DREAMWEB: Remove a lot of unused variables

This commit is contained in:
Filippos Karapetis 2011-12-12 17:23:32 +02:00
parent 33b5c9e040
commit 71362cc35d
5 changed files with 162 additions and 175 deletions

View File

@ -177,6 +177,20 @@ p = parser(skip_binary_data = [
'endtextname',
'gungraphic',
'monkface',
'inputport',
'emmhandle',
'emmpageframe',
'emmhardwarepage',
'ch0emmpage',
'ch0offset',
'ch0oldemmpage',
'ch0oldoffset',
'ch0oldblockstocopy',
'ch1emmpage',
'ch1offset',
'ch1blocksplayed',
'soundemmpage',
'speechemmpage',
])
p.strip_path = 3
context = p.parse('dreamweb/dreamweb.asm')

View File

@ -2898,14 +2898,14 @@ void DreamGenContext::getDestInfo() {
push(ax);
dx = data;
es = dx;
si = 1274;
si = 1249;
_add(si, ax);
cl = es.byte(si);
ax = pop();
push(cx);
dx = data;
es = dx;
si = 1290;
si = 1265;
_add(si, ax);
ax = pop();
}
@ -2957,7 +2957,7 @@ clearedlocations:
bx = ax;
dx = data;
es = dx;
_add(bx, 1274);
_add(bx, 1249);
es.byte(bx) = 0;
}
@ -2993,7 +2993,7 @@ void DreamGenContext::execCommand() {
es = cs;
bx = offset_comlist;
ds = cs;
si = 1308;
si = 1283;
al = ds.byte(si);
_cmp(al, 0);
if (!flags.z())
@ -3086,7 +3086,7 @@ dirroot:
si = offset_rootdir;
_inc(si);
es = cs;
di = 1150;
di = 1125;
_inc(di);
cx = 12;
_movsb(cx, true);
@ -3188,7 +3188,7 @@ notyetassigned:
push(bx);
_add(bx, 2);
ds = cs;
si = 1308;
si = 1283;
checkpass:
_lodsw();
ah = es.byte(bx);
@ -3259,7 +3259,7 @@ void DreamGenContext::read() {
return;
okcom:
es = cs;
di = 1150;
di = 1125;
ax = data.word(kTextfile1);
data.word(kMonsource) = ax;
ds = ax;
@ -3389,7 +3389,7 @@ keyok2:
ds = cs;
si = offset_operand1+1;
es = cs;
di = 1150+1;
di = 1125+1;
cx = 12;
_movsb(cx, true);
monitorLogo();
@ -3516,7 +3516,7 @@ void DreamGenContext::parser() {
al = '=';
_stosb();
ds = cs;
si = 1308;
si = 1283;
notspace1:
_lodsw();
_cmp(al, 32);
@ -5404,7 +5404,7 @@ notalley:
void DreamGenContext::clearBuffers() {
STACK_CHECK;
es = data.word(kBuffers);
cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484+68-0)/2;
cx = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459+68-0)/2;
ax = 0;
di = 0;
_stosw(cx, true);
@ -5416,11 +5416,11 @@ void DreamGenContext::clearBuffers() {
es = data.word(kBuffers);
di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
ds = cs;
si = 484;
cx = (941-484);
si = 459;
cx = (916-459);
_movsb(cx, true);
es = data.word(kBuffers);
di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
di = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
ds = cs;
si = 0;
cx = (68-0);
@ -5438,11 +5438,11 @@ void DreamGenContext::clearChanges() {
ds = data.word(kBuffers);
si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
es = cs;
di = 484;
cx = (941-484);
di = 459;
cx = (916-459);
_movsb(cx, true);
ds = data.word(kBuffers);
si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
si = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
es = cs;
di = 0;
cx = (68-0);
@ -5456,7 +5456,7 @@ void DreamGenContext::clearChanges() {
di = 0;
_stosw(cx, true);
es = cs;
di = 1274;
di = 1249;
al = 1;
_stosb(2);
al = 0;
@ -5705,113 +5705,113 @@ void DreamGenContext::__start() {
//0x01a0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01b0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01c0: .... .... .... ....
0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x01d0: .... .... .... ....
0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00, 0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00,
//0x01e0: .... .,.. .... .7..
0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00, 0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b,
//0x01f0: .2.. ...J .... .!.K
0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00, 0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60,
//0x0200: .... .,.. .... .,.`
0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00, 0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00,
//0x0210: .... .,.v .... .,..
0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00, 0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28,
