svn-id: r25559
This commit is contained in:
Gregory Montoir 2007-02-13 20:56:48 +00:00
parent 289466e8b7
commit 73ea646c04

View File

@ -116,10 +116,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
switch (gameId) {
case GID_ZAK:
case GID_MANIAC:
// HACK. I know use of g_scumm here is evil, however,
// introducing new GID and putting it everywhere will
// pollute code much more that this single instance
if (g_scumm->_game.platform == Common::kPlatformNES) {
if (platform == Common::kPlatformNES) {
ADD_BIND("q", "Push");
ADD_BIND("a", "Pull");
ADD_BIND("z", "Give");
@ -215,10 +212,8 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND("s", "puSh");
ADD_BIND("y", "pull (Yank)");
if (platform == Common::kPlatformSegaCD) {
// FIXME look at scripts to figure all options out...
// keys 1->4 seem to do something as well
ADD_BIND("6", "Highlight prev dialogue");
ADD_BIND("7", "Highlight next dialogue");
ADD_BIND("KeyUp", "Highlight prev dialogue");
ADD_BIND("KeyDown", "Highlight next dialogue");
}
break;
case GID_SAMNMAX: