Add changes and stubs for Elvira 1

svn-id: r24023
This commit is contained in:
Travis Howell 2006-09-30 02:15:02 +00:00
parent bdfbd9b049
commit 702de78cde
6 changed files with 155 additions and 79 deletions

View File

@ -575,6 +575,18 @@ void AGOSEngine::setupGame() {
_soundIndexBase = 1660 / 4;
_vgaBaseDelay = 1;
_numVars = 256;
} else if (getGameType() == GType_ELVIRA) {
gss = PTR(simon1_settings);
_numTextBoxes = 20;
_numVideoOpcodes = 56;
#ifndef PALMOS_68K
_vgaMemSize = 1000000;
#else
_vgaMemSize = gVars->memory[kMemSimon1Games];
#endif
_tableMemSize = 150000;
_vgaBaseDelay = 1;
_numVars = 512;
} else {
gss = PTR(simon1_settings);
_tableIndexBase = 1576 / 4;
@ -779,10 +791,14 @@ uint AGOSEngine::getNextStringID() {
}
uint AGOSEngine::getVarOrByte() {
uint a = *_codePtr++;
if (a != 255)
return a;
return readVariable(*_codePtr++);
if (getGameType() == GType_ELVIRA) {
return getVarOrWord();
} else {
uint a = *_codePtr++;
if (a != 255)
return a;
return readVariable(*_codePtr++);
}
}
uint AGOSEngine::getVarOrWord() {
@ -801,7 +817,7 @@ uint AGOSEngine::getVarOrWord() {
}
uint AGOSEngine::getVarWrapper() {
if (getGameType() == GType_PP)
if (getGameType() == GType_ELVIRA || getGameType() == GType_PP)
return getVarOrWord();
else
return getVarOrByte();
@ -809,7 +825,6 @@ uint AGOSEngine::getVarWrapper() {
Item *AGOSEngine::getNextItemPtr() {
int a = getNextWord();
switch (a) {
case -1:
return _subjectItem;
@ -969,10 +984,8 @@ void AGOSEngine::unlinkItem(Item *item) {
for (;;) {
if (!first)
error("unlinkItem: parent empty");
if (first->sibling == 0) {
warning("unlinkItem: parent does not contain child");
return;
}
if (first->sibling == 0)
error("unlinkItem: parent does not contain child");
next = derefItem(first->sibling);
if (next == item) {
@ -1563,7 +1576,7 @@ void AGOSEngine::set_video_mode_internal(uint16 mode, uint16 vga_res_id) {
clearBackFromTop(134);
_usePaletteDelay = true;
}
} else {
} else if (getGameType() == GType_SIMON2 || getGameType() == GType_FF) {
_scrollX = 0;
_scrollY = 0;
_scrollXMax = 0;
@ -1716,11 +1729,11 @@ uint AGOSEngine::itemPtrToID(Item *id) {
bool AGOSEngine::isSpriteLoaded(uint16 id, uint16 zoneNum) {
VgaSprite *vsp = _vgaSprites;
while (vsp->id) {
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
if (vsp->id == id)
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
if (vsp->id == id && vsp->zoneNum == zoneNum)
return true;
} else {
if (vsp->id == id && vsp->zoneNum == zoneNum)
if (vsp->id == id)
return true;
}
vsp++;
@ -1876,16 +1889,16 @@ void AGOSEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uint
vsp->y = y;
vsp->x = x;
vsp->image = 0;
if (getGameType() == GType_WW)
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW)
vsp->palette = 0;
else
vsp->palette = palette;
vsp->id = vgaSpriteId;
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW)
vsp->zoneNum = zoneNum = vgaSpriteId / 100;
else
vsp->zoneNum = zoneNum;
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP)
vsp->zoneNum = zoneNum;
else
vsp->zoneNum = zoneNum = vgaSpriteId / 100;
for (;;) {
vpe = &_vgaBufferPointers[zoneNum];
@ -2229,7 +2242,7 @@ void AGOSEngine::loadMusic(uint music) {
}
midi.startTrack (0);
} else {
} else if (getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
midi.stop();
midi.setLoop (true); // Must do this BEFORE loading music. (GMF may have its own override.)
@ -2242,6 +2255,8 @@ void AGOSEngine::loadMusic(uint music) {
midi.loadS1D (&f);
midi.startTrack (0);
} else {
warning("Old music type not support");
}
}

