Moved PALANIM_* to a class.

svn-id: r14540
This commit is contained in:
Eugene Sandulenko 2004-08-10 19:20:33 +00:00
parent fe7ac87bc7
commit 720ea20bed
9 changed files with 85 additions and 99 deletions

View File

@ -34,7 +34,7 @@
#include "saga/scene.h"
#include "saga/interface.h"
#include "saga/text.h"
#include "saga/palanim_mod.h"
#include "saga/palanim.h"
#include "saga/render.h"
#include "saga/game_mod.h"
#include "saga/sndres.h"
@ -286,10 +286,10 @@ int Events::handleOneShot(R_EVENT *event) {
case R_PALANIM_EVENT:
switch (event->op) {
case EVENT_CYCLESTART:
PALANIM_CycleStart();
_vm->_palanim->cycleStart();
break;
case EVENT_CYCLESTEP:
PALANIM_CycleStep(event->time);
_vm->_palanim->cycleStep(event->time);
break;
default:
break;

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@ -31,7 +31,6 @@
#include "saga/cvar_mod.h"
#include "saga/events.h"
#include "saga/rscfile_mod.h"
#include "saga/palanim_mod.h"
#include "saga/scene.h"
#include "saga/ihnm_introproc.h"

View File

@ -36,7 +36,7 @@
#include "saga/rscfile_mod.h"
#include "saga/sndres.h"
#include "saga/text.h"
#include "saga/palanim_mod.h"
#include "saga/palanim.h"
#include "saga/music.h"
#include "saga/scene.h"

