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Little fix for the Loom room
svn-id: r3578
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@ -1409,7 +1409,7 @@ void Scumm::o5_roomOps() {
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b = getVarOrDirectWord(0x40);
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checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
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_currentPalette[a]=b; /*FIXME: should be shadow palette */
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_fullRedraw = 1;
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// _fullRedraw = 1;
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} else {
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a = getVarOrDirectWord(0x80);
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b = getVarOrDirectWord(0x40);
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@ -322,7 +322,7 @@ int Scumm::scummLoop(int delta) {
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camera._cur.y != camera._last.y || _BgNeedsRedraw ||
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_fullRedraw) {
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#endif
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redrawBGAreas();
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redrawBGAreas();
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}
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processDrawQue();
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setActorRedrawFlags();
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