From 6a873a0013cfc5bc2743b2d6a59cd804c0eda53f Mon Sep 17 00:00:00 2001 From: Kaloyan Chehlarski Date: Tue, 28 Mar 2023 23:58:39 +0300 Subject: [PATCH] NANCY: Fix BSUM loading for nancy2 and up --- engines/nancy/enginedata.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/nancy/enginedata.cpp b/engines/nancy/enginedata.cpp index 9406e932265..507e43d0de7 100644 --- a/engines/nancy/enginedata.cpp +++ b/engines/nancy/enginedata.cpp @@ -39,7 +39,7 @@ BSUM::BSUM(Common::SeekableReadStream *chunkStream) { s.skip(0x17, kGameTypeVampire, kGameTypeVampire); s.skip(0x49, kGameTypeNancy1, kGameTypeNancy1); - s.skip(0xF7, kGameTypeNancy2, kGameTypeNancy3); + s.skip(0x43, kGameTypeNancy2, kGameTypeNancy3); s.syncAsUint16LE(firstScene.sceneID); s.skip(0xC, kGameTypeVampire, kGameTypeVampire); // Palette name + unknown 2 bytes s.syncAsUint16LE(firstScene.frameID);