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added sword1mp3 to the documentation
svn-id: r15548
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@ -114,6 +114,28 @@ For Flac add --flac and optional parameters, i.e.
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Eventually you will have a much smaller *.mp3, *.ogg or *.fla file, copy this
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file to your game dir. You can safely remove the old file.
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\subsubsection{Compressing speech/music in Broken Sword 1}
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The sword1mp3 tool from the scummvm-tools package can encode music and speech
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to mp3 as well as Ogg Vorbis.
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Easiest way to encode the files is simply copying the executable into your
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BS1 directory (together with the lame encoder) and run it from there.
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This way, it'll automatically encode everything to mp3.
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Afterwards, you can manually remove the SPEECH?.CLU files and the wave music files.
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Running
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\begin{verbatim}
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sword1mp3 --vorbis
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\end{verbatim}
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%
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will compress the files using Ogg Vorbis instead of mp3.
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Use
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\begin{verbatim}
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sword1mp3 --help
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\end{verbatim}
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%
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to get a full list of the options.
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\subsubsection{Compressing speech/music in Broken Sword 2}
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