"),
|
||||
// CD 1.02 version. Multilingual
|
||||
ENTRY("gob1", "CD 1.02", GF_GOB1 | GF_CD, UNK_LANG, kPlatformPC, "8bd873137b6831c896ee8ad217a6a398", "intro"),
|
||||
|
||||
ENTRY("gob1", "", GF_GOB1 | GF_AMIGA, UNK_LANG, kPlatformAmiga, "972f22c6ff8144a6636423f0354ca549", "intro"),
|
||||
|
||||
ENTRY("gob1", "Interactive Demo", GF_GOB1, UNK_LANG, kPlatformPC, "e72bd1e3828c7dec4c8a3e58c48bdfdb", "intro"),
|
||||
|
||||
ENTRY("gob1", "", GF_GOB1 | GF_MAC, UNK_LANG, kPlatformMacintosh, "00a42a7d2d22e6b6ab1b8c673c4ed267", "intro"),
|
||||
|
||||
ENTRY("gob2", "", GF_GOB2, FR_FRA, kPlatformPC, "a13ecb4f6d8fd881ebbcc02e45cb5475", "intro"),
|
||||
ENTRY("gob2", "", GF_GOB2, EN_GRB, kPlatformPC, "b45b984ee8017efd6ea965b9becd4d66", "intro"),
|
||||
ENTRY("gob2", "", GF_GOB2, EN_USA, kPlatformPC, "dedb5d31d8c8050a8cf77abedcc53dae", "intro"),
|
||||
ENTRY("gob2", "", GF_GOB2, DE_DEU, kPlatformPC, "a13892cdf4badda85a6f6fb47603a128", "intro"),
|
||||
ENTRY("gob2", "", GF_GOB2, RU_RUS, kPlatformPC, "cd3e1df8b273636ee32e34b7064f50e8", "intro"),
|
||||
|
||||
ENTRY("gob2", "", GF_GOB2 | GF_AMIGA, DE_DEU, kPlatformAmiga, "d28b9e9b41f31acfa58dcd12406c7b2c", "intro"),
|
||||
|
||||
// Supplied by blackwhiteeagle in bug report #1605235
|
||||
ENTRY("gob2", "", GF_GOB2, DE_DEU, kPlatformPC, "3e4e7db0d201587dd2df4003b2993ef6", "intro"),
|
||||
|
||||
// CD 1.000.
|
||||
ENTRY("gob2", "CD 1.000", GF_GOB2 | GF_CD, EN_USA, kPlatformPC, "9de5fbb41cf97182109e5fecc9d90347", "intro"),
|
||||
// CD 1.01
|
||||
ENTRY("gob2", "CD 1.02", GF_GOB2 | GF_CD, UNK_LANG, kPlatformPC, "24a6b32757752ccb1917ce92fd7c2a04", "intro"),
|
||||
|
||||
ENTRY("gob2", "Demo", GF_GOB2, UNK_LANG, kPlatformPC, "8b1c98ff2ab2e14f47a1b891e9b92217", "usa"),
|
||||
ENTRY("gob2", "Interactive Demo", GF_GOB2, UNK_LANG, kPlatformPC, "cf1c95b2939bd8ff58a25c756cb6125e", "intro"),
|
||||
ENTRY("gob2", "Interactive Demo", GF_GOB2 | GF_AMIGA, UNK_LANG, kPlatformPC, "4b278c2678ea01383fd5ca114d947eea", "intro"),
|
||||
|
||||
ENTRY("ween", "", GF_GOB2, UNK_LANG, kPlatformPC, "2bb8878a8042244dd2b96ff682381baa", "intro"),
|
||||
ENTRY("ween", "", GF_GOB2, UNK_LANG, kPlatformPC, "4b10525a3782aa7ecd9d833b5c1d308b", "intro"),
|
||||
ENTRY("ween", "Demo", GF_GOB2, UNK_LANG, kPlatformPC, "2e9c2898f6bf206ede801e3b2e7ee428", "intro"),
|
||||
|
||||
ENTRY("bargon", "", GF_GOB2, UNK_LANG, kPlatformPC, "da3c54be18ab73fbdb32db24624a9c23", "intro"),
|
||||
|
||||
ENTRY("gob3", "", GF_GOB2, UNK_LANG, kPlatformPC, "32b0f57f5ae79a9ae97e8011df38af42", "intro"),
|
||||
ENTRY("gob3", "", GF_GOB2, UNK_LANG, kPlatformPC, "1e2f64ec8dfa89f42ee49936a27e66e7", "intro"),
|
||||
ENTRY("gob3", "", GF_GOB2, FR_FRA, kPlatformPC, "e42a4f2337d6549487a80864d7826972", "intro"),
|
||||
ENTRY("gob3", "", GF_GOB2, RU_RUS, kPlatformPC, "4e3af248a48a2321364736afab868527", "intro"),
|
||||
ENTRY("gob3", "", GF_GOB2, UNK_LANG, kPlatformPC, "8d28ce1591b0e9cc79bf41cad0fc4c9c", "intro"),
|
||||
// CD 1.000
|
||||
ENTRY("gob3", "CD 1.000", GF_GOB2, UNK_LANG, kPlatformPC, "6f2c226c62dd7ab0ab6f850e89d3fc47", "intro"),
|
||||
// CD 1.02. Spanish "Computer Gaming World"* distribution in Spain
|
||||
ENTRY("gob3", "CD 1.02", GF_GOB2, UNK_LANG, kPlatformPC, "c3e9132ea9dc0fb866b6d60dcda10261", "intro"),
|
||||
|
||||
