Revert recent change to actorWalkStep(), caused regressions

svn-id: r23393
This commit is contained in:
Travis Howell 2006-07-07 12:47:44 +00:00
parent 4e1d751ba2
commit 6a53fa4cc3

View File

@ -384,12 +384,7 @@ int Actor::actorWalkStep() {
nextFacing = updateActorDirection(true);
if (!(_moving & MF_IN_LEG) || _facing != nextFacing) {
if (_walkFrame != _frame || _facing != nextFacing) {
if (_vm->_game.version <= 6) {
startAnimActor(_walkFrame);
setDirection(nextFacing);
} else {
startWalkAnim(1, nextFacing);
}
startWalkAnim(1, nextFacing);
}
_moving |= MF_IN_LEG;
}