TITANIC: Replaced int passenger class with PassengerClass enum

This commit is contained in:
Paul Gilbert 2016-11-05 11:02:39 -04:00
parent 1c3ba9be14
commit 6eac69f45a
16 changed files with 69 additions and 59 deletions

View File

@ -1336,17 +1336,17 @@ CMusicRoom *CGameObject::getMusicRoom() const {
return gameManager ? &gameManager->_musicRoom : nullptr;
}
int CGameObject::getPassengerClass() const {
PassengerClass CGameObject::getPassengerClass() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->_gameState._passengerClass : 3;
return gameManager ? gameManager->_gameState._passengerClass : THIRD_CLASS;
}
int CGameObject::getPriorClass() const {
PassengerClass CGameObject::getPriorClass() const {
CGameManager *gameManager = getGameManager();
return gameManager ? gameManager->_gameState._priorClass : 3;
return gameManager ? gameManager->_gameState._priorClass : THIRD_CLASS;
}
void CGameObject::setPassengerClass(int newClass) {
void CGameObject::setPassengerClass(PassengerClass newClass) {
if (newClass >= 1 && newClass <= 4) {
// Change the passenger class
CGameManager *gameMan = getGameManager();
@ -1581,7 +1581,7 @@ void CGameObject::petMoveToHiddenRoom() {
}
}
void CGameObject::petReassignRoom(int passClassNum) {
void CGameObject::petReassignRoom(PassengerClass passClassNum) {
CPetControl *petControl = getPetControl();
if (petControl)
petControl->reassignRoom(passClassNum);

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@ -452,7 +452,7 @@ protected:
/**
* Set's the player's passenger class
*/
void setPassengerClass(int newClass);
void setPassengerClass(PassengerClass newClass);
/**
* Overrides whether the object's movie has audio timing
@ -712,12 +712,12 @@ public:
/**
* Return the player's passenger class
*/
int getPassengerClass() const;
PassengerClass getPassengerClass() const;
/**
* Return the player's previous passenger class
*/
int getPriorClass() const;
PassengerClass getPriorClass() const;
/**
* Sets the mail identifier for an object
@ -884,7 +884,7 @@ public:
/**
* Gives the player a new assigned room in the specified passenger class
*/
void petReassignRoom(int passClassNum);
void petReassignRoom(PassengerClass passClassNum);
/**
* Sets a new area in the PET

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@ -30,6 +30,11 @@
namespace Titanic {
enum PassengerClass {
UNCHECKED = 4, THIRD_CLASS = 3, SECOND_CLASS = 2, FIRST_CLASS = 1,
NO_CLASS = 0
};
class CGameState;
class CGameLocation {

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@ -45,10 +45,10 @@ bool CGameStateMovieList::clear() {
/*------------------------------------------------------------------------*/
CGameState::CGameState(CGameManager *gameManager) :
_gameManager(gameManager), _gameLocation(this),
_passengerClass(0), _priorClass(0), _mode(GSMODE_NONE),
_seasonNum(SEASON_SUMMER), _petActive(false), _field1C(false), _quitGame(false),
_field24(0), _nodeChangeCtr(0), _nodeEnterTicks(0), _field38(0) {
_gameManager(gameManager), _gameLocation(this), _passengerClass(NO_CLASS),
_priorClass(NO_CLASS), _mode(GSMODE_NONE), _seasonNum(SEASON_SUMMER),
_petActive(false), _field1C(false), _quitGame(false), _field24(0),
_nodeChangeCtr(0), _nodeEnterTicks(0), _field38(0) {
}
void CGameState::save(SimpleFile *file) const {
@ -64,8 +64,8 @@ void CGameState::save(SimpleFile *file) const {
void CGameState::load(SimpleFile *file) {
_petActive = file->readNumber() != 0;
_passengerClass = file->readNumber();
_priorClass = file->readNumber();
_passengerClass = (PassengerClass)file->readNumber();
_priorClass = (PassengerClass)file->readNumber();
_seasonNum = (Season)file->readNumber();
_field24 = file->readNumber();
_field38 = file->readNumber();

View File

@ -64,8 +64,8 @@ public:
CGameManager *_gameManager;
CGameLocation _gameLocation;
CGameStateMovieList _movieList;
int _passengerClass;
int _priorClass;
PassengerClass _passengerClass;
PassengerClass _priorClass;
GameStateMode _mode;
Season _seasonNum;
bool _petActive;

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@ -51,7 +51,7 @@ bool CRestrictedMove::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
if (classNum <= _classNum) {
// Okay to change to the given destination
changeView(_destination);
} else if (classNum != 4) {
} else if (classNum != UNCHECKED) {
petDisplayMessage(1, CLASS_NOT_ALLOWED_AT_DEST);
} else if (compareRoomNameTo("EmbLobby")) {
playSound("a#17.wav");
@ -68,7 +68,7 @@ bool CRestrictedMove::EnterViewMsg(CEnterViewMsg *msg) {
int classNum = getPassengerClass();
bool flag = classNum > _classNum;
if (classNum == 4) {
if (classNum == UNCHECKED) {
if (compareRoomNameTo("EmbLobby"))
flag = false;
else if (compareViewNameTo("Titania.Node 1.S"))

