MADS: Remove dead code

This commit is contained in:
Filippos Karapetis 2014-10-14 02:08:00 +03:00
parent e0a3e9c38c
commit 72f434d5f8

View File

@ -484,27 +484,6 @@ protected:
SceneInfoPhantom(MADSEngine *vm) : SceneInfo(vm) {}
};
// TODO: Temporary, remove once implemented properly
class Scene1xx : public PhantomScene {
protected:
/**
* Plays an appropriate sound when entering a scene
*/
void sceneEntrySound() {}
/**
*Sets the AA file to use for the scene
*/
void setAAName() {}
/**
* Updates the prefix used for getting player sprites for the scene
*/
void setPlayerSpritesPrefix() {}
public:
Scene1xx(MADSEngine *vm) : PhantomScene(vm) {}
};
// TODO: Temporary, remove once implemented properly
class DummyScene : public PhantomScene {
public: