mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-26 14:27:14 +00:00
TSAGE: Bugfix for showing tunic to guard in scene #9200
This commit is contained in:
parent
f7353eedcb
commit
6e16840d56
@ -307,16 +307,16 @@ void Scene9200::SceneHotspot1::doAction(int action) {
|
|||||||
_globals->_player.disableControl();
|
_globals->_player.disableControl();
|
||||||
if (_globals->getFlag(93)) {
|
if (_globals->getFlag(93)) {
|
||||||
scene->_sceneState = 9214;
|
scene->_sceneState = 9214;
|
||||||
setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0);
|
scene->setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0);
|
||||||
} else {
|
} else {
|
||||||
_globals->setFlag(93);
|
_globals->setFlag(93);
|
||||||
scene->_sceneState = 9213;
|
scene->_sceneState = 9213;
|
||||||
setAction(&scene->_sequenceManager, scene, 9213, &_globals->_player, &scene->_object2, 0);
|
scene->setAction(&scene->_sequenceManager, scene, 9213, &_globals->_player, &scene->_object2, 0);
|
||||||
}
|
}
|
||||||
} else if (action <= 100) {
|
} else if (action <= 100) {
|
||||||
_globals->_player.disableControl();
|
_globals->_player.disableControl();
|
||||||
scene->_sceneState = 9214;
|
scene->_sceneState = 9214;
|
||||||
setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0);
|
scene->setAction(&scene->_sequenceManager, scene, 9214, &_globals->_player, &scene->_object2, 0);
|
||||||
} else {
|
} else {
|
||||||
NamedHotspot::doAction(action);
|
NamedHotspot::doAction(action);
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user