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SUPERNOVA: Adds strings for help screen
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@ -819,9 +819,16 @@ const char *gameText[] = {
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"Spiel abbrechen?", // kStringLeaveGame
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"Ja", // kStringYes
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"Nein", // kStringNo
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"F1 Hilfe", // kStringHelpOverview1
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"F2 Anleitung", // kStringHelpOverview2
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// 655
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"F3 Programminformationen", //kStringHelpOverview3
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"F4 Textgeschwindigkeit", //kStringHelpOverview4
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"F5 Laden / Speichern", // kStringHelpOverview5
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"ESC Vorspann \201berspringen", // kStringHelpOverview6
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"Alt-X Programm abbrechen", // kStringHelpOverview7
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// 660
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NULL
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};
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#endif // GAMETEXT_H
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@ -289,7 +289,8 @@ enum StringId {
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kStringTelomat13, kStringTelomat14, kStringTelomat15, kStringTelomat16, kStringTelomat17,
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kStringTelomat18, kStringTelomat19, kStringTelomat20, kStringTelomat21, kStringAlarm,
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// 650
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kStringLeaveGame, kStringYes, kStringNo,
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kStringLeaveGame, kStringYes, kStringNo, kStringHelpOverview1, kStringHelpOverview2,
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kStringHelpOverview3, kStringHelpOverview4, kStringHelpOverview5, kStringHelpOverview6, kStringHelpOverview7,
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// Add two placeholder strings at the end for variable text
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kStringPlaceholder1, kStringPlaceholder2,
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