View File

@ -28,20 +28,26 @@
#include "saga/events.h"
#include "saga/game_mod.h"
#include "saga/palanim_mod.h"
#include "saga/palanim.h"
namespace Saga {
static PALANIM_DATA PAnimData;
PalAnim::PalAnim(SagaEngine *vm) : _vm(vm) {
_loaded = false;
_entryCount = 0;
_entries = NULL;
}
int PALANIM_Load(const byte *resdata, size_t resdata_len) {
PalAnim::~PalAnim(void) {
}
int PalAnim::loadPalAnim(const byte *resdata, size_t resdata_len) {
void *test_p;
uint16 i;
if (PAnimData.loaded) {
PALANIM_Free();
if (_loaded) {
freePalAnim();
}
if (resdata == NULL) {
@ -54,19 +60,19 @@ int PALANIM_Load(const byte *resdata, size_t resdata_len) {
return R_SUCCESS;
}
PAnimData.entry_count = readS.readUint16LE();
_entryCount = readS.readUint16LE();
debug(0, "PALANIM_Load(): Loading %d PALANIM entries.", PAnimData.entry_count);
debug(0, "PalAnim::loadPalAnim(): Loading %d PALANIM entries.", _entryCount);
test_p = calloc(PAnimData.entry_count, sizeof(PALANIM_ENTRY));
test_p = calloc(_entryCount, sizeof(PALANIM_ENTRY));
if (test_p == NULL) {
warning("PALANIM_Load(): Allocation failure");
warning("PalAnim::loadPalAnim(): Allocation failure");
return R_MEM;
}
PAnimData.entries = (PALANIM_ENTRY *)test_p;
_entries = (PALANIM_ENTRY *)test_p;
for (i = 0; i < PAnimData.entry_count; i++) {
for (i = 0; i < _entryCount; i++) {
int color_count;
int pal_count;
int p, c;
@ -74,48 +80,48 @@ int PALANIM_Load(const byte *resdata, size_t resdata_len) {
color_count = readS.readUint16LE();
pal_count = readS.readUint16LE();
PAnimData.entries[i].pal_count = pal_count;
PAnimData.entries[i].color_count = color_count;
_entries[i].pal_count = pal_count;
_entries[i].color_count = color_count;
debug(2, "PALANIM_Load(): Entry %d: Loading %d palette indices.\n", i, pal_count);
debug(2, "PalAnim::loadPalAnim(): Entry %d: Loading %d palette indices.\n", i, pal_count);
test_p = calloc(1, sizeof(char) * pal_count);
if (test_p == NULL) {
warning("PALANIM_Load(): Allocation failure");
warning("PalAnim::loadPalAnim(): Allocation failure");
return R_MEM;
}
PAnimData.entries[i].pal_index = (byte *)test_p;
_entries[i].pal_index = (byte *)test_p;
debug(2, "PALANIM_Load(): Entry %d: Loading %d SAGA_COLOR structures.", i, color_count);
debug(2, "PalAnim::loadPalAnim(): Entry %d: Loading %d SAGA_COLOR structures.", i, color_count);
test_p = calloc(1, sizeof(R_COLOR) * color_count);
if (test_p == NULL) {
warning("PALANIM_Load(): Allocation failure");
warning("PalAnim::loadPalAnim(): Allocation failure");
return R_MEM;
}
PAnimData.entries[i].colors = (R_COLOR *)test_p;
_entries[i].colors = (R_COLOR *)test_p;
for (p = 0; p < pal_count; p++) {
PAnimData.entries[i].pal_index[p] = readS.readByte();
_entries[i].pal_index[p] = readS.readByte();
}
for (c = 0; c < color_count; c++) {
PAnimData.entries[i].colors[c].red = readS.readByte();
PAnimData.entries[i].colors[c].green = readS.readByte();
PAnimData.entries[i].colors[c].blue = readS.readByte();
_entries[i].colors[c].red = readS.readByte();
_entries[i].colors[c].green = readS.readByte();
_entries[i].colors[c].blue = readS.readByte();
}
}
PAnimData.loaded = 1;
_loaded = true;
return R_SUCCESS;
}
int PALANIM_CycleStart() {
int PalAnim::cycleStart() {
R_EVENT event;
if (!PAnimData.loaded) {
if (!_loaded) {
return R_FAILURE;
}
@ -129,7 +135,7 @@ int PALANIM_CycleStart() {
return R_SUCCESS;
}
int PALANIM_CycleStep(int vectortime) {
int PalAnim::cycleStep(int vectortime) {
R_SURFACE *back_buf;
static PALENTRY pal[256];
@ -142,28 +148,28 @@ int PALANIM_CycleStep(int vectortime) {
R_EVENT event;
if (!PAnimData.loaded) {
if (!_loaded) {
return R_FAILURE;
}
_vm->_gfx->getCurrentPal(pal);
back_buf = _vm->_gfx->getBackBuffer();
for (i = 0; i < PAnimData.entry_count; i++) {
cycle = PAnimData.entries[i].cycle;
cycle_limit = PAnimData.entries[i].color_count;
for (j = 0; j < PAnimData.entries[i].pal_count; j++) {
pal_index = (unsigned char)PAnimData.entries[i].pal_index[j];
for (i = 0; i < _entryCount; i++) {
cycle = _entries[i].cycle;
cycle_limit = _entries[i].color_count;
for (j = 0; j < _entries[i].pal_count; j++) {
pal_index = (unsigned char)_entries[i].pal_index[j];
col_index = (cycle + j) % cycle_limit;
pal[pal_index].red = (byte) PAnimData.entries[i].colors[col_index].red;
pal[pal_index].green = (byte) PAnimData.entries[i].colors[col_index].green;
pal[pal_index].blue = (byte) PAnimData.entries[i].colors[col_index].blue;
pal[pal_index].red = (byte) _entries[i].colors[col_index].red;
pal[pal_index].green = (byte) _entries[i].colors[col_index].green;
pal[pal_index].blue = (byte) _entries[i].colors[col_index].blue;
}
PAnimData.entries[i].cycle++;
_entries[i].cycle++;
if (PAnimData.entries[i].cycle == cycle_limit) {
PAnimData.entries[i].cycle = 0;
if (_entries[i].cycle == cycle_limit) {
_entries[i].cycle = 0;
}
}
@ -179,25 +185,25 @@ int PALANIM_CycleStep(int vectortime) {
return R_SUCCESS;
}
int PALANIM_Free() {
int PalAnim::freePalAnim() {
uint16 i;
if (!PAnimData.loaded) {
if (!_loaded) {
return R_FAILURE;
}
for (i = 0; i < PAnimData.entry_count; i++) {
debug(2, "PALANIM_Free(): Entry %d: Freeing colors.", i);
free(PAnimData.entries[i].colors);
debug(2, "PALANIM_Free(): Entry %d: Freeing indices.", i);
free(PAnimData.entries[i].pal_index);
for (i = 0; i < _entryCount; i++) {
debug(2, "PalAnim::freePalAnim(): Entry %d: Freeing colors.", i);
free(_entries[i].colors);
debug(2, "PalAnim::freePalAnim(): Entry %d: Freeing indices.", i);
free(_entries[i].pal_index);
}
debug(0, "PALANIM_Free(): Freeing entries.");
debug(0, "PalAnim::freePalAnim(): Freeing entries.");
free(PAnimData.entries);
free(_entries);
PAnimData.loaded = 0;
_loaded = false;
return R_SUCCESS;
}