ENTRY("gob3", "Interactive Demo", GF_GOB2, UNK_LANG, kPlatformPC, "7aebd94e49c2c5c518c9e7b74f25de9d", "intro"),
|
||||
ENTRY("gob3", "Demo", GF_GOB2, UNK_LANG, kPlatformPC, "b9b898fccebe02b69c086052d5024a55", "intro"),
|
||||
ENTRY("gob3", "Interactive Demo 2", GF_GOB2, UNK_LANG, kPlatformPC, "e5dcbc9f6658ebb1e8fe26bc4da0806d", "intro"),
|
||||
|
||||
// CD 1.0
|
||||
ENTRY("woodruff", "1.0", GF_WOODRUFF, UNK_LANG, kPlatformPC, "dccf9d31cb720b34d75487408821b77e", "intro"),
|
||||
|
||||
// CD 1.00, German release (INTRO.STRK seems to be multilingual, though?)
|
||||
ENTRY("woodruff", "1.00", GF_WOODRUFF, UNK_LANG, kPlatformPC, "5f5f4e0a72c33391e67a47674b120cc6", "intro"),
|
||||
|
||||
{ { NULL, NULL, { { NULL, 0, NULL, 0 } }, UNK_LANG, kPlatformUnknown }, 0, NULL }
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
static const ADParams detectionParams = {
|
||||
// Pointer to ADGameDescription or its superset structure
|
||||
(const byte *)Gob::gameDescriptions,
|
||||
// Size of that superset structure
|
||||
sizeof(Gob::GOBGameDescription),
|
||||
// Number of bytes to compute MD5 sum for
|
||||
5000,
|
||||
// List of all engine targets
|
||||
gobGames,
|
||||
// Structure for autoupgrading obsolete targets
|
||||
obsoleteGameIDsTable,
|
||||
// Name of single gameid (optional)
|
||||
"gob",
|
||||
// Flags
|
||||
kADFlagComplexID
|
||||
};
|
||||
|
||||
ADVANCED_DETECTOR_DEFINE_PLUGIN(GOB, Gob::GobEngine, Gob::GAME_detectGames, detectionParams);
|
||||
|
||||
REGISTER_PLUGIN(GOB, "Gob Engine", "Goblins Games (C) Coktel Vision");
|
||||
|
||||
|
||||
namespace Gob {
|
||||
|
||||
bool GobEngine::detectGame() {
|
||||
int i = AdvancedDetector::detectBestMatchingGame(detectionParams);
|
||||
|
||||
if (gameDescriptions[i].startTotBase == 0) {
|
||||
_startTot = new char[10];
|
||||
_startTot0 = new char[11];
|
||||
strcpy(_startTot, "intro.tot");
|
||||
strcpy(_startTot0, "intro0.tot");
|
||||
} else {
|
||||
_startTot = new char[strlen(gameDescriptions[i].startTotBase) + 5];
|
||||
_startTot0 = new char[strlen(gameDescriptions[i].startTotBase) + 6];
|
||||
strcpy(_startTot, gameDescriptions[i].startTotBase);
|
||||
strcpy(_startTot0, gameDescriptions[i].startTotBase);
|
||||
strcat(_startTot, ".tot");
|
||||
strcat(_startTot0, "0.tot");
|
||||
}
|
||||
|
||||
_features = gameDescriptions[i].features;
|
||||
_language = gameDescriptions[i].desc.language;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
GameList GAME_detectGames(const FSList &fslist) {
|
||||
GameList gl(AdvancedDetector::detectAllGames(fslist, detectionParams));
|
||||
|
||||
if (gl.empty()) {
|
||||
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
|
||||
if (file->isDirectory()) continue;
|
||||
|
||||
if (!scumm_stricmp(file->name().c_str(), "intro.stk")) {
|
||||
const PlainGameDescriptor *g = detectionParams.list;
|
||||
while (g->gameid) {
|
||||
if (0 == scumm_stricmp(detectionParams.singleid, g->gameid)) {
|
||||
gl.push_back(GameDescriptor(g->gameid, g->description));
|
||||
|
||||
return gl;
|
||||
}
|
||||
|
||||
g++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return gl;
|
||||
}
|
||||
|
||||
} // End of namespace Parallaction
|
@ -56,105 +56,10 @@
|
||||
|
||||
namespace Gob {
|
||||
|
||||
enum {
|
||||
// We only compute MD5 of the first 5000 bytes of our data files.
