GRIM: Change Surface into a forward-declare

This commit is contained in:
Einar Johan T. Sømåen 2011-10-01 22:40:31 +02:00
parent c34dae8eff
commit 6c5a25f3f7
3 changed files with 8 additions and 1 deletions

View File

@ -24,7 +24,10 @@
#define GRIM_GFX_BASE_H
#include "math/vector3d.h"
#include "graphics/surface.h"
namespace Graphics {
struct Surface;
}
namespace Grim {

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@ -29,6 +29,8 @@
#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "engines/grim/actor.h"
#include "engines/grim/colormap.h"
#include "engines/grim/font.h"

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@ -23,6 +23,8 @@
#include "common/endian.h"
#include "common/system.h"
#include "graphics/surface.h"
#include "engines/grim/actor.h"
#include "engines/grim/colormap.h"
#include "engines/grim/material.h"