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WAGE: Hid debug message deeper
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@ -298,7 +298,7 @@ void WageEngine::performInitialSetup() {
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_world->move(chr, _world->_scenes[key]);
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if (chr->_playerCharacter)
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warning("Initial scene: %s", key.c_str());
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debug(0, "Initial scene: %s", key.c_str());
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} else {
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_world->move(chr, _world->getRandomScene());
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}
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