CGE2: Rearrange _commandText[]'s content.

This commit is contained in:
uruk 2014-07-24 23:25:09 +02:00
parent 8a1d046187
commit 737fc953a4

View File

@ -35,23 +35,12 @@
namespace CGE2 {
const char *CommandHandler::_commandText[] = {
"NOP", "USE", "PAUSE", "INF", "CAVE",
"SETX", "SETY", "SETZ",
"ADD",
"FLASH", "CYCLE",
"CLEAR", "MOUSE",
"MAP", "MIDI",
".DUMMY.",
"WAIT", "HIDE", "ROOM",
"SAY", "SOUND", "KILL",
"RSEQ", "SEQ", "SEND", "SWAP",
"KEEP", "GIVE",
"GETPOS", "GOTO", "PORT",
"NEXT", "NNEXT", "MTNEXT", "FTNEXT",
"RNNEXT", "RMTNEXT", "RFTNEXT",
"RMNEAR", "RMMTAKE", "RMFTAKE",
"SETREF",
"WALKTO", "REACH", "COVER", "UNCOVER",
"NOP", "USE", "PAUSE", "INF", "CAVE", "SETX", "SETY", "SETZ", "ADD",
"FLASH", "CYCLE", "CLEAR", "MOUSE", "MAP", "MIDI", ".DUMMY.", "WAIT",
"HIDE", "ROOM", "SAY", "SOUND", "KILL", "RSEQ", "SEQ", "SEND", "SWAP",
"KEEP", "GIVE", "GETPOS", "GOTO", "PORT", "NEXT", "NNEXT", "MTNEXT",
"FTNEXT", "RNNEXT", "RMTNEXT", "RFTNEXT", "RMNEAR", "RMMTAKE", "RMFTAKE",
"SETREF", "WALKTO", "REACH", "COVER", "UNCOVER",
nullptr };
CommandHandler::CommandHandler(CGE2Engine *vm, bool turbo)