View File

@ -973,6 +973,12 @@ public:
uint16 getDoorState(Item *item, uint16 d);
uint16 getExitOf(Item *item, uint16 d);
// Opcodes, Elvira 1 only
void oe1_setFF();
void oe1_zoneDisk();
void oe1_opcode176();
void oe1_opcode178();
// Opcodes, Waxworks only
void oww_whereTo();
void oww_menu();

View File

@ -35,6 +35,9 @@ struct SubRoom : Child {
uint16 subroutine_id;
uint16 roomExitStates;
uint16 roomExit[1];
uint16 roomShort;
uint16 roomLong;
uint16 flags;
};
struct SubObject : Child {
@ -55,7 +58,19 @@ struct SubUserInherit : Child {
struct SubUserFlag : Child {
uint16 subroutine_id;
uint16 userFlags[4];
uint16 userFlags[8];
uint16 userItems[1];
};
struct SubContainer : Child {
uint16 subroutine_id;
uint16 volume;
uint16 flags;
};
struct SubGenExit : Child {
uint16 subroutine_id;
uint16 dest[6];
};
enum {

View File

@ -321,6 +321,7 @@ void AGOSEngine::setupOpcodes() {
opcode_table[56] = &AGOSEngine::o_copyff;
opcode_table[60] = &AGOSEngine::oe1_setFF;
opcode_table[61] = &AGOSEngine::o_clear;
opcode_table[64] = &AGOSEngine::o_let;
@ -418,6 +419,9 @@ void AGOSEngine::setupOpcodes() {
opcode_table[173] = NULL;
opcode_table[174] = NULL;
opcode_table[176] = &AGOSEngine::oe1_opcode176;
opcode_table[178] = &AGOSEngine::oe1_opcode178;
opcode_table[179] = NULL;
opcode_table[182] = NULL;
@ -497,6 +501,7 @@ void AGOSEngine::setupOpcodes() {
opcode_table[265] = &AGOSEngine::o_ifEndTune;
opcode_table[266] = &AGOSEngine::o_setAdjNoun;
opcode_table[267] = &AGOSEngine::oe1_zoneDisk;
opcode_table[268] = &AGOSEngine::o_saveUserGame;
opcode_table[269] = &AGOSEngine::o_loadUserGame;
opcode_table[271] = &AGOSEngine::o_stopTune;
@ -827,7 +832,7 @@ void AGOSEngine::o_state() {
void AGOSEngine::o_oflag() {
// 28: item has prop
SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2);
byte num = getVarOrByte();
uint num = getVarOrByte();
setScriptCondition(subObject != NULL && (subObject->objectFlags & (1 << num)) != 0);
}
@ -1806,7 +1811,33 @@ void AGOSEngine::o_unfreezeZones() {
}
// -----------------------------------------------------------------------
// Waxworks 1 Opcodes
// Elvira 1 Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::oe1_setFF() {
writeNextVarContents(0xFF);
}
void AGOSEngine::oe1_zoneDisk() {
getVarOrWord();
getVarOrWord();
}
void AGOSEngine::oe1_opcode176() {
getNextItemPtr();
getVarOrWord();
getNextItemPtr();
}
void AGOSEngine::oe1_opcode178() {
getNextItemPtr();
getVarOrWord();
}
// -----------------------------------------------------------------------
// Waxworks Opcodes
// -----------------------------------------------------------------------
void AGOSEngine::oww_whereTo() {