//0x0220: .... ...5 .... ...(
0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00, 0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0,
//0x0230: .... ...2 .... ....
0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00, 0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00,
//0x0240: .... .... .... ....
0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00, 0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa,
//0x0250: .... ..2. .... ....
0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00, 0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82,
//0x0260: .... ..2+ .... ..(.
0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00, 0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69,
//0x0270: .... ..(z .... ..(i
0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00, 0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87,
//0x0280: .... ..(Q .... ..(.
0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00, 0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00,
//0x0290: .... ..(. .... ....
0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00, 0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27,
//0x02a0: .... -... .... -..'
0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00, 0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20,
//0x02b0: .... -... .... ..(
0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00, 0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52,
//0x02c0: .... ...@ .... ...R
0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x01, 0x2c, 0x00, 0x14, 0x00,
//0x01c0: .... .... .... ,...
0x02, 0x00, 0x01, 0x01, 0x37, 0x00, 0x00, 0x00, 0x32, 0x14, 0x00, 0x18, 0x16, 0x00, 0x4a, 0x00,
//0x01d0: .... 7... 2... ..J.
0x01, 0x00, 0x00, 0x18, 0x21, 0x0a, 0x4b, 0x00, 0x01, 0x00, 0x01, 0x01, 0x2c, 0x00, 0x1b, 0x00,
//0x01e0: .... !.K. .... ,...
0x02, 0x00, 0x02, 0x01, 0x2c, 0x00, 0x60, 0x00, 0x03, 0x00, 0x04, 0x01, 0x2c, 0x00, 0x76, 0x00,
//0x01f0: .... ,.`. .... ,.v.
0x02, 0x00, 0x05, 0x01, 0x2c, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x00, 0x05, 0x16, 0x14, 0x35, 0x00,
//0x0200: .... ,... .... ..5.
0x03, 0x00, 0x00, 0x05, 0x16, 0x14, 0x28, 0x00, 0x01, 0x00, 0x02, 0x05, 0x16, 0x14, 0x32, 0x00,
//0x0210: .... ..(. .... ..2.
0x01, 0x00, 0x03, 0x02, 0x0b, 0x0a, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x02, 0x0b, 0x0a, 0xb6, 0x00,
//0x0220: .... .... .... ....
0x02, 0x00, 0x01, 0x08, 0x0b, 0x0a, 0x00, 0x00, 0x02, 0x00, 0x01, 0x17, 0x00, 0x32, 0x00, 0x00,
//0x0230: .... .... .... .2..
0x03, 0x00, 0x00, 0x1c, 0x0b, 0x14, 0xfa, 0x00, 0x04, 0x00, 0x00, 0x17, 0x00, 0x32, 0x2b, 0x00,
//0x0240: .... .... .... .2+.
0x02, 0x00, 0x08, 0x17, 0x0b, 0x28, 0x82, 0x00, 0x02, 0x00, 0x01, 0x17, 0x16, 0x28, 0x7a, 0x00,
//0x0250: .... .(.. .... .(z.
0x02, 0x00, 0x02, 0x17, 0x16, 0x28, 0x69, 0x00, 0x02, 0x00, 0x03, 0x17, 0x16, 0x28, 0x51, 0x00,
//0x0260: .... .(i. .... .(Q.
0x02, 0x00, 0x04, 0x17, 0x0b, 0x28, 0x87, 0x00, 0x02, 0x00, 0x05, 0x17, 0x16, 0x28, 0x91, 0x00,
//0x0270: .... .(.. .... .(..
0x02, 0x00, 0x06, 0x04, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0xc8, 0x00,
//0x0280: .... .... ...- ....
0x00, 0x00, 0x14, 0x2d, 0x16, 0x1e, 0x27, 0x00, 0x02, 0x00, 0x00, 0x2d, 0x16, 0x1e, 0x19, 0x00,
//0x0290: ...- ..'. ...- ....
0x02, 0x00, 0x00, 0x08, 0x16, 0x28, 0x20, 0x00, 0x02, 0x00, 0x00, 0x07, 0x0b, 0x14, 0x40, 0x00,
//0x02a0: .... .( . .... ..@.
0x02, 0x00, 0x00, 0x16, 0x16, 0x14, 0x52, 0x00, 0x02, 0x00, 0x00, 0x1b, 0x0b, 0x1e, 0x00, 0x00,
//0x02b0: .... ..R. .... ....
0x02, 0x00, 0x00, 0x14, 0x00, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00,
//0x02c0: .... .... .... !(..
0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00, 0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00,
//0x02d0: .... .... .... ....
0x00, 0x02, 0x00, 0x00, 0x0e, 0x21, 0x28, 0x15, 0x00, 0x01, 0x00, 0x00, 0x1d, 0x0b, 0x0a, 0x00,
//0x02e0: .... .!(. .... ....
