fix disappearing foster bug

svn-id: r8268
This commit is contained in:
Oliver Kiehl 2003-06-02 09:35:08 +00:00
parent 9a450413cd
commit 6c24f7dc44

View File

@ -26,7 +26,7 @@ namespace SkyTalkAnims {
uint16 show_mag[] = {
68*64,
68+12*64,
68*64+12,
185,
226,
0,
@ -386,7 +386,7 @@ uint16 leaflet_speech[] = {
uint16 gal_speech[] = {
90*64,
90+2*64,
90*64+2,
1,
1,
2,
@ -524,7 +524,7 @@ uint16 gal_speech[] = {
uint16 helga3[] = {
100*64,
94+12*64,
94*64+12,
243,
213,
0,
@ -722,7 +722,7 @@ uint16 helga3[] = {
uint16 helga2[] = {
99*64,
94+12*64,
94*64+12,
185,
213,
0,
@ -920,7 +920,7 @@ uint16 helga2[] = {
uint16 helga1[] = {
98*64,
94+12*64,
94*64+12,
141,
214,
0,
@ -1778,7 +1778,7 @@ uint16 body_talk[] = {
uint16 chairtlk_anim[] = {
168*64,
160+11*64,
160*64+11,
227,
235,
0,
@ -2591,7 +2591,7 @@ uint16 forprod[] = {
uint16 opentalk[] = {
142*64,
141+8*64,
141*64+8,
1,
1,
0,
@ -2687,7 +2687,7 @@ uint16 opentalk[] = {
uint16 foreman_shout_left[] = {
68*64,
63+34*64,
63*64+34,
1,
1,
5,
@ -2759,7 +2759,7 @@ uint16 foreman_shout_left[] = {
uint16 foreman_shout_down[] = {
68*64,
63+32*64,
63*64+32,
1,
1,
1,
@ -2867,7 +2867,7 @@ uint16 foreman_shout_down[] = {
uint16 skorl_mmm[] = {
116*64,
113+4*64,
113*64+4,
343,
228,
0,
@ -3755,7 +3755,7 @@ uint16 foreman_normal[] = {
uint16 anita_shout[] = {
30*64,
30+1*64,
30*64+1,
343,
178,
0,
@ -3935,7 +3935,7 @@ uint16 anita_shout[] = {
uint16 skorl_talk[] = {
113*64,
113+4*64,
113*64+4,
1,
1,
0,
@ -4037,7 +4037,7 @@ uint16 skorl_talk[] = {
uint16 skorl_worried[] = {
113*64,
113+4*64,
113*64+4,
1,
1,
5,
@ -4289,7 +4289,7 @@ uint16 welder_up[] = {
uint16 joey_talk_down[] = {
111*64,
173+2*64,
173*64+2,
1,
1,
4,
@ -4367,7 +4367,7 @@ uint16 joey_talk_down[] = {
uint16 welder_down[] = {
137*64,
136+2*64,
136*64+2,
1,
1,
2,
@ -4445,7 +4445,7 @@ uint16 welder_down[] = {
uint16 joey_talk_left[] = {
111*64,
173+4*64,
173*64+4,
1,
1,
8,
@ -4523,7 +4523,7 @@ uint16 joey_talk_left[] = {
uint16 welder_left[] = {
137*64,
136+4*64,
136*64+4,
1,
1,
8,
@ -4601,7 +4601,7 @@ uint16 welder_left[] = {
uint16 joey_talk_right[] = {
111*64,
173+12*64,
173*64+12,
1,
1,
12,
@ -4679,7 +4679,7 @@ uint16 joey_talk_right[] = {
uint16 welder_right[] = {
137*64,
136+12*64,
136*64+12,
1,
1,
12,
@ -5303,7 +5303,7 @@ uint16 fost_3[] = {
uint16 foster_give[] = {
110*64,
110+6*64,
110*64+6,
283,
215,
0,
@ -5366,7 +5366,7 @@ uint16 foster_give[] = {