|
||||
kMD5FileSizeLimit = 5000
|
||||
};
|
||||
|
||||
struct GameSettings {
|
||||
const char *gameid;
|
||||
const char *description;
|
||||
uint32 features;
|
||||
Common::Language lang;
|
||||
const char *md5sum;
|
||||
const char *startTotBase;
|
||||
};
|
||||
|
||||
static const GameSettings gob_games[] = {
|
||||
// Supplied by Florian Zeitz on scummvm-devel
|
||||
{"gob1", "Gobliiins (DOS EGA)", GF_GOB1 | GF_EGA, Common::UNK_LANG, "c65e9cc8ba23a38456242e1f2b1caad4", "intro"},
|
||||
{"gob1", "Gobliiins (DOS EGA Ru)", GF_GOB1 | GF_EGA, Common::RU_RUS, "f9233283a0be2464248d83e14b95f09c", "intro"},
|
||||
//{"gob1", "Gobliiins (Windows)", GF_GOB1, Common::UNK_LANG, "8a5e850c49d7cacdba5f5eb1fcc77b89", "intro"},
|
||||
|
||||
// Supplied by Theruler76 in bug report #1201233
|
||||
{"gob1", "Gobliiins (DOS VGA)", GF_GOB1, Common::UNK_LANG, "26a9118c0770fa5ac93a9626761600b2", "intro"},
|
||||
|
||||
// CD 1.000 version. Multilingual
|
||||
{"gob1", "Gobliiins (CD)", GF_GOB1 | GF_CD, Common::UNK_LANG, "2fbf4b5b82bbaee87eb45d4404c28998", "intro"},
|
||||
// CD 1.02 version. Multilingual
|
||||
{"gob1", "Gobliiins (CD)", GF_GOB1 | GF_CD, Common::UNK_LANG, "8bd873137b6831c896ee8ad217a6a398", "intro"},
|
||||
|
||||
{"gob1", "Gobliiins (Amiga)", GF_GOB1 | GF_AMIGA, Common::UNK_LANG, "c65e9cc8ba23a38456242e1f2b1caad4", "intro"},
|
||||
{"gob1", "Gobliiins (Amiga)", GF_GOB1 | GF_AMIGA, Common::UNK_LANG, "972f22c6ff8144a6636423f0354ca549", "intro"},
|
||||
|
||||
{"gob1", "Gobliiins (Interactive Demo)", GF_GOB1, Common::UNK_LANG, "e72bd1e3828c7dec4c8a3e58c48bdfdb", "intro"},
|
||||
|
||||
{"gob1", "Gobliiins (Mac)", GF_GOB1 | GF_MAC, Common::UNK_LANG, "00a42a7d2d22e6b6ab1b8c673c4ed267", "intro"},
|
||||
|
||||
{"gob2", "Gobliins 2 (DOS Fra)", GF_GOB2, Common::FR_FRA, "a13ecb4f6d8fd881ebbcc02e45cb5475", "intro"},
|
||||
{"gob2", "Gobliins 2 (DOS Grb)", GF_GOB2, Common::EN_GRB, "b45b984ee8017efd6ea965b9becd4d66", "intro"},
|
||||
{"gob2", "Gobliins 2 (DOS USA)", GF_GOB2, Common::EN_USA, "dedb5d31d8c8050a8cf77abedcc53dae", "intro"},
|
||||
{"gob2", "Gobliins 2 (DOS Deu)", GF_GOB2, Common::DE_DEU, "a13892cdf4badda85a6f6fb47603a128", "intro"},
|
||||
{"gob2", "Gobliins 2 (DOS Ru)", GF_GOB2, Common::RU_RUS, "cd3e1df8b273636ee32e34b7064f50e8", "intro"},
|
||||
|
||||
{"gob2", "Gobliins 2 (Amiga Deu)", GF_GOB2 | GF_AMIGA, Common::DE_DEU, "d28b9e9b41f31acfa58dcd12406c7b2c", "intro"},
|
||||
|
||||
// Supplied by blackwhiteeagle in bug report #1605235
|
||||
{"gob2", "Gobliins 2 (DOS Deu)", GF_GOB2, Common::DE_DEU, "3e4e7db0d201587dd2df4003b2993ef6", "intro"},
|
||||
|
||||
// CD 1.000.