0x00, 0x01, 0x00, 0x00, 0x02, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04,
//0x02f0: .... .... .... ..2.
0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00,
//0x0300: .... 2..y .... 2...
0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9,
//0x0310: .... 4... .... 4...
0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00, 0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63,
//0x0320: .... 2.(h .7.. 5!.c
0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00, 0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2,
//0x0330: .... 2.(. .... 2...
0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00,
//0x0340: .... 4..9 .... 4...
0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00, 0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00,
//0x0350: .... 6..H .... 7,..
0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02,
0x02, 0x00, 0x00, 0x19, 0x00, 0x32, 0x04, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x79, 0x00,
//0x02e0: .... .2.. ...2 ..y.
0x02, 0x00, 0x00, 0x32, 0x16, 0x1e, 0x00, 0x00, 0x14, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xc0, 0x00,
//0x02f0: ...2 .... ...4 ....
0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0xe9, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x68, 0x00,
//0x0300: ...4 .... ...2 .(h.
0x37, 0x00, 0x00, 0x35, 0x21, 0x00, 0x63, 0x00, 0x02, 0x00, 0x00, 0x32, 0x16, 0x28, 0x00, 0x00,
//0x0310: 7..5 !.c. ...2 .(..
0x03, 0x00, 0x00, 0x32, 0x16, 0x1e, 0xa2, 0x00, 0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x39, 0x00,
//0x0320: ...2 .... ...4 ..9.
0x02, 0x00, 0x00, 0x34, 0x16, 0x1e, 0x00, 0x00, 0x02, 0x00, 0x00, 0x36, 0x00, 0x00, 0x48, 0x00,
//0x0330: ...4 .... ...6 ..H.
0x03, 0x00, 0x00, 0x37, 0x2c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x00,
//0x0340: ...7 ,... .... ....
0x1c, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01,
//0x0350: .... .... .... ..,.
0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00,
//0x0360: .... .... .... ....
0x00, 0x02, 0x00, 0x00, 0x0e, 0x16, 0x00, 0x2c, 0x01, 0x01, 0x00, 0x00, 0x0a, 0x16, 0x1e, 0xae,
//0x0370: .... ..., .... ....
0x00, 0x00, 0x00, 0x00, 0x0c, 0x16, 0x14, 0x00, 0x00, 0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00,
//0x0380: .... .... .... ....
0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00,
//0x0390: .2.. .... .2.. ....
0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00, 0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45,
//0x03a0: .2.. .!(. .2.. .DRE
0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39, 0x00, 0x00, 0x01, 0x45, 0x58, 0x49, 0x54,
//0x03b0: AMWE B.V9 9... EXIT
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c, 0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x03c0: HE LP
0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20,
//0x03d0: LIST RE AD
0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45,
//0x03e0: LOGO N KE
0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43,
//0x03f0: YS ..PU BLIC
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20,
//0x0400: PU BLIC
0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b, 0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20,
//0x0410: ... BLAC KDRA GON
0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45,
//0x0420: RYAN . ..HE
0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20,
//0x0430: NDRI X LO UIS
0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53, 0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53,
//0x0440: ... SEPT IMUS
0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45, 0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00,
//0x0450: BECK ETT .
0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00,
//0x0460: .. .
0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20,
//0x0470: "ROO T ."
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30,
//0x0480: . 0000
0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24, 0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20,