View File

@ -39,9 +39,24 @@ struct PALANIM_ENTRY {
};
struct PALANIM_DATA {
int loaded;
uint16 entry_count;
PALANIM_ENTRY *entries;
};
class PalAnim {
public:
PalAnim(SagaEngine *vm);
~PalAnim(void);
int loadPalAnim(const byte *, size_t);
int cycleStart();
int cycleStep(int vectortime);
int freePalAnim();
private:
SagaEngine *_vm;
bool _loaded;
uint16 _entryCount;
PALANIM_ENTRY *_entries;
};
} // End of namespace Saga

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@ -1,39 +0,0 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Palette animation module public header file
#ifndef SAGA_PALANIM_MOD_H__
#define SAGA_PALANIM_MOD_H__
namespace Saga {
int PALANIM_Load(const byte *, size_t);
int PALANIM_CycleStart();
int PALANIM_CycleStep(int vectortime);
int PALANIM_Free();
} // End of namespace Saga
#endif

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@ -56,6 +56,7 @@
#include "saga/sound.h"
#include "saga/music.h"
#include "saga/game_mod.h"
#include "saga/palanim.h"
GameList Engine_SAGA_gameList() {
return Saga::GAME_GameList();
@ -144,6 +145,7 @@ void SagaEngine::go() {
_sdata = new SData();
_interface = new Interface(this); // requires script module
_actor = new Actor(this);
_palanim = new PalAnim(this);
_scene = new Scene(this);
if (!_scene->initialized()) {
@ -244,6 +246,7 @@ void SagaEngine::shutdown() {
delete _console;
CVAR_Shutdown();
delete _events;
delete _palanim;
delete _interface;
delete _render;

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@ -58,6 +58,7 @@ class Scene;
class Interface;
class Console;
class Events;
class PalAnim;
using Common::MemoryReadStream;
@ -118,6 +119,7 @@ public:
Interface *_interface;
Console *_console;
Events *_events;
PalAnim *_palanim;
private:
int decodeBGImageRLE(const byte *inbuf, size_t inbuf_len, byte *outbuf, size_t outbuf_len);

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@ -35,7 +35,7 @@
#include "saga/isomap.h"
#include "saga/script_mod.h"
#include "saga/objectmap.h"
#include "saga/palanim_mod.h"
#include "saga/palanim.h"
#include "saga/render.h"
#include "saga/rscfile_mod.h"
#include "saga/script.h"
@ -722,7 +722,7 @@ int Scene::processSceneResources() {
break;
case SAGA_PAL_ANIM:
debug(0, "Loading palette animation resource.");
PALANIM_Load(_resList[i].res_data, _resList[i].res_data_len);
_vm->_palanim->loadPalAnim(_resList[i].res_data, _resList[i].res_data_len);
break;
default:
warning("Scene::ProcessSceneResources(): Encountered unknown resource type: %d", _resList[i].res_type);
@ -804,7 +804,7 @@ int Scene::endScene() {
// Free animation info list
_vm->_anim->reset();
PALANIM_Free();
_vm->_palanim->freePalAnim();
_vm->_objectMap->freeMem();
_vm->_actionMap->freeMap();