|
||||
{"gob2", "Gobliins 2 (CD)", GF_GOB2 | GF_CD, Common::EN_USA, "9de5fbb41cf97182109e5fecc9d90347", "intro"},
|
||||
// CD 1.01
|
||||
{"gob2", "Gobliins 2 (CD)", GF_GOB2 | GF_CD, Common::UNK_LANG, "24a6b32757752ccb1917ce92fd7c2a04", "intro"},
|
||||
|
||||
{"gob2", "Gobliins 2 (Demo)", GF_GOB2, Common::UNK_LANG, "8b1c98ff2ab2e14f47a1b891e9b92217", "usa"},
|
||||
{"gob2", "Gobliins 2 (Interactive Demo)", GF_GOB2, Common::UNK_LANG, "cf1c95b2939bd8ff58a25c756cb6125e", "intro"},
|
||||
{"gob2", "Gobliins 2 (Amiga Interactive Demo)", GF_GOB2 | GF_AMIGA, Common::UNK_LANG, "4b278c2678ea01383fd5ca114d947eea", "intro"},
|
||||
|
||||
{"gob2", "Ween: The Prohpecy", GF_GOB2, Common::UNK_LANG, "2bb8878a8042244dd2b96ff682381baa", "intro"},
|
||||
{"gob2", "Ween: The Prophecy (Fr)", GF_GOB2, Common::UNK_LANG, "4b10525a3782aa7ecd9d833b5c1d308b", "intro"},
|
||||
{"gob2", "Ween: The Prophecy (Demo)", GF_GOB2, Common::UNK_LANG, "2e9c2898f6bf206ede801e3b2e7ee428", "intro"},
|
||||
|
||||
{"gob2", "Bargon Attack", GF_GOB2, Common::UNK_LANG, "da3c54be18ab73fbdb32db24624a9c23", "intro"},
|
||||
|
||||
#if 0
|
||||
{"gob3", "Goblins Quest 3", GF_GOB3, Common::UNK_LANG, "32b0f57f5ae79a9ae97e8011df38af42", "intro"},
|
||||
//{"gob3", "Goblins Quest 3", GF_GOB3, Common::UNK_LANG, "d129f639f6ca8d6b5f0f4e15edb91058", "intro"},
|
||||
{"gob3", "Goblins Quest 3", GF_GOB3, Common::UNK_LANG, "1e2f64ec8dfa89f42ee49936a27e66e7", "intro"},
|
||||
{"gob3", "Goblins Quest 3 (Fr)", GF_GOB3, Common::FR_FRA, "e42a4f2337d6549487a80864d7826972", "intro"},
|
||||
{"gob3", "Goblins Quest 3 (Ru)", GF_GOB3, Common::RU_RUS, "4e3af248a48a2321364736afab868527", "intro"},
|
||||
{"gob3", "Goblins Quest 3 (Mac)", GF_GOB3, Common::UNK_LANG, "8d28ce1591b0e9cc79bf41cad0fc4c9c", "intro"},
|
||||
// CD 1.000
|
||||
{"gob3", "Goblins Quest 3 (CD)", GF_GOB3, Common::UNK_LANG, "6f2c226c62dd7ab0ab6f850e89d3fc47", "intro"},
|
||||
// CD 1.02. Spanish "Computer Gaming World"* distribution in Spain
|
||||
{"gob3", "Goblins Quest 3 (CD)", GF_GOB3, Common::UNK_LANG, "c3e9132ea9dc0fb866b6d60dcda10261", "intro"},
|
||||
|
||||
{"gob3", "Goblins Quest 3 (Interactive Demo)", GF_GOB3, Common::UNK_LANG, "7aebd94e49c2c5c518c9e7b74f25de9d", "intro"},
|
||||
{"gob3", "Goblins Quest 3 (Demo)", GF_GOB3, "b9b898fccebe02b69c086052d5024a55", "intro"},
|
||||
{"gob3", "Goblins Quest 3 (Interactive Demo)", GF_GOB3, Common::UNK_LANG, "e5dcbc9f6658ebb1e8fe26bc4da0806d", "intro"},
|
||||
|
||||
// CD 1.0
|
||||
{"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble", GF_WOODRUFF, Common::UNK_LANG, "dccf9d31cb720b34d75487408821b77e", "intro"},
|
||||
|
||||
// CD 1.00, German release (INTRO.STRK seems to be multilingual, though?)