//0x0490: .00. .... $OBJ ECT
0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x04a0: NAME ONE
0x01, 0x00, 0x00, 0x0b, 0x0b, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0b, 0x0b, 0x1e, 0x00, 0x00,
//0x0370: .... .... 2... ....
0x32, 0x14, 0x00, 0x0b, 0x16, 0x14, 0x00, 0x00, 0x32, 0x14, 0x00, 0x0e, 0x21, 0x28, 0x00, 0x00,
//0x0380: 2... .... 2... !(..
0x32, 0x14, 0x00, 0xff, 0x44, 0x52, 0x45, 0x41, 0x4d, 0x57, 0x45, 0x42, 0x2e, 0x56, 0x39, 0x39,
//0x0390: 2... DREA MWEB .V99
0x00, 0x00, 0x01, 0x45, 0x58, 0x49, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x48, 0x45, 0x4c,
//0x03a0: ...E XIT HEL
0x50, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x49, 0x53, 0x54, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x03b0: P L IST
0x20, 0x52, 0x45, 0x41, 0x44, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x4c, 0x4f, 0x47, 0x4f, 0x4e,
//0x03c0: REA D L OGON
0x20, 0x20, 0x20, 0x20, 0x20, 0x4b, 0x45, 0x59, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x01,
//0x03d0: KEY S .
0x00, 0x50, 0x55, 0x42, 0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x50, 0x55, 0x42,
//0x03e0: .PUB LIC PUB
0x4c, 0x49, 0x43, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x42, 0x4c, 0x41, 0x43, 0x4b,
//0x03f0: LIC ...B LACK
0x44, 0x52, 0x41, 0x47, 0x4f, 0x4e, 0x20, 0x52, 0x59, 0x41, 0x4e, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x0400: DRAG ON R YAN
0x20, 0x20, 0x00, 0x00, 0x00, 0x48, 0x45, 0x4e, 0x44, 0x52, 0x49, 0x58, 0x20, 0x20, 0x20, 0x20,
//0x0410: .. .HEN DRIX
0x20, 0x4c, 0x4f, 0x55, 0x49, 0x53, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x00, 0x00, 0x53,
//0x0420: LOU IS ...S
0x45, 0x50, 0x54, 0x49, 0x4d, 0x55, 0x53, 0x20, 0x20, 0x20, 0x20, 0x42, 0x45, 0x43, 0x4b, 0x45,
//0x0430: EPTI MUS B ECKE
0x54, 0x54, 0x20, 0x20, 0x20, 0x20, 0x00, 0xff, 0xff, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x0440: TT .. .
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x52, 0x4f, 0x4f, 0x54, 0x20, 0x20, 0x20, 0x20,
//0x0450: ." ROOT
0x20, 0x20, 0x20, 0x20, 0x00, 0x22, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x0460: ."
0x20, 0x20, 0x00, 0x30, 0x30, 0x30, 0x30, 0x00, 0x30, 0x30, 0x00, 0x0d, 0x0a, 0x0d, 0x0a, 0x24,
//0x0470: .0 000. 00.. ...$
0x4f, 0x42, 0x4a, 0x45, 0x43, 0x54, 0x20, 0x4e, 0x41, 0x4d, 0x45, 0x20, 0x4f, 0x4e, 0x45, 0x20,
//0x0480: OBJE CT N AME ONE
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
//0x04b0:
0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
//0x04c0: ... .... .... ....
0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00,
//0x04d0: .... .... ..D: ....
//0x0490:
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00, 0x10, 0x12, 0x12, 0x11, 0x10, 0x10, 0x10,
//0x04a0: .... ....
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02,
//0x04b0: .... .... .... ....
0x02, 0x44, 0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x04c0: .D:. .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x04d0: .... .... .... ....
0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x04e0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x01, 0x00, 0x00,
0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01, 0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00,
//0x04f0: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x02, 0x04, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0500: .... .... .... ....
0x0a, 0x09, 0x08, 0x06, 0x0b, 0x04, 0x07, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0510: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0520: .... .... .... ....
@ -5825,11 +5825,7 @@ void DreamGenContext::__start() {
//0x0560: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0570: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
//0x0580: .... .... .... ....
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
//0x0590: .... .... .... ....
0xff, 0xff, 0x00, 0x00, 0x00, };
0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, };
ds.assign(src, src + sizeof(src));
dreamweb();
}

