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KEYMAPPER: Change the keymap action list to be an Array
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3b5016a62d
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@ -42,7 +42,7 @@ Keymap::Keymap(KeymapType type, const String &name) :
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}
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Keymap::~Keymap() {
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for (ActionList::iterator it = _actions.begin(); it != _actions.end(); ++it)
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for (ActionArray::iterator it = _actions.begin(); it != _actions.end(); ++it)
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delete *it;
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}
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@ -78,7 +78,7 @@ const HardwareInput *Keymap::getActionMapping(Action *action) const {
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}
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const Action *Keymap::findAction(const char *id) const {
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for (ActionList::const_iterator it = _actions.begin(); it != _actions.end(); ++it) {
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for (ActionArray::const_iterator it = _actions.begin(); it != _actions.end(); ++it) {
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if (strcmp((*it)->id, id) == 0)
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return *it;
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}
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@ -103,7 +103,7 @@ void Keymap::loadMappings(const HardwareInputSet *hwKeys) {
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String prefix = KEYMAP_KEY_PREFIX + _name + "_";
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for (ActionList::iterator it = _actions.begin(); it != _actions.end(); ++it) {
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for (ActionArray::const_iterator it = _actions.begin(); it != _actions.end(); ++it) {
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Action* ua = *it;
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String actionId(ua->id);
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String confKey = prefix + actionId;
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@ -132,7 +132,7 @@ void Keymap::saveMappings() {
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String prefix = KEYMAP_KEY_PREFIX + _name + "_";
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for (HardwareActionMap::iterator it = _hwActionMap.begin(); it != _hwActionMap.end(); it++) {
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for (HardwareActionMap::const_iterator it = _hwActionMap.begin(); it != _hwActionMap.end(); it++) {
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const Action *action = it->_value;
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const HardwareInput *input = it->_key;
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@ -47,6 +47,8 @@ public:
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kKeymapTypeGame
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};
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typedef Array<Action *> ActionArray;
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Keymap(KeymapType type, const String &name);
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~Keymap();
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@ -80,7 +82,7 @@ public:
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/**
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* Get the list of all the Actions contained in this Keymap
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*/
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List<Action *> &getActions() { return _actions; }
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const ActionArray &getActions() const { return _actions; }
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void setConfigDomain(ConfigManager::Domain *dom);
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@ -97,7 +99,7 @@ public:
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*/
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void saveMappings();
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const String &getName() { return _name; }
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const String &getName() const { return _name; }
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KeymapType getType() const { return _type; }
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/**
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@ -118,7 +120,6 @@ private:
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const Action *findAction(const char *id) const;
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typedef List<Action *> ActionList;
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typedef HashMap<const HardwareInput *, Action *> HardwareActionMap;
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KeymapType _type;
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@ -126,7 +127,7 @@ private:
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bool _enabled;
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ActionList _actions;
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ActionArray _actions;
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HardwareActionMap _hwActionMap;
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ConfigManager::Domain *_configDomain;
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@ -216,7 +216,7 @@ void RemapDialog::loadKeymap() {
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assert(_kmPopUp->getSelected() != -1);
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Keymap *km = _keymapTable[_kmPopUp->getSelectedTag()];
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for (List<Action *>::iterator it = km->getActions().begin(); it != km->getActions().end(); ++it) {
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for (Keymap::ActionArray::const_iterator it = km->getActions().begin(); it != km->getActions().end(); ++it) {
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ActionRow row;
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row.action = *it;
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