Corrected the clipping of _pressedMapX/_pressedMapY, to avoid accessing invalid memory (also possible fix for bug #1652551)

svn-id: r25395
This commit is contained in:
Sven Hesse 2007-02-05 19:48:12 +00:00
parent 193349fd60
commit 7082e58289

View File

@ -798,6 +798,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
}
_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->_mapWidth - 1);
_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->_mapHeight - 1);
}
void Goblin::adjustTarget(void) {
@ -819,6 +821,8 @@ void Goblin::adjustTarget(void) {
_pressedMapX++;
}
}
_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->_mapWidth - 1);
_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->_mapHeight - 1);
}
void Goblin::targetDummyItem(Gob_Object *gobDesc) {
@ -984,6 +988,8 @@ void Goblin::targetItem(void) {
}
}
}
_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->_mapWidth - 1);
_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->_mapHeight - 1);
}
void Goblin::moveFindItem(int16 posX, int16 posY) {
@ -1021,8 +1027,8 @@ void Goblin::moveFindItem(int16 posX, int16 posY) {
break;
}
_pressedMapX = MIN(posX / 12, _vm->_map->_mapWidth - 1);
_pressedMapY = MIN(posY / 6, _vm->_map->_mapHeight - 1);
_pressedMapX = posX / 12;
_pressedMapY = posY / 6;
if (_vm->_map->_itemsMap[_pressedMapY][_pressedMapX] == 0
&& i < 20) {
@ -1063,6 +1069,8 @@ void Goblin::moveFindItem(int16 posX, int16 posY) {
_pressedMapX = posX / 12;
_pressedMapY = posY / 6;
}
_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->_mapWidth - 1);
_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->_mapHeight - 1);
}
void Goblin::moveCheckSelect(int16 framesCount, Gob_Object * gobDesc, int16 *pGobIndex,