View File

@ -32,14 +32,14 @@
namespace DreamGen {
static const uint16 offset_keys = 0x03f8;
static const uint16 offset_money1poke = 0x048c;
static const uint16 offset_commandline = 0x0499;
static const uint16 offset_rootdir = 0x0470;
static const uint16 offset_comlist = 0x03bc;
static const uint16 offset_openchangesize = 0x03ba;
static const uint16 offset_operand1 = 0x0462;
static const uint16 offset_money2poke = 0x0491;
static const uint16 offset_rootdir = 0x0457;
static const uint16 offset_money2poke = 0x0478;
static const uint16 offset_keys = 0x03df;
static const uint16 offset_money1poke = 0x0473;
static const uint16 offset_comlist = 0x03a3;
static const uint16 offset_openchangesize = 0x03a1;
static const uint16 offset_commandline = 0x0480;
static const uint16 offset_operand1 = 0x0449;
static const uint16 kStartvars = 0;
static const uint16 kProgresspoints = 1;
static const uint16 kWatchon = 2;
@ -366,38 +366,25 @@ static const uint16 kLinepointer = 444;
static const uint16 kLinedirection = 445;
static const uint16 kLinelength = 446;
static const uint16 kLiftsoundcount = 447;
static const uint16 kEmmhandle = 448;
static const uint16 kEmmpageframe = 450;
static const uint16 kEmmhardwarepage = 452;
static const uint16 kCh0emmpage = 453;
static const uint16 kCh0offset = 455;
static const uint16 kCh0blockstocopy = 457;
static const uint16 kCh0playing = 459;
static const uint16 kCh0repeat = 460;
static const uint16 kCh0oldemmpage = 461;
static const uint16 kCh0oldoffset = 463;
static const uint16 kCh0oldblockstocopy = 465;
static const uint16 kCh1playing = 467;
static const uint16 kCh1emmpage = 468;
static const uint16 kCh1offset = 470;
static const uint16 kCh1blockstocopy = 472;
static const uint16 kCh1blocksplayed = 474;
static const uint16 kSoundbufferwrite = 476;
static const uint16 kSoundemmpage = 478;
static const uint16 kSpeechemmpage = 480;
static const uint16 kCurrentsample = 482;
static const uint16 kRoomssample = 483;
static const uint16 kReelroutines = 484;
static const uint16 kBasicsample = 941;
static const uint16 kCurrentfile = 1150;
static const uint16 kRoomscango = 1274;
static const uint16 kRoompics = 1290;
static const uint16 kOplist = 1305;
static const uint16 kInputline = 1308;
static const uint16 kPresslist = 1436;
static const uint16 kQuitrequested = 1442;
static const uint16 kSubtitles = 1443;
static const uint16 kForeignrelease = 1444;
static const uint16 kCh0blockstocopy = 448;
static const uint16 kCh0playing = 450;
static const uint16 kCh0repeat = 451;
static const uint16 kCh1playing = 452;
static const uint16 kCh1blockstocopy = 453;
static const uint16 kSoundbufferwrite = 455;
static const uint16 kCurrentsample = 457;
static const uint16 kRoomssample = 458;
static const uint16 kReelroutines = 459;
