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update
svn-id: r25559
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parent
289466e8b7
commit
73ea646c04
@ -116,10 +116,7 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
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switch (gameId) {
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case GID_ZAK:
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case GID_MANIAC:
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// HACK. I know use of g_scumm here is evil, however,
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// introducing new GID and putting it everywhere will
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// pollute code much more that this single instance
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if (g_scumm->_game.platform == Common::kPlatformNES) {
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if (platform == Common::kPlatformNES) {
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ADD_BIND("q", "Push");
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ADD_BIND("a", "Pull");
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ADD_BIND("z", "Give");
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@ -215,10 +212,8 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
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ADD_BIND("s", "puSh");
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ADD_BIND("y", "pull (Yank)");
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if (platform == Common::kPlatformSegaCD) {
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// FIXME look at scripts to figure all options out...
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// keys 1->4 seem to do something as well
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ADD_BIND("6", "Highlight prev dialogue");
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ADD_BIND("7", "Highlight next dialogue");
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ADD_BIND("KeyUp", "Highlight prev dialogue");
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ADD_BIND("KeyDown", "Highlight next dialogue");
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}
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break;
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case GID_SAMNMAX:
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