FULLPIPE: Fixed scene object sorting

This commit is contained in:
Eugene Sandulenko 2013-08-06 01:58:01 +03:00
parent 7257d8804b
commit 6d92638e7f

View File

@ -370,7 +370,7 @@ void Scene::initObjectCursors(const char *name) {
}
bool Scene::compareObjPriority(const void *p1, const void *p2) {
if (((StaticANIObject *)p1)->_priority < ((StaticANIObject *)p2)->_priority)
if (((StaticANIObject *)p1)->_priority > ((StaticANIObject *)p2)->_priority)
return true;
return false;