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STARTREK: Rewrite the common MUDD function text references
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@ -28,21 +28,22 @@ namespace StarTrek {
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enum muddTextIds {
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TX_COMMON_IDS_OFFSET_START = 5000, // needed to distinguish common IDs
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TX_SPEAKER_KIRK, TX_SPEAKER_MCCOY, TX_SPEAKER_SPOCK,
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TX_MUD0_002, TX_MUD0_018, TX_MUD0_019, TX_MUD0_020, TX_MUD1_002,
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TX_MUD2_002, TX_MUD0N002, TX_MUD0N006, TX_MUD0N011, TX_MUD1N004,
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TX_MUD1N007, TX_MUD1N013, TX_MUD2N001, TX_MUD2N005, TX_MUD2N010,
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TX_MUD3N001, TX_MUD3N008, TX_MUD3N016, TX_MUD4N002, TX_MUD4N005,
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TX_MUD4N009, TX_MUD5N001, TX_MUD5N009, TX_MUD5N105
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TX_MUD0_002, TX_MUD0_018, TX_MUD0_019, TX_MUD0_020,
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TX_MUD0N002, TX_MUD0N006, TX_MUD0N011
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};
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// TODO: Finish offsets
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// TODO: Finish floppy offsets
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extern const RoomTextOffsets muddTextOffsets[] = {
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{ TX_SPEAKER_KIRK, 2941, 0 },
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{ TX_SPEAKER_MCCOY, 2966, 0 },
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{ TX_SPEAKER_SPOCK, 2976, 0 },
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{ TX_MUD0_002, 8651, 0 },
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{ TX_MUD0_018, 2523, 0 },
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{ TX_MUD0_019, 2473, 0 },
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{ TX_MUD0_020, 2423, 0 },
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{ TX_MUD0N002, 5513, 0 },
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{ TX_MUD0N006, 2573, 0 },
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{ TX_MUD0N011, 6036, 0 },
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//TX_MUD1N013
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{ -1, 0, 0 }
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};
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@ -52,21 +53,12 @@ extern const RoomTextOffsets muddTextOffsets[] = {
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void Room::muddaUseLenseOnDegrimer() {
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assert(_vm->_roomIndex >= 0 && _vm->_roomIndex <= 5);
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const TextRef text[] = {
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TX_MUD0N011, // All of these audio files are identical, but there's one for each room.
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TX_MUD1N013,
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TX_MUD2N010,
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TX_MUD3N016,
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TX_MUD4N009,
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TX_MUD5N009,
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};
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giveItem(OBJECT_IALIENDV);
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loseItem(OBJECT_IDEGRIME);
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loseItem(OBJECT_ILENSES);
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_awayMission->mudd.missionScore++;
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showDescription(text[_vm->_roomIndex]);
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showDescription(TX_MUD0N011);
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}
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@ -94,37 +86,18 @@ void Room::muddaUseAlienDevice() {
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void Room::muddaFiredAlienDevice() {
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assert(_vm->_roomIndex >= 0 && _vm->_roomIndex <= 5);
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const TextRef text[] = {
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TX_MUD0_002, // These audio files aren't identical, but the text is mostly the same.
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TX_MUD1_002,
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TX_MUD2_002,
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TX_MUD2_002, // Rooms 3-5 reuse MUD2
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TX_MUD2_002,
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TX_MUD2_002,
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};
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_awayMission->disableInput = false;
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if (!_awayMission->mudd.discoveredLenseAndDegrimerFunction) {
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_awayMission->mudd.discoveredLenseAndDegrimerFunction = true;
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_awayMission->mudd.missionScore += 5; // BUGFIX: didn't happen if done in MUDD5
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showText(TX_SPEAKER_KIRK, text[_vm->_roomIndex]);
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showText(TX_SPEAKER_KIRK, TX_MUD0_002);
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}
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}
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void Room::muddaUseDegrimer() {
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assert(_vm->_roomIndex >= 0 && _vm->_roomIndex <= 5);
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const TextRef text[] = {
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TX_MUD0N002, // All of these audio files are identical, but there's one for each room.
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TX_MUD1N004,
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TX_MUD2N001,
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TX_MUD3N001,
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TX_MUD4N002,
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TX_MUD5N001,
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};
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showDescription(text[_vm->_roomIndex]);
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showDescription(TX_MUD0N002);
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}
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void Room::muddaTick() {
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@ -138,10 +111,6 @@ void Room::muddaTick() {
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assert(_vm->_roomIndex >= 0 && _vm->_roomIndex <= 5);
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const TextRef deathText[] = { // All of these audio files are identical, but there's one for each room.
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TX_MUD0N006, TX_MUD1N007, TX_MUD2N005, TX_MUD3N008, TX_MUD4N005, TX_MUD5N105
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};
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const int TIMER_LENGTH = 27000;
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if (_awayMission->mudd.lifeSupportMalfunctioning) {
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@ -178,7 +147,7 @@ void Room::muddaTick() {
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anim += directions[i][_vm->_roomIndex];
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loadActorAnim2(i, anim);
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}
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showDescription(deathText[_vm->_roomIndex]);
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showDescription(TX_MUD0N006);
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showGameOverMenu();
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}
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}
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