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CGE2: Remove unused code.
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@ -1008,11 +1008,6 @@ void Vga::show() {
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if ((p && spr->_pos3D._z > p->_pos3D._z) ||
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(n && spr->_pos3D._z < n->_pos3D._z)) {
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_showQ->insert(_showQ->remove(spr));
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if (s) {
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//s->gotoxyz(V3D(s->_pos3D._x, s->_pos3D._y, spr->_pos3D._z));
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//_showQ->insert(_showQ->remove(s), spr);
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// These two lines are also commented out in the original.
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}
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}
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spr->_flags._zmov = false;
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}
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