uint16 dad_gun_away[] = {
109*64,
109+8*64,
109*64+8,
191,
178,
0,
@ -5423,7 +5423,7 @@ uint16 dad_gun_away[] = {
uint16 dad_draw_gun[] = {
150*64,
150+9*64,
150*64+9,
130,
178,
0,
@ -5666,7 +5666,7 @@ uint16 dad_look_card[] = {
uint16 dad_with_gun[] = {
102*64,
102+3*64,
102*64+3,
130,
210,
0,
@ -6347,7 +6347,7 @@ uint16 son_to_dad[] = {
uint16 son_to_foster[] = {
104*64,
104+3*64,
104*64+3,
267,
240,
0,
@ -6545,7 +6545,7 @@ uint16 son_to_foster[] = {
uint16 monitor_talk_up[] = {
92*64,
74+36*64,
74*64+36,
1,
1,
0,
@ -6659,7 +6659,7 @@ uint16 monitor_talk_up[] = {
uint16 monitor_talk_down[] = {
92*64,
74+32*64,
74*64+32,
1,
1,
3,
@ -6809,7 +6809,7 @@ uint16 monitor_talk_down[] = {
uint16 monitor_talk_left[] = {
92*64,
74+34*64,
74*64+34,
1,
1,
4+8,
@ -6923,7 +6923,7 @@ uint16 monitor_talk_left[] = {
uint16 monitor_talk_right[] = {
92*64,
74+38*64,
74*64+38,
1,
1,
4+13,
@ -7340,7 +7340,7 @@ uint16 monitor_talk[] = {
uint16 shades2[] = {
218*64,
218+5*64,
218*64+5,
1,
1,
5,
@ -7409,7 +7409,7 @@ uint16 shades2[] = {
uint16 shades1[] = {
218*64,
217+34*64,
217*64+34,
1,
1,
7,
@ -8796,7 +8796,7 @@ uint16 uchar_conv[] = {
uint16 big_f_down[] = {
54*64,
12+40*64,
12*64+40,
1,
1,
0,
@ -9018,7 +9018,7 @@ uint16 big_f_down[] = {
uint16 big_j_up[] = {
150*64,
117+36*64,
117*64+36,
1,
1,
1,
@ -9096,7 +9096,7 @@ uint16 big_j_up[] = {
uint16 big_j_left[] = {
150*64,
117+34*64,
117*64+34,
1,
1,
5,
@ -9174,7 +9174,7 @@ uint16 big_j_left[] = {
uint16 big_j_right[] = {
150*64,
117+38*64,
117*64+38,
1,
1,
9,
@ -9252,7 +9252,7 @@ uint16 big_j_right[] = {
uint16 rad_right[] = {
106*64,
90+46*64,
90*64+46,
1,
1,
9,
@ -9384,7 +9384,7 @@ uint16 rad_right[] = {
uint16 rad_left[] = {
106*64,
90+42*64,
90*64+42,
1,
1,
6,
@ -9510,7 +9510,7 @@ uint16 rad_left[] = {
uint16 rad_up[] = {
106*64,
90+44*64,
90*64+44,
1,
1,
2,
@ -9606,7 +9606,7 @@ uint16 rad_up[] = {
uint16 rad_down[] = {
106*64,
90+40*64,
90*64+40,
1,
1,
4,
@ -9738,7 +9738,7 @@ uint16 rad_down[] = {
uint16 big_f_right[] = {
52*64,
12+46*64,
12*64+46,
1,
1,
0,
@ -9960,7 +9960,7 @@ uint16 big_f_right[] = {
uint16 big_f_up[] = {
53*64,
12+44*64,
12*64+44,
1,
1,
1,
@ -10110,7 +10110,7 @@ uint16 big_f_up[] = {
uint16 big_f_left[] = {
51*64,
12+42*64,
12*64+42,
1,
1,
0,
@ -10977,7 +10977,7 @@ uint16 smlguard_talk[] = {
uint16 big_ss_talk[] = {
20*64,
20+4*64,
20*64+4,
1,
1,
2,