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Added comment about switch case fallthrough. I assume this one is deliberate,
but they're easy to miss at a casual glance. svn-id: r22392
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@ -1167,6 +1167,9 @@ int KyraEngine::handleMalcolmFlag() {
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frame = 0;
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_malcolmFlag = 2;
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timer2 = 0;
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// Fall through to the next case
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case 2:
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if (_system->getMillis() >= timer2) {
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_finalA->_x = 8;
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