added sword1mp3 to the documentation

svn-id: r15548
This commit is contained in:
Robert Göffringmann 2004-10-14 08:58:02 +00:00
parent 600087ceae
commit 6baea70212

View File

@ -114,6 +114,28 @@ For Flac add --flac and optional parameters, i.e.
Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
file to your game dir. You can safely remove the old file.
\subsubsection{Compressing speech/music in Broken Sword 1}
The sword1mp3 tool from the scummvm-tools package can encode music and speech
to mp3 as well as Ogg Vorbis.
Easiest way to encode the files is simply copying the executable into your
BS1 directory (together with the lame encoder) and run it from there.
This way, it'll automatically encode everything to mp3.
Afterwards, you can manually remove the SPEECH?.CLU files and the wave music files.
Running
\begin{verbatim}
sword1mp3 --vorbis
\end{verbatim}
%
will compress the files using Ogg Vorbis instead of mp3.
Use
\begin{verbatim}
sword1mp3 --help
\end{verbatim}
%
to get a full list of the options.
\subsubsection{Compressing speech/music in Broken Sword 2}