KINGDOM: Cosmetic changes after implementation check

This commit is contained in:
Strangerke 2017-07-29 10:59:02 +02:00 committed by Eugene Sandulenko
parent 5365e3bc53
commit 70f1cb80a3

View File

@ -831,14 +831,16 @@ void Logic::GPL1_161() {
_eye = true;
_pouch = true;
_currMap = 85;
}
break;
}
break;
case 0x199: {
_vm->fadeToBlack1();
_vm->drawRect(4, 17, 228, 161, 0);
_replay = true;
// Not present in the demo, but it's a bug
int oldPMovie = _vm->_pMovie;
_vm->playMovie(207);
// Ditto
_vm->_pMovie = oldPMovie;
_vm->_asMode = false;
_vm->restoreAS();
@ -846,8 +848,8 @@ void Logic::GPL1_161() {
_eye = true;
_pouch = true;
_currMap = 85;
}
break;
}
break;
case 0x19A:
_vm->fShowPic(110);
_vm->_bTimer = 190;
@ -1026,7 +1028,7 @@ void Logic::GPL1_181() {
case 0x429:
if (!_nodes[18]) {
inventoryDel(1);
_nodes[18] = true;
_nodes[18] = 1;
}
_vm->playMovie(35);
_vm->_userInput = 0;