View File

@ -52,7 +52,8 @@ END_MESSAGE_MAP()
int CDeskbot::_v1;
int CDeskbot::_v2;
CDeskbot::CDeskbot() : CTrueTalkNPC(), _deskbotActive(false), _classNum(0) {
CDeskbot::CDeskbot() : CTrueTalkNPC(), _deskbotActive(false),
_classNum(NO_CLASS) {
}
void CDeskbot::save(SimpleFile *file, int indent) {
@ -70,7 +71,7 @@ void CDeskbot::load(SimpleFile *file) {
_v1 = file->readNumber();
_v2 = file->readNumber();
_deskbotActive = file->readNumber();
_classNum = file->readNumber();
_classNum = (PassengerClass)file->readNumber();
CTrueTalkNPC::load(file);
}
@ -116,7 +117,7 @@ bool CDeskbot::MovieEndMsg(CMovieEndMsg *msg) {
dec54();
unlockMouse();
playSound("z#47.wav");
_classNum = false;
_classNum = NO_CLASS;
}
_npcFlags &= ~NPCFLAG_10000;
@ -174,21 +175,21 @@ bool CDeskbot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
petSetArea(PET_CONVERSATION);
playClip("ReprogramPETInHand", MOVIE_NOTIFY_OBJECT);
_npcFlags |= NPCFLAG_10000;
_classNum = msg->_param1;
_classNum = (PassengerClass)msg->_param1;
switch (_classNum) {
case 1:
case FIRST_CLASS:
petDisplayMessage(UPGRADED_TO_FIRST_CLASS);
setPassengerClass(_classNum);
petReassignRoom(_classNum);
break;
case 2:
case SECOND_CLASS:
petDisplayMessage(UPGRADED_TO_SECOND_CLASS);
setPassengerClass(_classNum);
petReassignRoom(_classNum);
break;
case 3:
setPassengerClass(3);
case THIRD_CLASS:
setPassengerClass(THIRD_CLASS);
petReassignRoom(_classNum);
break;
default:
@ -199,31 +200,31 @@ bool CDeskbot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
if (getPassengerClass() == 1) {
CPetControl *petControl = getPetControl();
if (petControl)
petControl->changeLocationClass(4);
petControl->changeLocationClass(UNCHECKED);
}
break;
case 21:
if (getPassengerClass() == 1) {
if (getPassengerClass() == FIRST_CLASS) {
CPetControl *petControl = getPetControl();
if (petControl)
petControl->changeLocationClass(3);
petControl->changeLocationClass(THIRD_CLASS);
}
break;
case 22:
if (getPassengerClass() == 1) {
if (getPassengerClass() == FIRST_CLASS) {
CPetControl *petControl = getPetControl();
if (petControl)
petControl->changeLocationClass(2);
petControl->changeLocationClass(SECOND_CLASS);
}
break;
case 23:
if (getPassengerClass() == 1) {
if (getPassengerClass() == FIRST_CLASS) {
CPetControl *petControl = getPetControl();
if (petControl)
petControl->changeLocationClass(1);
petControl->changeLocationClass(FIRST_CLASS);
}
break;

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@ -45,7 +45,7 @@ private:
static int _v2;
public:
bool _deskbotActive;
int _classNum;
PassengerClass _classNum;
public:
CLASSDEF;
CDeskbot();

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@ -180,7 +180,7 @@ bool CTitania::ActMsg(CActMsg *msg) {
CActMsg actMsg("Woken");
actMsg.execute("MouthSlot");
actMsg.execute("VisionCentreSlot");
setPassengerClass(4);
setPassengerClass(UNCHECKED);
addTimer(1000);
} else {

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@ -696,7 +696,7 @@ void CPetControl::resetDials0() {
int CPetControl::getMailDest(const CRoomFlags &roomFlags) const {
if (!roomFlags.isSuccUBusRoomFlags())
return roomFlags.getPassengerClassNum();
return (int)roomFlags.getPassengerClassNum();
return roomFlags.getSuccUBusNum(roomFlags.getSuccUBusRoomName());
}

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@ -422,14 +422,14 @@ public:
/**
* Gives the player a new assigned room in the specified passenger class
*/
void reassignRoom(int passClassNum) {
void reassignRoom(PassengerClass passClassNum) {
_rooms.reassignRoom(passClassNum);
}
/**
* Change the current location passenger class
*/
bool changeLocationClass(int newClassNum) {
bool changeLocationClass(PassengerClass newClassNum) {
return _rooms.changeLocationClass(newClassNum);
}

