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Clear command text before talking.
svn-id: r11274
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parent
66d9b4315a
commit
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@ -862,6 +862,8 @@ bool Command::executeIfDialog(const char *description) {
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scumm_stricmp(description + strlen(description) - 4, ".dog") == 0) {
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char cutaway[20];
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_graphics->textClear(CmdText::COMMAND_Y_POS, CmdText::COMMAND_Y_POS);
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_logic->dialogue(description, _curCmd.noun, cutaway);
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while (cutaway[0] != '\0') {
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