MADS: synchronise -> synchronize

This commit is contained in:
Johannes Schickel 2014-05-27 00:58:25 +02:00
parent b88e2d27a9
commit 6a7cc38c89
2 changed files with 3 additions and 3 deletions

View File

@ -184,9 +184,9 @@ public:
virtual void step() = 0; virtual void step() = 0;
/** /**
* Synchronise the game data * Synchronize the game data
* @param s Serializer * @param s Serializer
* @param phase1 If true, it's synchronising the basic scene information * @param phase1 If true, it's synchronizing the basic scene information
*/ */
virtual void synchronize(Common::Serializer &s, bool phase1); virtual void synchronize(Common::Serializer &s, bool phase1);

View File

@ -241,7 +241,7 @@ public:
void freeAnimation(); void freeAnimation();
/** /**
* Synchronise the game * Synchronize the game
*/ */
void synchronize(Common::Serializer &s); void synchronize(Common::Serializer &s);
}; };