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Fix bug #1509496 - INDY3 (MAC): Map screen hangs up at azores.
svn-id: r23259
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59c296075a
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@ -1606,12 +1606,13 @@ int ScummEngine::scummLoop(int delta) {
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((ScummEngine_v90he *)this)->_logicHE->startOfFrame();
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}
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#endif
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if (_game.version > 2) {
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if (_game.version >= 3) {
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VAR(VAR_TMR_1) += delta;
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VAR(VAR_TMR_2) += delta;
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VAR(VAR_TMR_3) += delta;
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if (_game.id == GID_ZAK || _game.id == GID_INDY3) {
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// All versions of Indy3 set three extra timers
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if ((_game.id == GID_INDY3 && _game.platform != Common::kPlatformMacintosh) ||
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_game.id == GID_ZAK) {
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// Amiga/PC versions of Indy3 set three extra timers
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// FM-TOWNS version of Zak sets three extra timers
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VAR(39) += delta;
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VAR(40) += delta;
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