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Stop sounds at control panel, otherwise any looping sounds will still be
playing. (For instance, when getting yourself killed on top of the train.) svn-id: r19574
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@ -234,6 +234,7 @@ uint8 Control::runPanel(void) {
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_screenBuf = (uint8*)malloc(640 * 480);
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memset(_screenBuf, 0, 640 * 480);
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_system->copyRectToScreen(_screenBuf, 640, 0, 0, 640, 480);
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_sound->quitScreen();
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uint32 fontId = SR_FONT, redFontId = SR_REDFONT;
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if (SwordEngine::_systemVars.language == BS1_CZECH) {
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