|
||||
{"woodruff", "The Bizarre Adventures of Woodruff and the Schnibble", GF_WOODRUFF, Common::UNK_LANG, "5f5f4e0a72c33391e67a47674b120cc6", "intro"},
|
||||
#endif
|
||||
{0, 0, 0, Common::UNK_LANG, 0, 0}
|
||||
};
|
||||
|
||||
// Keep list of different supported games
|
||||
static const PlainGameDescriptor gob_list[] = {
|
||||
{"gob1", "Gobliiins"},
|
||||
{"gob2", "Gobliins 2"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
|
||||
#define MAX_TIME_DELTA 100
|
||||
|
||||
GobEngine::GobEngine(OSystem * syst, uint32 features, Common::Language lang,
|
||||
const char *startTotBase)
|
||||
: Engine(syst) {
|
||||
GobEngine::GobEngine(OSystem *syst) : Engine(syst) {
|
||||
// Setup mixer
|
||||
if (!_mixer->isReady()) {
|
||||
warning("Sound initialization failed.");
|
||||
@ -163,25 +68,9 @@ GobEngine::GobEngine(OSystem * syst, uint32 features, Common::Language lang,
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
||||
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
||||
|
||||
_features = features;
|
||||
_language = lang;
|
||||
_copyProtection = ConfMan.getBool("copy_protection");
|
||||
_quitRequested = false;
|
||||
|
||||
if (startTotBase == 0) {
|
||||
_startTot = new char[10];
|
||||
_startTot0 = new char[11];
|
||||
strcpy(_startTot, "intro.tot");
|
||||
strcpy(_startTot0, "intro0.tot");
|
||||
} else {
|
||||
_startTot = new char[strlen(startTotBase) + 5];
|
||||
_startTot0 = new char[strlen(startTotBase) + 6];
|
||||
strcpy(_startTot, startTotBase);
|
||||
strcpy(_startTot0, startTotBase);
|
||||
strcat(_startTot, ".tot");
|
||||
strcat(_startTot0, "0.tot");
|
||||
}
|
||||
|
||||
int i;
|
||||
_saveFiles = new char*[3];
|
||||
for (i = 0; i < 3; i++)
|
||||
@ -682,6 +571,12 @@ uint32 GobEngine::readDataEndian(Common::InSaveFile &in, char *varBuf, byte *siz
|
||||
}
|
||||
|
||||
int GobEngine::init() {
|
||||
// Detect game
|
||||
if (!detectGame()) {
|
||||
GUIErrorMessage("No valid games were found in the specified directory.");
|
||||
return -1;
|
||||
}
|
||||
|
||||
_adlib = 0;
|
||||
_snd = new Snd(this);
|
||||
_global = new Global(this);
|
||||
@ -797,122 +692,3 @@ int GobEngine::init() {
|
||||
}
|
||||
|
||||
} // End of namespace Gob
|
||||
|
||||
using namespace Gob;
|
||||
|
||||
GameList Engine_GOB_gameIDList() {
|
||||
GameList games;
|
||||
const PlainGameDescriptor *g = gob_list;
|
||||
|
||||
while (g->gameid) {
|
||||
games.push_back(*g);
|
||||
g++;
|
||||
}
|
||||
|
||||
return games;
|
||||
}
|
||||
|
||||
GameDescriptor Engine_GOB_findGameID(const char *gameid) {
|
||||
const PlainGameDescriptor *g = gob_list;
|
||||
while (g->gameid) {
|
||||
if (0 == scumm_stricmp(gameid, g->gameid))
|
||||
break;
|
||||
g++;
|
||||
}
|
||||
return GameDescriptor(g->gameid, g->description);
|
||||
}
|
||||
|
||||
GameList Engine_GOB_detectGames(const FSList &fslist) {
|
||||
GameList detectedGames;
|
||||
const GameSettings *g;
|
||||
FSList::const_iterator file;
|
||||
|
||||
// Iterate over all files in the given directory
|
||||
for (file = fslist.begin(); file != fslist.end(); file++) {
|
||||
if (file->isDirectory())
|
||||
continue;
|
||||
|
||||
// All the supported games have an intro.stk file.
