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SHERLOCK: Add new detection entries
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@ -75,6 +75,24 @@ static const SherlockGameDescription gameDescriptions[] = {
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GType_SerratedScalpel,
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},
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{
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// Case of the Serrated Scalpel - German
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// Provided by max565
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{
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"scalpel",
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0, {
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{"talk.lib", 0, "3d813fd8505b391a1f8b3a16b1aa7f2e", 284195},
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{"music.lib", 0, "68ae2f7684ecf903bd60a00bb6bae195", 366465},
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AD_LISTEND },
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Common::DE_DEU,
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Common::kPlatformDOS,
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ADGF_TESTING,
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GUIO6(GUIO_NOSPEECH, GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_FADE_STYLE, GAMEOPTION_HELP_STYLE,
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GAMEOPTION_PORTRAITS_ON, GAMEOPTION_WINDOW_STYLE)
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},
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GType_SerratedScalpel,
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},
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{
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// Case of the Serrated Scalpel - Spanish CD (from multilingual CD)
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// Provided by m_kiewitz
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@ -182,6 +200,21 @@ static const SherlockGameDescription gameDescriptions[] = {
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GType_RoseTattoo,
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},
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{
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// Case of the Rose Tattoo - Spanish CD
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// Provided by dianiu
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{
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"rosetattoo",
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"CD",
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AD_ENTRY1s("talk.lib", "4f3ccf50e1012445624569cd605d7449", 783713),
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Common::ES_ESP,
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Common::kPlatformDOS,
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ADGF_TESTING,
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GUIO3(GAMEOPTION_ORIGINAL_SAVES, GAMEOPTION_HELP_STYLE, GAMEOPTION_TRANSPARENT_WINDOWS)
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},
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GType_RoseTattoo,
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},
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{ AD_TABLE_END_MARKER, (GameType)0 }
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};
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