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HYPNO: added user interface offset for level 42 in wet
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@ -577,7 +577,10 @@ void WetEngine::drawPlayer() {
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_playerFrameIdx = 2;
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int offset = 0;
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if (_levelId == 31) // Ugly, but seems to be necessary
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// Ugly, but seems to be necessary
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if (_levelId == 31)
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offset = 2;
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else if (_levelId == 52)
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offset = 2;
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drawImage(*_playerFrames[_playerFrameIdx], 0, 200 - _playerFrames[_playerFrameIdx]->h + offset, true);
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