HDB: Move HDBGame::hasFeature() to detection.cpp for consistency

This commit is contained in:
Eugene Sandulenko 2019-07-15 14:44:20 +02:00
parent 462d48a901
commit 6fdd336ae4
2 changed files with 5 additions and 5 deletions

View File

@ -116,6 +116,11 @@ bool HDBMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSupportsLoadingDuringStartup);
}
bool HDB::HDBGame::hasFeature(Engine::EngineFeature f) const {
warning("FIXME: quitGame() exits the application, instead of RTL");
return (f == kSupportsRTL);
}
int HDBMetaEngine::getMaximumSaveSlot() const { return 9; }
bool HDBMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {

View File

@ -87,11 +87,6 @@ HDBGame::~HDBGame() {
DebugMan.clearAllDebugChannels();
}
bool HDBGame::hasFeature(Engine::EngineFeature f) const {
warning("FIXME: quitGame() exits the application, instead of RTL");
return (f == kSupportsRTL);
}
bool HDBGame::init() {
/*
Game Subsystem Initializations