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ZVISION: PaintControl implemented
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@ -21,6 +21,7 @@ MODULE_OBJS := \
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scripting/controls/hotmov_control.o \
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scripting/controls/input_control.o \
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scripting/controls/lever_control.o \
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scripting/controls/paint_control.o \
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scripting/controls/push_toggle_control.o \
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scripting/controls/safe_control.o \
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scripting/controls/save_control.o \
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215
engines/zvision/scripting/controls/paint_control.cpp
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215
engines/zvision/scripting/controls/paint_control.cpp
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@ -0,0 +1,215 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "zvision/scripting/controls/paint_control.h"
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#include "zvision/zvision.h"
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#include "zvision/scripting/script_manager.h"
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#include "zvision/cursors/cursor_manager.h"
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#include "zvision/graphics/render_manager.h"
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#include "zvision/utility/utility.h"
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namespace ZVision {
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PaintControl::PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream)
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: Control(engine, key, CONTROL_PAINT) {
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_cursor = CursorIndex_Active;
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_paint = NULL;
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_bkg = NULL;
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_brush = NULL;
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_colorKey = 0;
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_mouseDown = false;
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// Loop until we find the closing brace
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Common::String line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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Common::String param;
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Common::String values;
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getParams(line, param, values);
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while (!stream.eos() && !line.contains('}')) {
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if (param.matchString("rectangle", true)) {
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int x;
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int y;
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int width;
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int height;
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sscanf(values.c_str(), "%d %d %d %d", &x, &y, &width, &height);
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_rectangle = Common::Rect(x, y, width + x, height + y);
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} else if (param.matchString("cursor", true)) {
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_cursor = _engine->getCursorManager()->getCursorId(values);
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} else if (param.matchString("brush_file", true)) {
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_brush = _engine->getRenderManager()->loadImage(values, false);
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} else if (param.matchString("venus_id", true)) {
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_venus_id = atoi(values.c_str());
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} else if (param.matchString("paint_file", true)) {
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_paint = _engine->getRenderManager()->loadImage(values, false);
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} else if (param.matchString("eligible_objects", true)) {
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char buf[256];
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memset(buf, 0, 256);
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strcpy(buf, values.c_str());
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char *curpos = buf;
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char *strend = buf + strlen(buf);
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while (true) {
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char *st = curpos;
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if (st >= strend)
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break;
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while (*curpos != ' ' && curpos < strend)
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curpos++;
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*curpos = 0;
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curpos++;
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int obj = atoi(st);
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_eligible_objects.push_back(obj);
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}
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}
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line = stream.readLine();
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trimCommentsAndWhiteSpace(&line);
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getParams(line, param, values);
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}
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if (_paint) {
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_colorKey = _paint->format.RGBToColor(255,0,255);
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_bkg = new Graphics::Surface;
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_bkg->create(_rectangle.width(), _rectangle.height(), _paint->format);
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_bkg->fillRect(Common::Rect(_rectangle.width(), _rectangle.height()), _colorKey);
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Graphics::Surface *tmp = new Graphics::Surface;
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tmp->create(_rectangle.width(), _rectangle.height(), _paint->format);
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_engine->getRenderManager()->blitSurfaceToSurface(*_paint, _rectangle, *tmp, 0, 0);
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_paint->free();
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delete _paint;
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_paint = tmp;
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}
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}
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PaintControl::~PaintControl() {
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// Clear the state value back to 0
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//_engine->getScriptManager()->setStateValue(_key, 0);
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if (_paint)
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delete _paint;
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if (_brush)
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delete _brush;
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if (_bkg)
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delete _bkg;
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}
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bool PaintControl::onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
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return false;
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_mouseDown = false;
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return false;
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}
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bool PaintControl::onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
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return false;
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if (_rectangle.contains(backgroundImageSpacePos)) {
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int mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);
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if (eligeblity(mouse_item)) {
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_mouseDown = true;
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}
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}
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return false;
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}
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bool PaintControl::onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos) {