View File

@ -255,7 +255,7 @@ void AGOSEngine::loadOffsets(const char *filename, int number, uint32 &file, uin
int AGOSEngine::allocGamePcVars(File *in) {
uint item_array_size, item_array_inited, stringtable_num;
uint32 version;
uint i, start;
uint i, firstItem;
item_array_size = in->readUint32BE();
version = in->readUint32BE();
@ -264,11 +264,11 @@ int AGOSEngine::allocGamePcVars(File *in) {
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) {
item_array_inited = item_array_size;
start = 0;
firstItem = 0;
} else {
item_array_inited += 2; // first two items are predefined
item_array_size += 2;
start = 1;
firstItem = 1;
}
if (version != 0x80)
@ -281,7 +281,7 @@ int AGOSEngine::allocGamePcVars(File *in) {
_itemArraySize = item_array_size;
_itemArrayInited = item_array_inited;
for (i = start; i < item_array_inited; i++) {
for (i = firstItem; i < item_array_inited; i++) {
_itemArrayPtr[i] = (Item *)allocateItem(sizeof(Item));
}
@ -308,14 +308,8 @@ void AGOSEngine::loadGamePcFile() {
createPlayer();
readGamePcText(&in);
int start;
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) {
start = 0;
} else {
start = 2;
}
for (i = start; i < num_inited_objects; i++) {
int firstItem = (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) ? 0 : 2;
for (i = firstItem; i < num_inited_objects; i++) {
readItemFromGamePc(&in, _itemArrayPtr[i]);
}
@ -449,11 +443,11 @@ void AGOSEngine::readItemFromGamePc(Common::File *in, Item *item) {
void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) {
if (type == 1) {
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) {
// FIXME
in->readUint32BE();
in->readUint32BE();
in->readUint16BE();
if (getGameType() == GType_ELVIRA) {
SubRoom *subRoom = (SubRoom *)allocateChildBlock(item, 1, sizeof(SubRoom));
subRoom->roomShort = in->readUint32BE();
subRoom->roomLong = in->readUint32BE();
subRoom->flags = in->readUint16BE();
} else {
uint fr1 = in->readUint16BE();
uint fr2 = in->readUint16BE();
@ -497,13 +491,13 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) {
subObject->objectName = (uint16)in->readUint32BE();
} else if (type == 4) {
// FIXME
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
SubGenExit *genExit = (SubGenExit *)allocateChildBlock(item, 4, sizeof(SubGenExit));
genExit->dest[0] = (uint16)fileReadItemID(in);
genExit->dest[1] = (uint16)fileReadItemID(in);
genExit->dest[2] = (uint16)fileReadItemID(in);
genExit->dest[3] = (uint16)fileReadItemID(in);
genExit->dest[4] = (uint16)fileReadItemID(in);
genExit->dest[5] = (uint16)fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
@ -511,9 +505,9 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) {
fileReadItemID(in);
fileReadItemID(in);
} else if (type == 7) {
// FIXME
in->readUint16BE();
in->readUint16BE();
SubContainer *container = (SubContainer *)allocateChildBlock(item, 7, sizeof(SubContainer));
container->volume = in->readUint16BE();
container->flags = in->readUint16BE();
} else if (type == 8) {
SubUserChain *chain = (SubUserChain *)allocateChildBlock(item, 8, sizeof(SubUserChain));
chain->chChained = (uint16)fileReadItemID(in);
@ -522,13 +516,13 @@ void AGOSEngine::readItemChildren(Common::File *in, Item *item, uint type) {
setUserFlag(item, 1, in->readUint16BE());
setUserFlag(item, 2, in->readUint16BE());
setUserFlag(item, 3, in->readUint16BE());
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2) {
if (getGameType() == GType_ELVIRA) {
setUserFlag(item, 4, in->readUint16BE());
setUserFlag(item, 5, in->readUint16BE());
setUserFlag(item, 6, in->readUint16BE());
setUserFlag(item, 7, in->readUint16BE());
// FIXME
fileReadItemID(in);
SubUserFlag *subUserFlag = (SubUserFlag *) findChildOfType(item, 9);
subUserFlag->userItems[0] = (uint16)fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
fileReadItemID(in);
@ -889,7 +883,7 @@ byte *AGOSEngine::loadVGAFile(uint id, uint type, uint32 &dstSize) {
else
sprintf(filename, "%.3d%d.pkd", id / 2, type);
} else {
if (getGameType() == GType_WW) {
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW) {
sprintf(filename, "%.2d%d.VGA", id / 2, type);
} else {
sprintf(filename, "%.3d%d.VGA", id / 2, type);

