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https://github.com/libretro/scummvm.git
synced 2025-03-02 16:31:01 +00:00
LUA: Remove references to Sword25 (#1833)
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1c8a7800da
commit
713fe80b47
@ -56,6 +56,6 @@ SerializedDouble encodeDouble(double value);
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*/
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double decodeDouble(SerializedDouble value);
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} // End of namespace Sword25
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} // End of namespace Util
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#endif
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@ -521,7 +521,7 @@ LUALIB_API void luaL_unref (lua_State *L, int t, int ref) {
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typedef struct LoadF {
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int extraline;
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Sword25::Sword25FileProxy *f;
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Lua::LuaFileProxy *f;
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char buff[LUAL_BUFFERSIZE];
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} LoadF;
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@ -557,7 +557,7 @@ LUALIB_API int luaL_loadfile (lua_State *L, const char *filename) {
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lf.extraline = 0;
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lua_pushfstring(L, "@%s", filename);
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lf.f = new Sword25::Sword25FileProxy(filename, "r");
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lf.f = new Lua::LuaFileProxy(filename, "r");
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/*
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if (filename == NULL) {
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lua_pushliteral(L, "=stdin");
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@ -52,7 +52,7 @@ static void fileerror (lua_State *L, int arg, const char *filename) {
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*/
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#define tofilep(L) ((FILE **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
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#define tofileProxy(L) ((Sword25::Sword25FileProxy **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
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#define tofileProxy(L) ((Lua::LuaFileProxy **)luaL_checkudata(L, 1, LUA_FILEHANDLE))
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static int io_type (lua_State *L) {
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return luaL_error(L, "%s", "LUA I/O has been removed in ScummVM");
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@ -71,8 +71,8 @@ static int io_type (lua_State *L) {
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*/
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}
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static Sword25::Sword25FileProxy *tofile (lua_State *L) {
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Sword25::Sword25FileProxy **f = tofileProxy(L);
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static Lua::LuaFileProxy *tofile (lua_State *L) {
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Lua::LuaFileProxy **f = tofileProxy(L);
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if (*f == NULL)
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luaL_error(L, "attempt to use a closed file");
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return *f;
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@ -84,8 +84,8 @@ static Sword25::Sword25FileProxy *tofile (lua_State *L) {
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** before opening the actual file; so, if there is a memory error, the
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** file is not left opened.
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*/
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static Sword25::Sword25FileProxy **newfile (lua_State *L) {
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Sword25::Sword25FileProxy **pf = (Sword25::Sword25FileProxy **)lua_newuserdata(L, sizeof(Sword25::Sword25FileProxy *));
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static Lua::LuaFileProxy **newfile (lua_State *L) {
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Lua::LuaFileProxy **pf = (Lua::LuaFileProxy **)lua_newuserdata(L, sizeof(Lua::LuaFileProxy *));
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*pf = NULL; /* file handle is currently `closed' */
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luaL_getmetatable(L, LUA_FILEHANDLE);
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lua_setmetatable(L, -2);
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@ -142,7 +142,7 @@ static int io_close (lua_State *L) {
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if (lua_isnone(L, 1))
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lua_rawgeti(L, LUA_ENVIRONINDEX, IO_OUTPUT);
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Sword25::Sword25FileProxy **f = tofileProxy(L);
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Lua::LuaFileProxy **f = tofileProxy(L);
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delete *f;
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*f = NULL;
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@ -151,7 +151,7 @@ static int io_close (lua_State *L) {
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static int io_gc (lua_State *L) {
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Sword25::Sword25FileProxy **f = tofileProxy(L);
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Lua::LuaFileProxy **f = tofileProxy(L);
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// ignore closed files
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if (*f != NULL)
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delete *f;
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@ -176,8 +176,8 @@ static int io_tostring (lua_State *L) {
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static int io_open (lua_State *L) {
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const char *filename = luaL_checkstring(L, 1);
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const char *mode = luaL_optstring(L, 2, "r");
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Sword25::Sword25FileProxy **pf = newfile(L);
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*pf = new Sword25::Sword25FileProxy(filename, mode);
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Lua::LuaFileProxy **pf = newfile(L);
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*pf = new Lua::LuaFileProxy(filename, mode);
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return (*pf == NULL) ? pushresult(L, 0, filename) : 1;
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}
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@ -291,7 +291,7 @@ static int io_lines (lua_State *L) {
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*/
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/*
