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change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ppc/OSX as well.
svn-id: r33285
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@ -93,18 +93,18 @@ int32 NoNameFunc(int actorID, bool bNewMover) {
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struct PPINIT {
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SCNHANDLE hFilm; // The 'film'
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short x; // } Co-ordinates from the play()
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short y; // } - set to (-1, -1) if none.
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short z; // normally 0, set if from restore
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short speed; // Film speed
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short actorid; // Set if called from an actor code block
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bool splay; // Set if called from splay()
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bool bTop; // Set if called from topplay()
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short sf; // SlowFactor - only used for moving actors
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short column; // Column number, first column = 0
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int16 x; // } Co-ordinates from the play()
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int16 y; // } - set to (-1, -1) if none.
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int16 z; // normally 0, set if from restore
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int16 speed; // Film speed
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int16 actorid; // Set if called from an actor code block
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uint8 splay; // Set if called from splay()
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uint8 bTop; // Set if called from topplay()
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int16 sf; // SlowFactor - only used for moving actors
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int16 column; // Column number, first column = 0
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bool escOn;
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int myescEvent;
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uint8 escOn;
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int32 myescEvent;
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};
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@ -417,7 +417,7 @@ void playFilm(SCNHANDLE film, int x, int y, int actorid, bool splay, int sfact,
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newestFilm(film, &pfilm->reels[i]);
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ppi.column = i;
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g_scheduler->createProcess(PID_REEL, playProcess, &ppi, sizeof(ppi));
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g_scheduler->createProcess(PID_REEL, playProcess, &ppi, sizeof(PPINIT));
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}
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}
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