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Restored some relevant information to a comment that was removed by my
previous commit. svn-id: r11551
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@ -89,6 +89,8 @@ enum {
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// Sprite defines
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enum {
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// This is the low byte part of the sprite type.
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RDSPR_TRANS = 0x0001,
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RDSPR_BLEND = 0x0004,
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RDSPR_FLIP = 0x0008,
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@ -97,8 +99,8 @@ enum {
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RDSPR_NOCOMPRESSION = 0x0040,
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RDSPR_EDGEBLEND = 0x0080, // Unused
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// This defines what type of compression is used, as long as
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// RDSPR_NOCOMPRESSION is not defined.
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// This is the high byte part of the sprite type, which defines what
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// type of compression is used. Unless RDSPR_NOCOMPRESSION is set.
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RDSPR_RLE16 = 0x0000,
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RDSPR_RLE256 = 0x0100,
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