HDB: Even more demo differences

This commit is contained in:
Eugene Sandulenko 2019-07-29 22:52:33 +02:00
parent d1b906a442
commit 6e67fe35b9

View File

@ -977,13 +977,15 @@ static int animation(lua_State *L) {
break;
case 1:
g_hdb->_ai->addAnimateTarget((int)x, (int)y, 0, 3, ANIM_NORMAL, false, false, GROUP_EXPLOSION_BOOM_SIT);
if (playsnd)
g_hdb->_sound->playSound(SND_BARREL_EXPLODE);
if (!g_hdb->isDemo())
if (playsnd)
g_hdb->_sound->playSound(SND_BARREL_EXPLODE);
break;
case 2:
g_hdb->_ai->addAnimateTarget((int)x, (int)y, 0, 3, ANIM_FAST, false, false, GROUP_STEAM_PUFF_SIT);
if (playsnd)
g_hdb->_sound->playSound(SND_BARREL_MELTING);
if (!g_hdb->isDemo())
if (playsnd)
g_hdb->_sound->playSound(SND_BARREL_MELTING);
break;
case 3:
g_hdb->_ai->addAnimateTarget((int)x, (int)y, 0, 7, ANIM_NORMAL, false, false, TELEPORT_FLASH);