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@ -427,7 +427,7 @@ int CPetConversations::canSummonBot(const CString &name) {
void CPetConversations::summonBot(const CString &name) {
if (_petControl) {
if (_petControl->getPassengerClass() >= 4) {
if (_petControl->getPassengerClass() >= UNCHECKED) {
_petControl->displayMessage(AT_LEAST_3RD_CLASS_FOR_HELP);
} else {
_petControl->summonBot(name, 0);

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@ -277,7 +277,7 @@ uint CPetRooms::getRoomFlags() const {
return roomFlags.get();
}
void CPetRooms::reassignRoom(int passClassNum) {
void CPetRooms::reassignRoom(PassengerClass passClassNum) {
CPetRoomsGlyph *glyph = _glyphs.findAssignedRoom();
if (glyph)
// Flag the old assigned room as no longer assigned
@ -330,7 +330,7 @@ CPetRoomsGlyph *CPetRooms::addGlyph(uint roomFlags, bool highlight_) {
}
}
bool CPetRooms::changeLocationClass(int newClassNum) {
bool CPetRooms::changeLocationClass(PassengerClass newClassNum) {
CPetRoomsGlyph *glyph = _glyphs.findAssignedRoom();
if (!glyph)
return 0;

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@ -26,6 +26,7 @@
#include "titanic/pet_control/pet_section.h"
#include "titanic/pet_control/pet_text.h"
#include "titanic/pet_control/pet_rooms_glyphs.h"
#include "titanic/game_location.h"
namespace Titanic {
@ -155,12 +156,12 @@ public:
/**
* Gives the player a new assigned room in the specified passenger class
*/
void reassignRoom(int passClassNum);
void reassignRoom(PassengerClass passClassNum);
/**
* Change the current location passenger class
*/
bool changeLocationClass(int newClassNum);
bool changeLocationClass(PassengerClass newClassNum);
/**
* Returns true if a room glyph exists with the given flags

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@ -112,7 +112,7 @@ int CRoomFlags::getRoomArea() const {
uint v6 = getElevatorNum();
if (v6 >= 1 && v6 <= 4) {
uint v7 = getPassengerClassNum() - 1;
uint v7 = (int)getPassengerClassNum() - 1;
if (v7) {
uint v8 = v7 - 1;
if (v8) {
@ -241,14 +241,14 @@ uint CRoomFlags::getPassengerClassBits() const {
}
CString CRoomFlags::getPassengerClassDesc() const {
int classNum = getPassengerClassNum();
PassengerClass classNum = getPassengerClassNum();
switch (classNum) {
case 1:
case FIRST_CLASS:
return "1st class";
case 2:
case SECOND_CLASS:
return "2nd class";
case 3:
case THIRD_CLASS:
return "SGT class";
default:
return "no class";
@ -373,25 +373,25 @@ void CRoomFlags::changeLocation(int action) {
uint floorNum = getFloorNum();
uint roomNum = getRoomNum();
uint elevatorNum = getElevatorNum();
uint classNum = getPassengerClassNum();
PassengerClass classNum = getPassengerClassNum();
uint v10, v11, v12, v13;
switch (classNum) {
case 1:
case FIRST_CLASS:
v10 = 2;
v11 = 19;
v12 = 1;
v13 = 3;
break;
case 2:
case SECOND_CLASS:
v10 = 20;
v11 = 27;
v12 = 1;
v13 = (elevatorNum & 1) ? 3 : 4;
break;
case 3:
case THIRD_CLASS:
v10 = 28;
v11 = 38;
v12 = 1;
@ -442,16 +442,16 @@ bool CRoomFlags::compareClassElevator(uint flags1, uint flags2) {
uint elev1 = f1.getElevatorNum();
uint elev2 = f2.getElevatorNum();
uint class1 = f1.getPassengerClassNum();
uint class2 = f2.getPassengerClassNum();
PassengerClass class1 = f1.getPassengerClassNum();
PassengerClass class2 = f2.getPassengerClassNum();
if (class1 > 0 && class1 < 3) {
if (class1 == FIRST_CLASS || class1 == SECOND_CLASS) {
if (elev1 == 2)
elev1 = 1;
else if (elev1 == 4)
elev1 = 3;
}
if (class2 > 0 && class2 < 3) {
if (class2 == FIRST_CLASS || class2 == SECOND_CLASS) {
if (elev2 == 2)
elev2 = 1;
else if (elev2 == 4)

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@ -24,6 +24,7 @@
#define TITANIC_ROOM_FLAGS_H
#include "titanic/support/string.h"
#include "titanic/game_location.h"
namespace Titanic {
@ -142,7 +143,9 @@ public:
/**
* Gets the passenger class number
*/
uint getPassengerClassNum() const { return getPassengerClassBits(); }
PassengerClass getPassengerClassNum() const {
return (PassengerClass)getPassengerClassBits();
}
/**
* Get a description for the passenger class