|
||||
if (scumm_stricmp(file->name().c_str(), "intro.stk") == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
if (file == fslist.end())
|
||||
return detectedGames;
|
||||
|
||||
uint8 md5sum[16];
|
||||
char md5str[32 + 1];
|
||||
|
||||
if (Common::md5_file(*file, md5sum, kMD5FileSizeLimit)) {
|
||||
for (int i = 0; i < 16; i++) {
|
||||
sprintf(md5str + i * 2, "%02x", (int)md5sum[i]);
|
||||
}
|
||||
for (g = gob_games; g->gameid; g++) {
|
||||
if (strcmp(g->md5sum, (char *)md5str) == 0) {
|
||||
detectedGames.push_back(GameDescriptor(g->gameid, g->description));
|
||||
}
|
||||
}
|
||||
if (detectedGames.empty()) {
|
||||
printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
|
||||
|
||||
const PlainGameDescriptor *g1 = gob_list;
|
||||
while (g1->gameid) {
|
||||
detectedGames.push_back(*g1);
|
||||
g1++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return detectedGames;
|
||||
}
|
||||
|
||||
PluginError Engine_GOB_create(OSystem *syst, Engine **engine) {
|
||||
// Detect game features based on MD5
|
||||
uint8 md5sum[16];
|
||||
char md5str[32 + 1];
|
||||
|
||||
if (Common::md5_file("intro.stk", md5sum, kMD5FileSizeLimit)) {
|
||||
for (int j = 0; j < 16; j++) {
|
||||
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
|
||||
}
|
||||
} else {
|
||||
error("Engine_GOB_create(): Cannot find intro.stk");
|
||||
}
|
||||
|
||||
const GameSettings *g;
|
||||
bool found = false;
|
||||
|
||||
// TODO
|
||||
// Fallback. Maybe we will be able to determine game type from game
|
||||
// data contents
|
||||
Common::String realGame(ConfMan.get("gameid"));
|
||||
uint32 features;
|
||||
const char *startTotBase=NULL;
|
||||
|
||||
if (!scumm_stricmp(realGame.c_str(), "gob2"))
|
||||
features = GF_GOB2;
|
||||
else
|
||||
features = GF_GOB1;
|
||||
|
||||
for (g = gob_games; g->gameid; g++) {
|
||||
if (strcmp(g->md5sum, (char *)md5str) == 0) {
|
||||
features = g->features;
|
||||
|
||||
if (g->description)
|
||||
g_system->setWindowCaption(g->description);
|
||||
|
||||
startTotBase = g->startTotBase;
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
printf("Unknown MD5 (%s)! Please report the details (language, platform, etc.) of this game to the ScummVM team\n", md5str);
|
||||
}
|
||||
|
||||
assert(engine);
|
||||
*engine = new GobEngine(syst, features, g->lang, startTotBase);
|
||||
return kNoError;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(GOB, "Gob Engine", "Goblins Games (C) Coktel Vision");
|
||||
|
@ -132,8 +132,10 @@ protected:
|
||||
uint32 writeDataEndian(Common::OutSaveFile &out, char *varBuf, byte *sizeBuf, int32 size);
|
||||
uint32 readDataEndian(Common::InSaveFile &in, char *varBuf, byte *sizeBuf, int32 size);
|
||||
|
||||
bool detectGame();
|
||||
|
||||
public:
|
||||
GobEngine(OSystem *syst, uint32 features, Common::Language lang, const char *startTotBase);
|
||||
GobEngine(OSystem *syst);
|
||||
virtual ~GobEngine();
|
||||
|
||||
void shutdown();
|
||||
|
@ -4,6 +4,7 @@ MODULE_OBJS := \
|
||||
anim.o \
|
||||
cdrom.o \
|
||||
dataio.o \
|
||||
detection.o \
|
||||
draw.o \
|
||||
draw_v1.o \
|
||||
draw_v2.o \
|
||||
|
Loading…
Reference in New Issue
Block a user