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slighty changed how voices get disabled after their sample played
svn-id: r43111
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baeed11aae
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@ -240,9 +240,9 @@ endOfEventLoop:
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voice.dmaOff = 0;
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voice.isBlocked = false;
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voice.priority = 0;
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voice.status = VoiceContext::kStatusRelease;
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// disable it in next tick
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voice.stopEventTime = 0;
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}
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// still act if voice is in sustain
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if (!channel.isAltered && !voice.hasPortamento && (!kHasModulation || !channel.modulation))
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continue;
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// Update Volume and Period
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