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static int read_number (lua_State *L, Sword25::Sword25FileProxy *f) {
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static int read_number (lua_State *L, Lua::LuaFileProxy *f) {
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lua_Number d;
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if (fscanf(f, LUA_NUMBER_SCAN, &d) == 1) {
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lua_pushnumber(L, d);
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@ -301,7 +301,7 @@ static int read_number (lua_State *L, Sword25::Sword25FileProxy *f) {
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}
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static int test_eof (lua_State *L, Sword25::Sword25FileProxy *f) {
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static int test_eof (lua_State *L, Lua::LuaFileProxy *f) {
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int c = getc(f);
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ungetc(c, f);
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lua_pushlstring(L, NULL, 0);
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@ -309,7 +309,7 @@ static int test_eof (lua_State *L, Sword25::Sword25FileProxy *f) {
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}
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static int read_line (lua_State *L, Sword25::Sword25FileProxy *f) {
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static int read_line (lua_State *L, Lua::LuaFileProxy *f) {
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luaL_Buffer b;
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luaL_buffinit(L, &b);
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for (;;) {
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@ -331,7 +331,7 @@ static int read_line (lua_State *L, Sword25::Sword25FileProxy *f) {
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}
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static int read_chars (lua_State *L, Sword25::Sword25FileProxy *f, size_t n) {
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static int read_chars (lua_State *L, Lua::LuaFileProxy *f, size_t n) {
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size_t rlen; // how much to read
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size_t nr; // number of chars actually read
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luaL_Buffer b;
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@ -349,7 +349,7 @@ static int read_chars (lua_State *L, Sword25::Sword25FileProxy *f, size_t n) {
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}
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static int g_read (lua_State *L, Sword25::Sword25FileProxy *f, int first) {
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static int g_read (lua_State *L, Lua::LuaFileProxy *f, int first) {
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int nargs = lua_gettop(L) - 1;
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int success;
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int n;
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@ -433,7 +433,7 @@ static int io_readline (lua_State *L) {
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/* }====================================================== */
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static int g_write (lua_State *L, Sword25::Sword25FileProxy *f, int arg) {
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static int g_write (lua_State *L, Lua::LuaFileProxy *f, int arg) {
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int nargs = lua_gettop(L) - 1;
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int status = 1;
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for (; nargs--; arg++) {
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@ -24,15 +24,15 @@
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#include "common/config-manager.h"
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#include "common/language.h"
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namespace Sword25 {
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namespace Lua {
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Sword25FileProxy::Sword25FileProxy(const Common::String &filename, const Common::String &mode) {
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LuaFileProxy::LuaFileProxy(const Common::String &filename, const Common::String &mode) {
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assert(filename.contains("config.lua"));
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if (mode == "r")
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setupConfigFile();
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}
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Common::String Sword25FileProxy::formatDouble(double value) {
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Common::String LuaFileProxy::formatDouble(double value) {
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// This is a bit hackish. The point of it is that it's important that
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// we ignore the locale decimal mark and force it to be a point. If it
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// would happen to be a comma instead, it seems that it's seen as two
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@ -51,7 +51,7 @@ Common::String Sword25FileProxy::formatDouble(double value) {
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return out;
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}
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void Sword25FileProxy::setupConfigFile() {
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void LuaFileProxy::setupConfigFile() {
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double sfxVolume = !ConfMan.hasKey("sfx_volume") ? 1.0 : 1.0 * ConfMan.getInt("sfx_volume") / 255.0;
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double musicVolume = !ConfMan.hasKey("music_volume") ? 0.5 : 1.0 * ConfMan.getInt("music_volume") / 255.0;
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double speechVolume = !ConfMan.hasKey("speech_volume") ? 1.0 : 1.0 * ConfMan.getInt("speech_volume") / 255.0;
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@ -75,19 +75,19 @@ SFX_SPEECH_VOLUME = %s\r\n",
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_readPos = 0;
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}
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Sword25FileProxy::~Sword25FileProxy() {
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LuaFileProxy::~LuaFileProxy() {
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if (!_settings.empty())
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writeSettings();
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}
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size_t Sword25FileProxy::read(void *ptr, size_t size, size_t count) {
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size_t LuaFileProxy::read(void *ptr, size_t size, size_t count) {
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size_t bytesRead = MIN<size_t>(_readData.size() - _readPos, size * count);
