mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 14:50:17 +00:00
OPENPANDORA: Free hiddenCursor on unloadGFXMode and cleanup screen setup.
* Also remove some old cruft in the form of commented code.
This commit is contained in:
parent
45354676eb
commit
6f978ee78b
@ -26,7 +26,6 @@
|
||||
|
||||
#include "backends/graphics/openpandora/op-graphics.h"
|
||||
#include "backends/events/openpandora/op-events.h"
|
||||
//#include "backends/platform/openpandora/op-sdl.h"
|
||||
#include "graphics/scaler/aspect.h"
|
||||
#include "common/mutex.h"
|
||||
#include "common/textconsole.h"
|
||||
@ -54,18 +53,32 @@ bool OPGraphicsManager::loadGFXMode() {
|
||||
SDL_ShowCursor(SDL_ENABLE);
|
||||
SDL_SetCursor(hiddenCursor);
|
||||
|
||||
/* FIXME: For now we just cheat and set the overlay to 640*480 not 800*480 and let SDL
|
||||
deal with the boarders (it saves cleaning up the overlay when the game screen is
|
||||
smaller than the overlay ;)
|
||||
*/
|
||||
//_videoMode.overlayWidth = 640;
|
||||
//_videoMode.overlayHeight = 480;
|
||||
_videoMode.fullscreen = true;
|
||||
|
||||
_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
|
||||
|
||||
if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
|
||||
_videoMode.aspectRatioCorrection = false;
|
||||
|
||||
if (_videoMode.aspectRatioCorrection)
|
||||
_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
|
||||
|
||||
_videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
|
||||
_videoMode.hardwareHeight = effectiveScreenHeight();
|
||||
|
||||
return SurfaceSdlGraphicsManager::loadGFXMode();
|
||||
}
|
||||
|
||||
void OPGraphicsManager::unloadGFXMode() {
|
||||
|
||||
uint8_t hiddenCursorData = 0;
|
||||
hiddenCursor = SDL_CreateCursor(&hiddenCursorData, &hiddenCursorData, 8, 1, 0, 0);
|
||||
|
||||
// Free the hidden SDL cursor created in loadGFXMode
|
||||
SDL_FreeCursor(hiddenCursor);
|
||||
|
||||
SurfaceSdlGraphicsManager::unloadGFXMode();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -24,7 +24,6 @@
|
||||
#define BACKENDS_GRAPHICS_OP_H
|
||||
|
||||
#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
|
||||
#include "graphics/scaler/aspect.h" // for aspect2Real
|
||||
#include "graphics/scaler/downscaler.h"
|
||||
|
||||
enum {
|
||||
@ -35,28 +34,8 @@ class OPGraphicsManager : public SurfaceSdlGraphicsManager {
|
||||
public:
|
||||
OPGraphicsManager(SdlEventSource *sdlEventSource);
|
||||
|
||||
// bool hasFeature(OSystem::Feature f);
|
||||
// void setFeatureState(OSystem::Feature f, bool enable);
|
||||
// bool getFeatureState(OSystem::Feature f);
|
||||
// int getDefaultGraphicsMode() const;
|
||||
|
||||
// void initSize(uint w, uint h, const Graphics::PixelFormat *format = NULL);
|
||||
// const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
|
||||
// bool setGraphicsMode(const char *name);
|
||||
// bool setGraphicsMode(int mode);
|
||||
// void setGraphicsModeIntern();
|
||||
// void internUpdateScreen();
|
||||
// void showOverlay();
|
||||
// void hideOverlay();
|
||||
bool loadGFXMode();
|
||||
// void drawMouse();
|
||||
// void undrawMouse();
|
||||
// virtual void warpMouse(int x, int y);
|
||||
|
||||
// SurfaceSdlGraphicsManager::MousePos *getMouseCurState();
|
||||
// SurfaceSdlGraphicsManager::VideoState *getVideoMode();
|
||||
|
||||
// virtual void adjustMouseEvent(const Common::Event &event);
|
||||
void unloadGFXMode();
|
||||
};
|
||||
|
||||
#endif /* BACKENDS_GRAPHICS_OP_H */
|
||||
|
Loading…
Reference in New Issue
Block a user