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PRIVATE: integrated first version of the decompiler
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@ -1,53 +1,49 @@
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#include <fstream>
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#include <sstream>
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#include "decompiler.h"
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#include "private/decompiler.h"
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namespace Private {
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Decompiler::~Decompiler() {
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Decompiler::Decompiler(char *buf, uint32 fileSize, bool mac) {
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Common::Array<unsigned char> array;
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uint32 i = 0;
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while (i < fileSize) {
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array.push_back(buf[i]);
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i++;
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}
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decompile(array, mac);
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}
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Decompiler::Decompiler(const std::string &fileName, bool mac) {
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std::ifstream infile(fileName);
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if (!infile.good())
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throw std::invalid_argument("File does not exist");
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std::ifstream input(fileName, std::ios::binary);
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std::vector<unsigned char> buffer(std::istreambuf_iterator<char>(input), {});
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decompile(buffer, mac);
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}
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Decompiler::Decompiler(std::vector<unsigned char> &buffer, bool mac) {
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decompile(buffer, mac);
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}
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void Decompiler::decompile(Common::Array<unsigned char> &buffer, bool mac) {
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Common::Array<unsigned char>::iterator it = buffer.begin();
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void Decompiler::decompile(std::vector<unsigned char> &buffer, bool mac) {
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std::vector<unsigned char>::iterator it = buffer.begin();
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Common::String firstBytes((const char *) it, (const char *) it + kHeader.size());
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//debug("first bytes \"%s\"", firstBytes.c_str());
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std::string firstBytes(it, it + kHeader.length());
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if (firstBytes != kHeader) {
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throw std::invalid_argument("Not a precompiled game matrix");
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error("Not a precompiled game matrix");
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}
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std::stringstream ss;
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Common::String ss;
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bool inDefineRects = false;
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for (it += kHeader.length() ; it != buffer.end() ; ) {
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for (it += kHeader.size() ; it != buffer.end() ; ) {
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unsigned char byte = *it++;
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if (byte == kCodeString) {
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unsigned char len = *it++;
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std::string s(it,it+len);
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Common::String s((const char *)it,(const char *)it+len);
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it += len;
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ss << "\"" << s << "\"";
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ss += Common::String::format("\"%s\"", s.c_str());
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} else if (byte == kCodeShortLiteral || byte == kCodeShortId) {
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unsigned char b1 = *it++;
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unsigned char b2 = *it++;
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unsigned int number = mac ? b2 + (b1 << 8) : b1 + (b2 << 8);
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if (byte == kCodeShortId) ss << "k";
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ss << number;
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if (byte == kCodeShortId) ss += "k";
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ss += Common::String::format("%d", number);
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} else if (byte == kCodeRect && inDefineRects) {
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ss << "RECT"; // override CRect
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} else if (byte <= kCodeShortId && kCodeTable[byte].length() > 0) {
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ss << kCodeTable[byte];
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ss += "RECT"; // override CRect
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} else if (byte <= kCodeShortId && strlen(kCodeTable[byte]) > 0) {
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ss += kCodeTable[byte];
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} else {
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throw std::invalid_argument("Unknown byte code");
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error("Unknown byte code");
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}
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if (byte == kCodeRects) {
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@ -56,11 +52,11 @@ void Decompiler::decompile(std::vector<unsigned char> &buffer, bool mac) {
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inDefineRects = false;
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}
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}
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_result = ss.str();
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_result = ss;
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}
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void Decompiler::getResult(std::string &result) const {
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result = _result;
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Common::String Decompiler::getResult() const {
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return _result;
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}
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}
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@ -1,9 +1,13 @@
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#include <vector>
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#include <string>
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#ifndef PRIVATE_DECOMPILER_H
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#define PRIVATE_DECOMPILER_H
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#include "common/array.h"
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#include "common/str.h"
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#include "common/debug.h"
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namespace Private {
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const std::string kHeader("Precompiled Game Matrix");
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const Common::String kHeader = "Precompiled Game Matrix";
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const unsigned char kCodeString = 0x01;
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const unsigned char kCodeShortLiteral = 0x02;
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@ -12,7 +16,7 @@ const unsigned char kCodeRect = 0x2e;
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const unsigned char kCodeRects = 0x4f;
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const unsigned char kCodeShortId = 0x50;
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const std::vector<std::string> kCodeTable = {"", //
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const static char *kCodeTable[] = {"", //
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"", // 0x01 (string)
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"", // 0x02 (short literal)
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" {\n", // 0x03
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@ -92,18 +96,19 @@ const std::vector<std::string> kCodeTable = {"", //
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"", //
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"", //
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"rects", // 0x4f
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""}; // 0x50 (short id)
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""
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}; // 0x50 (short id)
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class Decompiler {
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public:
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Decompiler(const std::string &filename, bool mac = false);
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Decompiler(std::vector<unsigned char> &buffer, bool mac = false);
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virtual ~Decompiler();
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void getResult(std::string &result) const;
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Decompiler(char *buf, uint32 fileSize, bool mac = false);
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Common::String getResult() const;
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private:
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void decompile(std::vector<unsigned char> &buffer, bool mac);
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std::string _result;
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void decompile(Common::Array<unsigned char> &buffer, bool mac);
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Common::String _result;
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};
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}
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#endif
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@ -65,7 +65,7 @@ static const ADGameDescription gameDescriptions[] = {
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::EN_GRB,
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Common::kPlatformWindows,
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ADGF_UNSUPPORTED,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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{
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@ -75,7 +75,7 @@ static const ADGameDescription gameDescriptions[] = {
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::EN_GRB,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_TESTING,
