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https://github.com/libretro/scummvm.git
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ENGINES: Do not assume that MessageDialog accept is 1 and cancel is 0
Use the enum everywhere. A follow-up commit will change the order. Also reduce the use of kMessageCancel to minimum.
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@ -49,7 +49,7 @@ void DrasculaEngine::checkForOldSaveGames() {
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"Press OK to convert them now, otherwise you will be asked again the next time you start the game.\n"), _("OK"), _("Cancel"));
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int choice = dialog0.runModal();
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if (choice == GUI::kMessageCancel)
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if (choice != GUI::kMessageOK)
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return;
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// Convert every save slot we find in the index file to the new format
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@ -348,7 +348,7 @@ Common::Error GrimEngine::run() {
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GType_MONKEY4 == getGameType() ? "Escape From Monkey Island" : "Grim Fandango"
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);
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GUI::MessageDialog msg(confirmString, _("Yes"), _("No"));
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if (!msg.runModal()) {
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if (msg.runModal() != GUI::kMessageOK) {
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return Common::kUserCanceled;
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}
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}
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@ -594,7 +594,7 @@ bool EoBCoreEngine::importOriginalSaveFile(int destSlot, const char *sourceFile)
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delete fs;
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::GUI::MessageDialog dialog(Common::U32String::format(_("The following original saved game file has been found in your game path:\n\n%s %s\n\nDo you wish to use this saved game file with ScummVM?\n\n"), temp.c_str(), dsc.c_str()), _("Yes"), _("No"));
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if (dialog.runModal())
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if (dialog.runModal() == ::GUI::kMessageOK)
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origFiles.push_back(temp);
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}
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}
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@ -627,7 +627,7 @@ bool EoBCoreEngine::importOriginalSaveFile(int destSlot, const char *sourceFile)
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if (destSlot != -1) {
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if (Common::find(_gui->_saveSlots.begin(), _gui->_saveSlots.end(), destSlot) != _gui->_saveSlots.end()) {
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::GUI::MessageDialog dialog(Common::U32String::format(_("A saved game file was found in the specified slot %d. Overwrite?\n\n"), destSlot), _("Yes"), _("No"));
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if (!dialog.runModal())
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if (dialog.runModal() != ::GUI::kMessageOK)
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return false;
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}
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}
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@ -375,7 +375,7 @@ bool Menu::showConfirmationDialog(const Common::U32String &message, const Common
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GUI::MessageDialog dialog(message, confirmButton, cancelButton);
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return dialog.runModal() !=0;
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return dialog.runModal() == GUI::kMessageOK;
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}
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void Menu::resetButtons() {
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@ -394,7 +394,7 @@ bool ASpit::showConfirmationDialog(const Common::U32String &message, const Commo
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GUI::MessageDialog dialog(message, confirmButton, cancelButton);
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return dialog.runModal() != 0;
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return dialog.runModal() == GUI::kMessageOK;
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}
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void ASpit::xadisablemenureturn(const ArgumentArray &args) {
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@ -270,7 +270,7 @@ static bool askRenameOldSavefiles() {
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"The old names are no longer supported, so you will not be able to load your games if you don't convert them.\n\n"
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"Press OK to convert them now, otherwise you will be asked next time.\n"), _("OK"), _("Cancel"));
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return (dialog0.runModal() != 0);
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return (dialog0.runModal() == GUI::kMessageOK);
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}
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void SaveLoad_ns::renameOldSavefiles() {
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@ -889,7 +889,7 @@ void Control::checkForOldSaveGames() {
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"Press OK to convert them now, otherwise you will be asked again the next time you start the game.\n"), _("OK"), _("Cancel"));
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int choice = dialog0.runModal();
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if (choice == GUI::kMessageCancel) {
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if (choice != GUI::kMessageOK) {
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// user pressed cancel
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return;
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}
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