GLK: ADRIFT: Disable non-safe assert

This assert depends on static variable which could lead to a crash
in case we re-enter the engine for some reason. Triggered on Android
This commit is contained in:
Eugene Sandulenko 2023-03-03 23:12:41 +01:00
parent ad91fc93be
commit 6b8aed728b
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@ -3085,7 +3085,7 @@ bool adrift_startup_code(Common::SeekableReadStream *gameFile) {
const char *locale;
sc_uint trace_flags;
sc_bool enable_debugger, stable_random;
assert(!gsc_startup_called);
//assert(!gsc_startup_called);
gsc_startup_called = TRUE;
assert(gameFile);