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SDL/OPENGL: replace warnings with debug message
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@ -242,19 +242,19 @@ Graphics::PixelBuffer SurfaceSdlGraphicsManager::setupScreen(int screenW, int sc
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &glflag);
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warning("INFO: GL RED bits: %d", glflag);
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debug("INFO: GL RED bits: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &glflag);
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warning("INFO: GL GREEN bits: %d", glflag);
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debug("INFO: GL GREEN bits: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &glflag);
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warning("INFO: GL BLUE bits: %d", glflag);
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debug("INFO: GL BLUE bits: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_ALPHA_SIZE, &glflag);
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warning("INFO: GL APLHA bits: %d", glflag);
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debug("INFO: GL APLHA bits: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &glflag);
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warning("INFO: GL Z buffer depth bits: %d", glflag);
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debug("INFO: GL Z buffer depth bits: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &glflag);
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warning("INFO: GL Double Buffer: %d", glflag);
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debug("INFO: GL Double Buffer: %d", glflag);
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SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &glflag);
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warning("INFO: GL Stencil buffer bits: %d", glflag);
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debug("INFO: GL Stencil buffer bits: %d", glflag);
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}
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#endif
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