Added music support for simon1demo

svn-id: r7927
This commit is contained in:
Jamieson Christian 2003-05-25 03:19:21 +00:00
parent be93277b65
commit 6cb01ce15c
4 changed files with 224 additions and 1 deletions

View File

@ -27,6 +27,13 @@
#include "sound/mixer.h"
#include "simon/simon.h"
// MidiParser_S1D is not considered part of the standard
// MidiParser suite, but we still try to mask its details
// and just provide a factory function.
extern MidiParser *MidiParser_createS1D();
MidiPlayer::MidiPlayer (OSystem *system) {
// Since initialize() is called every time the music changes,
// this is where we'll initialize stuff that must persist
@ -448,3 +455,35 @@ void MidiPlayer::loadXMIDI (File *in, bool sfx) {
p->parser = parser; // That plugs the power cord into the wall
_system->unlock_mutex (_mutex);
}
void MidiPlayer::loadS1D (File *in, bool sfx) {
_system->lock_mutex (_mutex);
MusicInfo *p = sfx ? &_sfx : &_music;
clearConstructs (*p);
uint32 size = in->readByte() | (in->readByte() << 8);
if (size != in->size() - 2) {
printf ("ERROR! Size mismatch in simon1demo MUS file (%ld versus reported %d)\n", (long) in->size() - 2, (long) size);
_system->unlock_mutex (_mutex);
return;
}
p->data = (byte *) calloc (size, 1);
in->read (p->data, size);
MidiParser *parser = MidiParser_createS1D();
parser->setMidiDriver (this);
parser->setTimerRate (_driver->getBaseTempo());
if (!parser->loadMusic (p->data, size)) {
printf ("Error reading track!\n");
delete parser;
parser = 0;
}
if (!sfx) {
_currentTrack = 255;
memset(_volumeTable, 127, sizeof(_volumeTable));
}
p->parser = parser; // That plugs the power cord into the wall
_system->unlock_mutex (_mutex);
}

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@ -80,6 +80,7 @@ public:
void loadSMF (File *in, int song, bool sfx = false);
void loadMultipleSMF (File *in, bool sfx = false);
void loadXMIDI (File *in, bool sfx = false);
void loadS1D (File *in, bool sfx = false);
void setLoop (bool loop);
void startTrack(int track);

171
simon/midiparser_s1d.cpp Normal file
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@ -0,0 +1,171 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "sound/midiparser.h"
#include "sound/mididrv.h"
#include "common/util.h"
#include <stdio.h>
#include <memory.h>
//////////////////////////////////////////////////
//
// Simon 1 Demo version of MidiParser
//
//////////////////////////////////////////////////
class MidiParser_S1D : public MidiParser {
protected:
byte *_data;
bool _no_delta;
protected:
void parseNextEvent (EventInfo &info);
void resetTracking();
uint32 readVLQ2 (byte * &data);
public:
MidiParser_S1D() : _data(0), _no_delta(false) {}
bool loadMusic (byte *data, uint32 size);
void unloadMusic();
};
//////////////////////////////////////////////////
//
// MidiParser_S1D implementation
//
// This parser is the result of eyeballing the
// one MUS file that's included with simon1demo.
// So there might be some things missing.
// I've tried to notate question-mark areas
// where they occur.
//
//////////////////////////////////////////////////
// The VLQs for simon1demo seem to be
// in Little Endian format.
uint32 MidiParser_S1D::readVLQ2 (byte * &data) {
byte str;
uint32 value = 0;
int i;
for (i = 0; i < 4; ++i) {
str = data[0];
++data;
value |= (str & 0x7F) << (i * 7);
if (!(str & 0x80))
break;
}
return value;
}
void MidiParser_S1D::parseNextEvent (EventInfo &info) {
info.start = _position._play_pos;
info.delta = _no_delta ? 0 : readVLQ2 (_position._play_pos);
_no_delta = false;
info.event = *(_position._play_pos++);
if (info.command() < 0x8) {
_no_delta = true;
info.event += 0x80;
}
switch (info.command()) {
case 0x8:
info.basic.param1 = *(_position._play_pos++);
info.basic.param2 = 0;
info.length = 0;
break;
case 0x9:
info.basic.param1 = *(_position._play_pos++);
info.basic.param2 = *(_position._play_pos++); // I'm ASSUMING this byte is velocity!
info.length = 0;
break;
case 0xC:
info.basic.param1 = *(_position._play_pos++);
info.basic.param2 = 0;
++_position._play_pos; // I have NO IDEA what the second byte is for.
break;
case 0xF:
if (info.event == 0xFC) {
// This means End of Track.
// Rewrite in SMF (MIDI transmission) form.
info.event = 0xFF;
info.ext.type = 0x2F;
info.length = 0;
break;
}
// OTherwise fall through to default.
default:
printf ("MidiParser_S1D: Warning! Unexpected byte 0x%02X found!\n", (int) info.event);
_abort_parse = true;
_position._play_pos = 0;
}
}
bool MidiParser_S1D::loadMusic (byte *data, uint32 size) {
unloadMusic();
byte *pos = data;
if (*(pos++) != 0xFC) {
printf ("Warning: Expected 0xFC header but found 0x%02X instead\n", (int) *pos);
return false;
}
// The next 3 bytes MIGHT be tempo, but we skip them and use the default.
// setTempo (*(pos++) | (*(pos++) << 8) | (*(pos++) << 16));
pos += 3;
// And now we're at the actual data. Only one track.
_num_tracks = 1;
_data = pos;
_tracks[0] = pos;
// Note that we assume the original data passed in
// will persist beyond this call, i.e. we do NOT
// copy the data to our own buffer. Take warning....
resetTracking();
setTempo (500000);
setTrack (0);
return true;
}
void MidiParser_S1D::resetTracking() {
MidiParser::resetTracking();
_no_delta = false;
}
void MidiParser_S1D::unloadMusic() {
resetTracking();
allNotesOff();
_data = 0;
_num_tracks = 0;
_active_track = 255;
}
MidiParser *MidiParser_createS1D() { return new MidiParser_S1D; }

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@ -5300,7 +5300,19 @@ void SimonState::loadMusic (uint music) {
// TODO Add Protracker support for simon1amiga/cd32
warning("playMusic - Load %dtune attempt", music);
} else if (_game & GF_DEMO) {
// TODO Add music support for simon1demo
midi.stop();
midi.setLoop (true);
char buf[50];
File *f = new File();
sprintf(buf, "MOD%d.MUS", music);
f->open(buf, _gameDataPath);
if (f->isOpen() == false) {
warning("Can't load music from '%s'", buf);
return;
}
midi.loadS1D (f);
delete f;
midi.startTrack (0);
} else {
midi.stop();
midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.)