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ADGF_DEMO | ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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{
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@ -100,32 +100,32 @@ static const ADGameDescription gameDescriptions[] = {
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},
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{
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"private-eye", // EU release (ES)
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"It uses different file format for the assest",
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"Demo",
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AD_ENTRY2s("pvteye.ex_", "f41770550ab717086b2d0c805fef4b8f", 498176,
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::ES_ESP,
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Common::kPlatformWindows,
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ADGF_UNSUPPORTED,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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{
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"private-eye", // Demo from the EU release (ES)
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"It uses different file format for the assest",
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"private-eye", // Demo from the EU release (ES)
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"Demo",
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AD_ENTRY2s("pvtdemo.ex_", "048f751acd7a0f1a87b20d6dc5229210", 497152,
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::ES_ESP,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_UNSUPPORTED,
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ADGF_DEMO | ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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{
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"private-eye", // EU release (FR)
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"It uses different file format for the assest",
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"Demo",
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AD_ENTRY2s("pvteye.ex_", "ae0dec43b2f54d45c8a1c93e97092141", 600576,
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::FR_FRA,
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Common::kPlatformWindows,
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ADGF_UNSUPPORTED,
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ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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{
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@ -139,13 +139,13 @@ static const ADGameDescription gameDescriptions[] = {
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GUIO1(GUIO_NOMIDI)
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},
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{
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"private-eye", // Demo from the EU release
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"private-eye", // Demo from the EU release (UK)
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"Demo",
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AD_ENTRY2s("Private Eye Demo", "", 284129,
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"bklynlgo.bmp", "1dfb703349a46f8ec183de107992b7f5", 33118),
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Common::EN_GRB,
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Common::kPlatformWindows,
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ADGF_DEMO | ADGF_UNSUPPORTED,
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ADGF_DEMO | ADGF_UNSTABLE,
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GUIO1(GUIO_NOMIDI)
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},
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/*
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@ -3,6 +3,7 @@ MODULE := engines/private
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MODULE_OBJS := \
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code.o \
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cursors.o \
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decompiler.o \
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funcs.o \
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grammar.o \
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lexer.o \
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@ -39,6 +39,7 @@
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#include "private/private.h"
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#include "private/tokens.h"
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#include "private/grammar.h"
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#include "private/decompiler.h"
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namespace Private {
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@ -122,40 +123,50 @@ void PrivateEngine::initializePath(const Common::FSNode &gamePath) {
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Common::Error PrivateEngine::run() {
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assert(_installerArchive.open("SUPPORT/ASSETS.Z"));
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Common::File *test = new Common::File();
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Common::SeekableReadStream *file = NULL;
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// if the full game is used
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if (!isDemo()) {
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assert(_installerArchive.hasFile("GAME.DAT"));
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file = _installerArchive.createReadStreamForMember("GAME.DAT");
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} else {
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// if the demo from archive.org is used
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if (_installerArchive.hasFile("GAME.TXT"))
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file = _installerArchive.createReadStreamForMember("GAME.TXT");
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// if the demo from the full retail CDROM is used
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else if (_installerArchive.hasFile("DEMOGAME.DAT"))
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file = _installerArchive.createReadStreamForMember("DEMOGAME.DAT");
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else {
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Common::File *f = new Common::File();
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f->open("SUPPORT/GAME.DUMP");
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file = f;
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if (isDemo() && test->open("SUPPORT/ASSETS/DEMOGAME.WIN")) {
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file = (Common::SeekableReadStream *) test;
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} else {
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assert(_installerArchive.open("SUPPORT/ASSETS.Z"));
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// if the full game is used
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if (!isDemo()) {
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assert(_installerArchive.hasFile("GAME.DAT"));
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file = _installerArchive.createReadStreamForMember("GAME.DAT");
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} else {
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// if the demo from archive.org is used
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if (_installerArchive.hasFile("GAME.TXT"))
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file = _installerArchive.createReadStreamForMember("GAME.TXT");
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// if the demo from the full retail CDROM is used
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else if (_installerArchive.hasFile("DEMOGAME.DAT"))
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file = _installerArchive.createReadStreamForMember("DEMOGAME.DAT");
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else {
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debug("unknown version");
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}
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}
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}
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// Read assets file
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assert(file != NULL);
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const int32 fileSize = file->size();
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const uint32 fileSize = file->size();
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char *buf = (char *)malloc(fileSize + 1);
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file->read(buf, fileSize);
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buf[fileSize] = '\0';
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Decompiler decomp(buf, fileSize, false);
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free(buf);
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buf = (char*) decomp.getResult().c_str();
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debug("%s", buf);
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// Initialize stuff
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Gen::g_vm = new Gen::VM();
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Settings::g_setts = new Settings::SettingMaps();
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initFuncs();
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parse(buf);
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free(buf);
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delete file;
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assert(maps.constants.size() > 0);
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@ -118,6 +118,14 @@ Symbol *SymbolMaps::lookupRect(Common::String *n) {
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return lookup(*n, rects);
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}
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Symbol *SymbolMaps::lookupVariable(Common::String *n) {
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debug("looking variable up %s", n->c_str());
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assert(variables.contains(*n));
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return lookup(*n, variables);
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}
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/* lookup some name in some symbol table */
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Symbol *SymbolMaps::lookupName(const char *n) {
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debug("looking up %s", n);
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@ -71,6 +71,7 @@ public:
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NameList locationList;
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Symbol *constant(int t, int d, const char *s);
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Symbol *lookupVariable(Common::String *n);
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Symbol *lookupRect(Common::String *n);
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Symbol *lookupName(const char *n);
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void installAll(const char *n);
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