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if (_engine->getScriptManager()->getStateFlag(_key) & Puzzle::DISABLED)
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return false;
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if (_rectangle.contains(backgroundImageSpacePos)) {
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int mouse_item = _engine->getScriptManager()->getStateValue(StateKey_InventoryItem);
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if (eligeblity(mouse_item)) {
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_engine->getCursorManager()->changeCursor(_cursor);
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if (_mouseDown) {
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Common::Rect bkgRect = paint(backgroundImageSpacePos);
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if (!bkgRect.isEmpty()) {
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Common::Rect imgRect = bkgRect;
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imgRect.translate(-_rectangle.left, -_rectangle.top);
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Graphics::Surface imgUpdate = _bkg->getSubArea(imgRect);
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_engine->getRenderManager()->blitSurfaceToBkg(imgUpdate, bkgRect.left, bkgRect.top, _colorKey);
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}
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}
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return true;
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}
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}
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return false;
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}
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bool PaintControl::eligeblity(int item_id) {
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for (Common::List<int>::iterator it = _eligible_objects.begin(); it != _eligible_objects.end(); it++)
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if (*it == item_id)
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return true;
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return false;
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}
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Common::Rect PaintControl::paint(const Common::Point &point) {
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Common::Rect paint_rect = Common::Rect(_brush->w, _brush->h);
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paint_rect.moveTo(point);
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paint_rect.clip(_rectangle);
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if (!paint_rect.isEmpty()) {
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Common::Rect brush_rect = paint_rect;
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brush_rect.translate(-point.x, -point.y);
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Common::Rect bkg_rect = paint_rect;
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bkg_rect.translate( -_rectangle.left, -_rectangle.top );
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for (int yy = 0; yy < brush_rect.height(); yy++) {
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uint16 *mask = (uint16 *)_brush->getBasePtr(brush_rect.left, brush_rect.top + yy);
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uint16 *from = (uint16 *)_paint->getBasePtr(bkg_rect.left, bkg_rect.top + yy);
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uint16 *to = (uint16 *)_bkg->getBasePtr(bkg_rect.left, bkg_rect.top + yy);
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for (int xx = 0; xx < brush_rect.width(); xx++) {
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if (*mask != 0)
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*(to + xx) = *(from + xx);
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mask++;
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}
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}
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}
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return paint_rect;
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}
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} // End of namespace ZVision
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90
engines/zvision/scripting/controls/paint_control.h
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90
engines/zvision/scripting/controls/paint_control.h
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@ -0,0 +1,90 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ZVISION_PAINT_CONTROL_H
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#define ZVISION_PAINT_CONTROL_H
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#include "zvision/scripting/control.h"
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#include "graphics/surface.h"
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#include "common/rect.h"
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#include "common/list.h"
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namespace ZVision {
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class PaintControl : public Control {
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public:
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PaintControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
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~PaintControl();
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/**
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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/**
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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/**
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* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
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*
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* @param engine The base engine
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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* @return Was the cursor changed?
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*/
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bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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bool process(uint32 deltaTimeInMillis) { return false; };
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private:
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/**
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* The area that will trigger the event
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* This is in image space coordinates, NOT screen space
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*/
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uint32 _colorKey;
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Graphics::Surface *_paint;
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Graphics::Surface *_bkg;
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Graphics::Surface *_brush;
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Common::List<int> _eligible_objects;
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int _cursor;
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Common::Rect _rectangle;
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bool _mouseDown;
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bool eligeblity(int item_id);
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Common::Rect paint(const Common::Point &point);
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};
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} // End of namespace ZVision
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#endif
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@ -36,6 +36,7 @@
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#include "zvision/scripting/controls/safe_control.h"
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#include "zvision/scripting/controls/hotmov_control.h"
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#include "zvision/scripting/controls/fist_control.h"
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#include "zvision/scripting/controls/paint_control.h"
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#include "common/textconsole.h"
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#include "common/file.h"
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@ -361,6 +362,8 @@ Control *ScriptManager::parseControl(Common::String &line, Common::SeekableReadS
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return new HotMovControl(_engine, key, stream);
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} else if (controlType.equalsIgnoreCase("fist")) {
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return new FistControl(_engine, key, stream);
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} else if (controlType.equalsIgnoreCase("paint")) {
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return new PaintControl(_engine, key, stream);
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}
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return NULL;
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}
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