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original TheDig interpreter handles up to 200 blastObjects. Resized _blastObjectQueue accordingly, that should fix bugs #1364922 and #1356652.
svn-id: r19701
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@ -533,7 +533,7 @@ protected:
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};
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int _blastObjectQueuePos;
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BlastObject _blastObjectQueue[128];
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BlastObject _blastObjectQueue[200];
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struct BlastText : TextObject {
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Common::Rect rect;
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