View File

@ -137,11 +137,11 @@ void AGOSEngine::runVgaScript() {
}
}
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
opcode = *_vcPtr++;
} else {
opcode = READ_BE_UINT16(_vcPtr);
_vcPtr += 2;
} else {
opcode = *_vcPtr++;
}
if (opcode >= _numVideoOpcodes)
@ -195,11 +195,11 @@ bool AGOSEngine::vc_maybe_skip_proc_1(uint16 a, int16 b) {
VgaSprite *AGOSEngine::findCurSprite() {
VgaSprite *vsp = _vgaSprites;
while (vsp->id) {
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
if (vsp->id == _vgaCurSpriteId)
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
if (vsp->id == _vgaCurSpriteId && vsp->zoneNum == _vgaCurZoneNum)
break;
} else {
if (vsp->id == _vgaCurSpriteId && vsp->zoneNum == _vgaCurZoneNum)
if (vsp->id == _vgaCurSpriteId)
break;
}
vsp++;
@ -236,6 +236,18 @@ void AGOSEngine::vcWriteVar(uint var, int16 value) {
}
void AGOSEngine::vcSkipNextInstruction() {
static const byte opcodeParamLenElvira1[] = {
0, 6, 2, 10, 6, 4, 2, 2,
4, 4, 8, 2, 0, 2, 2, 2,
2, 2, 2, 2, 0, 4, 2, 2,
2, 8, 0, 10, 0, 8, 0, 2,
2, 0, 0, 0, 0, 2, 4, 2,
4, 4, 0, 0, 2, 2, 2, 4,
4, 0, 18, 2, 4, 4, 4, 0,
4
};
static const byte opcodeParamLenWW[] = {
0, 6, 2, 10, 6, 4, 2, 2,
4, 4, 8, 2, 2, 2, 2, 2,
@ -295,9 +307,12 @@ void AGOSEngine::vcSkipNextInstruction() {
} else if (getGameType() == GType_SIMON1) {
opcode = vcReadNextWord();
_vcPtr += opcodeParamLenSimon1[opcode];
} else {
} else if (getGameType() == GType_WW) {
opcode = vcReadNextWord();
_vcPtr += opcodeParamLenWW[opcode];
} else {
opcode = vcReadNextWord();
_vcPtr += opcodeParamLenElvira1[opcode];
}
if (_continousVgaScript)
@ -405,12 +420,12 @@ void AGOSEngine::vc3_loadSprite() {
windowNum = vcReadNextWord(); /* 0 */
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
vgaSpriteId = vcReadNextWord(); /* 2 */
zoneNum = vgaSpriteId / 100;
} else {
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
zoneNum = vcReadNextWord(); /* 0 */
vgaSpriteId = vcReadNextWord(); /* 2 */
} else {
vgaSpriteId = vcReadNextWord(); /* 2 */
zoneNum = vgaSpriteId / 100;
}
x = vcReadNextWord(); /* 4 */
@ -424,7 +439,7 @@ void AGOSEngine::vc3_loadSprite() {
while (vsp->id)
vsp++;
if (getGameType() == GType_WW)
if (getGameType() == GType_ELVIRA || getGameType() == GType_ELVIRA2 || getGameType() == GType_WW)
vsp->palette = 0;
else
vsp->palette = palette;
@ -843,10 +858,10 @@ void AGOSEngine::vc10_draw() {
state.y = (int16)vcReadNextWord();
state.y -= _scrollY;
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
state.flags = vcReadNextWord();
} else {
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
state.flags = vcReadNextByte();
} else {
state.flags = vcReadNextWord();
}
if (state.image < 0)
@ -904,7 +919,7 @@ void AGOSEngine::vc10_draw() {
return;
}
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2 || getGameType() == GType_WW) {
if (getGameType() != GType_FF && getGameType() != GType_PP) {
if (state.flags & kDFCompressedFlip) {
state.depack_src = vc10_uncompressFlip(state.depack_src, width, height);
} else if (state.flags & kDFFlip) {
@ -932,7 +947,7 @@ bool AGOSEngine::drawImages_clip(VC10_state *state) {
vlut = &_video_windows[_windowNum * 4];
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2 || getGameType() == GType_WW) {
if (getGameType() != GType_FF && getGameType() != GType_PP) {
state->draw_width = state->width * 2;
}
@ -976,7 +991,7 @@ bool AGOSEngine::drawImages_clip(VC10_state *state) {
assert(state->draw_width != 0 && state->draw_height != 0);
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2 || getGameType() == GType_WW) {
if (getGameType() != GType_FF && getGameType() != GType_PP) {
state->draw_width *= 4;
}
@ -1228,7 +1243,7 @@ void AGOSEngine::drawImages(VC10_state *state) {
/* vc10_helper_5 */
} else if ((((_lockWord & 0x20) && state->palette == 0) || state->palette == 0xC0) &&
getGameType() != GType_WW) {
(getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2)) {
const byte *src;
byte *dst;
uint h, i;
@ -1608,10 +1623,10 @@ void AGOSEngine::vc20_setRepeat() {
void AGOSEngine::vc21_endRepeat() {
int16 a = vcReadNextWord();
const byte *tmp = _vcPtr + a;
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW)
tmp += 4;
else
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP)
tmp += 3;
else
tmp += 4;
uint16 val = READ_LE_UINT16(tmp);
if (val != 0) {
@ -1713,10 +1728,10 @@ void AGOSEngine::vc24_setSpriteXY() {
vsp->x += (int16)vcReadNextWord();
vsp->y += (int16)vcReadNextWord();
if (getGameType() == GType_SIMON1 || getGameType() == GType_WW) {
vsp->flags = vcReadNextWord();
} else {
if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
vsp->flags = vcReadNextByte();
} else {
vsp->flags = vcReadNextWord();
}
_vgaSpriteChanged++;