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MADS: Fix prior conversation list showing when crawling in vents
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@ -410,13 +410,21 @@ void UserInterface::setup(InputMode inputMode) {
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}
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void UserInterface::drawTextElements() {
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if (_vm->_game->_screenObjects._inputMode) {
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drawConversationList();
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} else {
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switch (_vm->_game->_screenObjects._inputMode) {
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case kInputBuildingSentences:
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// Draw the actions
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drawActions();
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drawInventoryList();
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drawItemVocabList();
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break;
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case kInputConversation:
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drawConversationList();
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break;
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case kInputLimitedSentences:
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default:
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break;
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}
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}
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