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Reduced dependencies on base/plugins.h
svn-id: r21940
This commit is contained in:
parent
206fdf0528
commit
6c076f80d7
@ -1495,11 +1495,11 @@ static GameDescription gameDescriptions[] = {
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},
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};
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DetectedGame GameDescription::toDetectedGame() {
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DetectedGame toDetectedGame(const GameDescription &g) {
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const char *title;
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title = saga_games[gameType].description;
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DetectedGame dg(name, title, language, platform);
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dg.updateDesc(extra);
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title = saga_games[g.gameType].description;
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DetectedGame dg(g.name, title, g.language, g.platform);
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dg.updateDesc(g.extra);
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return dg;
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}
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@ -1593,7 +1593,7 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P
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}
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}
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if (!fileMissing) {
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debug(2, "Found game: %s", gameDescriptions[i].toDetectedGame().description.c_str());
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debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str());
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matched[matchedCount++] = i;
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}
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}
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@ -1621,13 +1621,13 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P
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for (i = 0; i < matchedCount; i++) {
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if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) ||
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(gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) {
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debug(2, "Purged %s", gameDescriptions[matched[i]].toDetectedGame().description.c_str());
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debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
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matched[i] = -1;
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continue;
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}
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if (gameDescriptions[matched[i]].filesCount < maxcount) {
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debug(2, "Purged: %s", gameDescriptions[matched[i]].toDetectedGame().description.c_str());
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debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
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matched[i] = -1;
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}
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}
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@ -1676,7 +1676,7 @@ bool SagaEngine::initGame() {
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error("SagaEngine::loadGame wrong gameNumber");
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}
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_gameTitle = gameDescriptions[gameNumber].toDetectedGame().description;
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_gameTitle = toDetectedGame(gameDescriptions[gameNumber]).description;
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debug(2, "Running %s", _gameTitle.c_str());
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_gameNumber = gameNumber;
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@ -1698,7 +1698,7 @@ DetectedGameList GAME_detectGames(const FSList &fslist) {
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count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches);
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for (int i = 0; i < count; i++)
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detectedGames.push_back(gameDescriptions[matches[i]].toDetectedGame());
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detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]]));
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free(matches);
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return detectedGames;
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}
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@ -28,7 +28,6 @@
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#include "base/engine.h"
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#include "common/stream.h"
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#include "base/plugins.h"
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#include "saga/gfx.h"
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#include "saga/list.h"
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@ -517,8 +516,6 @@ struct GameDescription {
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uint32 features;
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Common::Language language;
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Common::Platform platform;
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DetectedGame toDetectedGame();
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};
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struct SaveFileData {
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@ -1240,11 +1240,11 @@ static GameDescription gameDescriptions[] = {
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},
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};
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DetectedGame GameDescription::toDetectedGame() {
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DetectedGame toDetectedGame(const GameDescription &g) {
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const char *title;
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title = simonGames[gameType].description;
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DetectedGame dg(name, title, language, platform);
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dg.updateDesc(extra);
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title = simonGames[g.gameType].description;
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DetectedGame dg(g.name, title, g.language, g.platform);
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dg.updateDesc(g.extra);
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return dg;
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}
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@ -1339,7 +1339,7 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P
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}
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}
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if (!fileMissing) {
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debug(2, "Found game: %s", gameDescriptions[i].toDetectedGame().description.c_str());
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debug(2, "Found game: %s", toDetectedGame(gameDescriptions[i]).description.c_str());
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matched[matchedCount++] = i;
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}
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}
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@ -1366,13 +1366,13 @@ static int detectGame(const FSList *fslist, Common::Language language, Common::P
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for (i = 0; i < matchedCount; i++) {
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if ((gameDescriptions[matched[i]].language != language && language != Common::UNK_LANG) ||
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(gameDescriptions[matched[i]].platform != platform && platform != Common::kPlatformUnknown)) {
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debug(2, "Purged %s", gameDescriptions[matched[i]].toDetectedGame().description.c_str());
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debug(2, "Purged %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
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matched[i] = -1;
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continue;
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}
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if (gameDescriptions[matched[i]].filesCount < maxcount) {
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debug(2, "Purged: %s", gameDescriptions[matched[i]].toDetectedGame().description.c_str());
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debug(2, "Purged: %s", toDetectedGame(gameDescriptions[matched[i]]).description.c_str());
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matched[i] = -1;
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}
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}
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@ -1420,7 +1420,7 @@ bool SimonEngine::initGame() {
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error("SimonEngine::loadGame wrong gameNumber");
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}
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debug(2, "Running %s", gameDescriptions[gameNumber].toDetectedGame().description.c_str());
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debug(2, "Running %s", toDetectedGame(gameDescriptions[gameNumber]).description.c_str());
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_gameDescription = &gameDescriptions[gameNumber];
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@ -1434,7 +1434,7 @@ DetectedGameList GAME_detectGames(const FSList &fslist) {
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count = detectGame(&fslist, Common::UNK_LANG, Common::kPlatformUnknown, matches);
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for (int i = 0; i < count; i++)
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detectedGames.push_back(gameDescriptions[matches[i]].toDetectedGame());
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detectedGames.push_back(toDetectedGame(gameDescriptions[matches[i]]));
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free(matches);
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return detectedGames;
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}
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@ -26,7 +26,6 @@
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#include <stdio.h>
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#include "base/engine.h"
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#include "base/plugins.h"
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#include "common/rect.h"
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#include "common/util.h"
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@ -129,8 +128,6 @@ struct GameDescription {
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uint32 features;
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Common::Language language;
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Common::Platform platform;
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DetectedGame toDetectedGame();
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};
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struct GameSpecificSettings;
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