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DREAMWEB: switched off foreign/spanish flags for recompilation
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@ -555,11 +555,13 @@ namespace dreamgen {
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const static uint16 kPlayback = (0);
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const static uint16 kMap = (0);
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const static uint16 kSettextdat = (0);
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const static uint16 kSpanish = (0);
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const static uint16 kFramedata = (0);
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const static uint16 kRecording = (0);
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const static uint16 kFlags = (0);
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const static uint16 kGerman = (0);
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const static uint16 kTextunder = (0);
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const static uint16 kForeign = (0);
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const static uint16 kPathdata = (0);
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const static uint16 kDemo = (0);
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const static uint16 kExframedata = (0);
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@ -568,26 +570,26 @@ namespace dreamgen {
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const static uint16 kFreetextdat = (0);
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const static uint16 kFrframedata = (0);
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const static uint16 kSettext = (0+(130*2));
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const static uint16 kOpeninvlist = (0+(228*13));
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const static uint16 kRyaninvlist = (0+(228*13)+32);
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const static uint16 kPointerback = (0+(228*13)+32+60);
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const static uint16 kMapflags = (0+(228*13)+32+60+(32*32));
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const static uint16 kStartpal = (0+(228*13)+32+60+(32*32)+(11*10*3));
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const static uint16 kEndpal = (0+(228*13)+32+60+(32*32)+(11*10*3)+768);
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const static uint16 kMaingamepal = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768);
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const static uint16 kSpritetable = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768);
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const static uint16 kSetlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32));
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const static uint16 kFreelist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5));
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const static uint16 kExlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5));
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const static uint16 kPeoplelist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5));
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const static uint16 kZoomspace = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5));
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const static uint16 kPrintedlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40));
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const static uint16 kListofchanges = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80));
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const static uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
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const static uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
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const static uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
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const static uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+991-534);
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const static uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+991-534+68-0);
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const static uint16 kOpeninvlist = (0+(180*10));
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const static uint16 kRyaninvlist = (0+(180*10)+32);
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const static uint16 kPointerback = (0+(180*10)+32+60);
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const static uint16 kMapflags = (0+(180*10)+32+60+(32*32));
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const static uint16 kStartpal = (0+(180*10)+32+60+(32*32)+(11*10*3));
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const static uint16 kEndpal = (0+(180*10)+32+60+(32*32)+(11*10*3)+768);
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const static uint16 kMaingamepal = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768);
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const static uint16 kSpritetable = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768);
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const static uint16 kSetlist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32));
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const static uint16 kFreelist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5));
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const static uint16 kExlist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5));
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const static uint16 kPeoplelist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5));
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const static uint16 kZoomspace = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5));
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const static uint16 kPrintedlist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40));
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const static uint16 kListofchanges = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80));
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const static uint16 kUndertimedtext = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
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const static uint16 kRainlist = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*24));
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const static uint16 kInitialreelrouts = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*24)+(6*64));
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const static uint16 kInitialvars = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*24)+(6*64)+991-534);
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const static uint16 kLengthofbuffer = (0+(180*10)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*24)+(6*64)+991-534+68-0);
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const static uint16 kReellist = (0+(36*144));
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const static uint16 kIntext = (0+(38*2));
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const static uint16 kLengthofmap = (0+(66*60));
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@ -604,17 +606,15 @@ namespace dreamgen {
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const static uint16 kPersontxtdat = (0+24);
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const static uint16 kPersontext = (0+24+(1026*2));
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const static uint16 kInputport = (0x63);
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const static uint16 kSpanish = (1);
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const static uint16 kForeign = (1);
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const static uint16 kUndertextsizey = (10);
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const static uint16 kNumexobjects = (114);
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const static uint16 kUndertextsizey = (13);
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const static uint16 kZoomy = (132);
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const static uint16 kFreedatlen = (16*80);
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const static uint16 kUndertextsizex = (180);
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const static uint16 kExtextlen = (18000);
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const static uint16 kLenofmapstore = (22*8*20*8);
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const static uint16 kUndertextsizex = (228);
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const static uint16 kUndertimedysize = (24);
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const static uint16 kNumchanges = (250);
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const static uint16 kUndertimedysize = (30);
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const static uint16 kExframeslen = (30000);
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const static uint16 kTablesize = (32);
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const static uint16 kScreenwidth = (320);
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