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HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
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@ -116,6 +116,11 @@ bool HDBMetaEngine::hasFeature(MetaEngineFeature f) const {
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(f == kSupportsLoadingDuringStartup);
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}
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bool HDB::HDBGame::hasFeature(Engine::EngineFeature f) const {
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warning("FIXME: quitGame() exits the application, instead of RTL");
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return (f == kSupportsRTL);
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}
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int HDBMetaEngine::getMaximumSaveSlot() const { return 9; }
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bool HDBMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
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@ -87,11 +87,6 @@ HDBGame::~HDBGame() {
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DebugMan.clearAllDebugChannels();
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}
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bool HDBGame::hasFeature(Engine::EngineFeature f) const {
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warning("FIXME: quitGame() exits the application, instead of RTL");
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return (f == kSupportsRTL);
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}
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bool HDBGame::init() {
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/*
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Game Subsystem Initializations
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