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JANITORIAL: Remove superfluous semicolons
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a36e631b16
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6cda47ca3d
@ -150,7 +150,7 @@ void OSystem_3DS::initSize(uint width, uint height,
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_overlay.create(getOverlayWidth(), getOverlayHeight(), _pfGameTexture);
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if (format) {
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debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());;
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debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());
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_pfGame = *format;
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}
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@ -305,7 +305,7 @@ void CMakeProvider::writeEngineDefinitions(std::ofstream &workspace) const {
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workspace << " if (ENABLE_${ENGINE})\n";
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workspace << " add_definitions(-DENABLE_${ENGINE})\n";
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workspace << " foreach(SUB_ENGINE IN LISTS SUB_ENGINES_${ENGINE})\n";
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workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";;
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workspace << " add_definitions(-DENABLE_${SUB_ENGINE})\n";
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workspace << " endforeach(SUB_ENGINE)\n";
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workspace << " endif()\n";
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workspace << "endforeach()\n\n";
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@ -1785,7 +1785,7 @@ void ScriptInit::Init_World_Waypoints() {
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World_Waypoint_Set(132, 24, 619.45f, -9.0f, 234.0f);
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World_Waypoint_Set(133, 24, 619.45f, -9.0f, 270.0f);
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World_Waypoint_Set(134, 22, -80.59f, -60.31f, 256.35f);
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World_Waypoint_Set(135, 22, -48.0f, -60.31f, 183.0f);;
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World_Waypoint_Set(135, 22, -48.0f, -60.31f, 183.0f);
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World_Waypoint_Set(136, 22, -24.59f, -60.31f, 64.35f);
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World_Waypoint_Set(137, 22, 99.41f, -60.31f, 4.35f);
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World_Waypoint_Set(138, 22, 99.41f, -60.34f, -115.65f);
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@ -134,7 +134,7 @@ bool SceneScriptCT09::ClickedOnExit(int exitId) {
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}
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return true;
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}
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return false;;
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return false;
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}
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bool SceneScriptCT09::ClickedOn2DRegion(int region) {
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@ -103,7 +103,7 @@ bool SceneScriptNR07::ClickedOnActor(int actorId) {
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break;
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}
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Actor_Set_Goal_Number(kActorHanoi, 200);
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return false;;
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return false;
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}
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return true;
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}
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@ -141,18 +141,18 @@ void EdenGame::loadIconFile(uint16 num, Icon *buffer) {
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buffer[i].sy = _bigfile.readSint16BE();
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buffer[i].ex = _bigfile.readSint16BE();
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buffer[i].ey = _bigfile.readSint16BE();
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buffer[i]._cursorId = _bigfile.readUint16BE();;
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buffer[i]._actionId = _bigfile.readUint32BE();;
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buffer[i]._objectId = _bigfile.readUint32BE();;
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buffer[i]._cursorId = _bigfile.readUint16BE();
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buffer[i]._actionId = _bigfile.readUint32BE();
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buffer[i]._objectId = _bigfile.readUint32BE();
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}
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else {
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buffer[i].sx = _bigfile.readSint16LE();
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buffer[i].sy = _bigfile.readSint16LE();
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buffer[i].ex = _bigfile.readSint16LE();
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buffer[i].ey = _bigfile.readSint16LE();
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buffer[i]._cursorId = _bigfile.readUint16LE();;
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buffer[i]._actionId = _bigfile.readUint32LE();;
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buffer[i]._objectId = _bigfile.readUint32LE();;
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buffer[i]._cursorId = _bigfile.readUint16LE();
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buffer[i]._actionId = _bigfile.readUint32LE();
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buffer[i]._objectId = _bigfile.readUint32LE();
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}
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}
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}
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@ -2085,7 +2085,7 @@ void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) {
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curThing = dungeon.getNextThing(curThing);
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}
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_vm->_inventoryMan->toggleInventory((ChampionIndex)previousPartyChampionCount);
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_vm->_menuMan->drawDisabledMenu();;
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_vm->_menuMan->drawDisabledMenu();
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}
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void ChampionMan::drawChampionBarGraphs(ChampionIndex champIndex) {
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@ -1542,7 +1542,7 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) {
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drawDoor(squareAspect[kDMSquareAspectDoorThingIndex],
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(DoorState)squareAspect[kDMSquareAspectDoorState], _doorNativeBitmapIndexFrontD3LCR,
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getBitmapByteCount(48, 41), kDMDoorOrnamentD3LCR, &doorFrameD3R);
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break;;
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break;
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case kDMElementTypePit:
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if (!squareAspect[kDMSquareAspectPitInvisible])
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drawFloorPitOrStairsBitmapFlippedHorizontally(kDMGraphicIdxFloorPitD3L, frameFloorPitD3R);
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@ -830,7 +830,7 @@ T0209061_MoveGroup:
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if (_vm->_moveSens->getMoveResult(groupThing, eventMapX, eventMapY, AL0450_i_DestinationMapX, AL0451_i_DestinationMapY))
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return;
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nextEvent._Bu._location._mapX = _vm->_moveSens->_moveResultMapX;
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nextEvent._Bu._location._mapY = _vm->_moveSens->_moveResultMapY;;
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nextEvent._Bu._location._mapY = _vm->_moveSens->_moveResultMapY;
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activeGroup->_priorMapX = eventMapX;
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activeGroup->_priorMapY = eventMapY;
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activeGroup->_lastMoveTime = _vm->_gameTime;
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@ -1780,7 +1780,7 @@ void Character::subtractHitPoints(int amount) {
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int v = getMaxHP() + _currentHp;
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if (v >= 1) {
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_conditions[UNCONSCIOUS] = 1;
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sound.playFX(38);;
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sound.playFX(38);
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} else {
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_conditions[DEAD] = 1;
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flag = true;
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@ -349,7 +349,7 @@ void Combat::doCharDamage(Character &c, int charNum, int monsterDataIndex) {
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c._weapons[idx]._bonusFlags |= ITEMFLAG_CURSED;
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c._armor[idx]._bonusFlags |= ITEMFLAG_CURSED;
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c._accessories[idx]._bonusFlags |= ITEMFLAG_CURSED;
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c._misc[idx]._bonusFlags |= ITEMFLAG_CURSED;;
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c._misc[idx]._bonusFlags |= ITEMFLAG_CURSED;
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}
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sound.playFX(37);
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break;
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