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memmove(ptr, &_readData.c_str()[_readPos], bytesRead);
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_readPos += bytesRead;
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return bytesRead / size;
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}
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size_t Sword25FileProxy::write(const char *ptr, size_t count) {
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size_t LuaFileProxy::write(const char *ptr, size_t count) {
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// Loop through the provided line(s)
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while (*ptr) {
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if ((*ptr == '-') && (*(ptr + 1) == '-')) {
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@ -112,7 +112,7 @@ size_t Sword25FileProxy::write(const char *ptr, size_t count) {
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return count;
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}
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void Sword25FileProxy::writeSettings() {
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void LuaFileProxy::writeSettings() {
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// Loop through the setting lines
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const char *pSrc = _settings.c_str();
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while (*pSrc) {
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@ -149,7 +149,7 @@ void Sword25FileProxy::writeSettings() {
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ConfMan.flushToDisk();
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}
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void Sword25FileProxy::updateSetting(const Common::String &setting, const Common::String &value) {
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void LuaFileProxy::updateSetting(const Common::String &setting, const Common::String &value) {
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if (setting == "GAME_LANGUAGE")
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setLanguage(value);
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else if (setting == "GAME_SUBTITLES")
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@ -171,7 +171,7 @@ void Sword25FileProxy::updateSetting(const Common::String &setting, const Common
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/**
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* Get the language code used by the game for each language it supports
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*/
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Common::String Sword25FileProxy::getLanguage() {
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Common::String LuaFileProxy::getLanguage() {
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Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
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switch (lang) {
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case Common::EN_ANY:
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@ -201,7 +201,7 @@ Common::String Sword25FileProxy::getLanguage() {
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/**
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* Set the language code fro the game
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*/
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void Sword25FileProxy::setLanguage(const Common::String &lang) {
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void LuaFileProxy::setLanguage(const Common::String &lang) {
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if (lang == "en")
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ConfMan.set("language", Common::getLanguageCode(Common::EN_ANY));
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else if (lang == "de")
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@ -224,4 +224,4 @@ void Sword25FileProxy::setLanguage(const Common::String &lang) {
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error("Unknown language encountered");
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}
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} // End of namespace Sword25
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} // End of namespace Lua
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@ -20,18 +20,18 @@
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*
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*/
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#ifndef SWORD25_SCUMMVM_FILE_H
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#define SWORD25_SCUMMVM_FILE_H
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#ifndef LUA_SCUMMVM_FILE_H
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#define LUA_SCUMMVM_FILE_H
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#include "common/str.h"
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namespace Sword25 {
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namespace Lua {
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/**
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* The following class acts as a proxy interface to the I/O code, pretending that the ScummVM
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* settings are a properly formatted 'config.lua' file
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*/
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class Sword25FileProxy {
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class LuaFileProxy {
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private:
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Common::String _readData;
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uint _readPos;
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@ -44,14 +44,14 @@ private:
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void writeSettings();
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void updateSetting(const Common::String &setting, const Common::String &value);
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public:
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Sword25FileProxy(const Common::String &filename, const Common::String &mode);
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~Sword25FileProxy();
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LuaFileProxy(const Common::String &filename, const Common::String &mode);
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~LuaFileProxy();
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bool eof() const { return _readPos >= _readData.size(); }
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size_t read(void *ptr, size_t size, size_t count);
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size_t write(const char *ptr, size_t count);
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};
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} // End of namespace Sword25
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} // End of namespace Lua
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#endif
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