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SCUMM: Remove old code
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@ -1892,8 +1892,6 @@ void Actor_v0::startAnimActor(int f) {
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if(f == _standFrame)
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setDirection(_facing);
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//else
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// animateActor(newDirToOldDir(_facing));
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}
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void Actor::animateActor(int anim) {
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