static const uint16 kBasicsample = 916;
static const uint16 kCurrentfile = 1125;
static const uint16 kRoomscango = 1249;
static const uint16 kRoompics = 1265;
static const uint16 kOplist = 1280;
static const uint16 kInputline = 1283;
static const uint16 kPresslist = 1411;
static const uint16 kQuitrequested = 1417;
static const uint16 kSubtitles = 1418;
static const uint16 kForeignrelease = 1419;
static const uint16 kBlocktextdat = (0);
static const uint16 kPersonframes = (0);
static const uint16 kDebuglevel1 = (0);
@ -436,8 +423,8 @@ static const uint16 kListofchanges = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768
static const uint16 kUndertimedtext = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4));
static const uint16 kRainlist = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30));
static const uint16 kInitialreelrouts = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64));
static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484);
static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+941-484+68-0);
static const uint16 kInitialvars = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459);
static const uint16 kLengthofbuffer = (0+(228*13)+32+60+(32*32)+(11*10*3)+768+768+768+(32*32)+(128*5)+(80*5)+(100*5)+(12*5)+(46*40)+(5*80)+(250*4)+(256*30)+(6*64)+916-459+68-0);
static const uint16 kReellist = (0+(36*144));
static const uint16 kIntext = (0+(38*2));
static const uint16 kLengthofmap = (0+(66*60));
@ -488,7 +475,7 @@ static const uint16 kKeypady = (72);
static const uint16 kZoomx = (8);
static const uint16 kInventx = (80);
static const uint16 kMenux = (80+40);
static const uint16 kLenofreelrouts = (941-484);
static const uint16 kLenofreelrouts = (916-459);
static const uint16 kHeaderlen = (96);

View File

@ -69,14 +69,7 @@ void DreamBase::playChannel0(uint8 index, uint8 repeat) {
soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
data.byte(kCh0repeat) = repeat;
data.word(kCh0emmpage) = soundBank[index].emmPage;
data.word(kCh0offset) = soundBank[index].offset();
data.word(kCh0blockstocopy) = soundBank[index].blockCount();
if (repeat) {
data.word(kCh0oldemmpage) = data.word(kCh0emmpage);
data.word(kCh0oldoffset) = data.word(kCh0offset);
data.word(kCh0oldblockstocopy) = data.word(kCh0blockstocopy);
}
}
void DreamBase::playChannel1(uint8 index) {
@ -91,8 +84,6 @@ void DreamBase::playChannel1(uint8 index) {
} else
soundBank = (Sound *)getSegment(data.word(kSounddata)).ptr(0, 0);
data.word(kCh1emmpage) = soundBank[index].emmPage;
data.word(kCh1offset) = soundBank[index].offset();
data.word(kCh1blockstocopy) = soundBank[index].blockCount();
}

View File

@ -255,7 +255,6 @@ struct RoomPaths {
};
struct Sound {
uint8 emmPage;
uint8 w1_lo;
uint8 w1_hi;
uint16 offset() const { return READ_LE_UINT16(&w1_lo); }